public static class FrameBuffer.FrameBufferTextureTarget extends FrameBuffer.RenderBuffer
| Modifier and Type | Method and Description | 
|---|---|
| FrameBuffer.FrameBufferTextureTarget | face(int f) | 
| FrameBuffer.FrameBufferTextureTarget | face(TextureCubeMap.Face f) | 
| FrameBuffer.FrameBufferTextureTarget | layer(int i) | 
| FrameBuffer.FrameBufferTextureTarget | level(int i) | 
createDestructableClone, getFace, getFormat, getId, getLayer, getLevel, getSlot, getTexture, resetObject, setId, toStringpublic FrameBuffer.FrameBufferTextureTarget layer(int i)
public FrameBuffer.FrameBufferTextureTarget level(int i)
public FrameBuffer.FrameBufferTextureTarget face(TextureCubeMap.Face f)
public FrameBuffer.FrameBufferTextureTarget face(int f)