public static class FrameBuffer.FrameBufferTextureTarget extends FrameBuffer.RenderBuffer
| Modifier and Type | Method and Description | 
|---|---|
FrameBuffer.FrameBufferTextureTarget | 
face(int f)  | 
FrameBuffer.FrameBufferTextureTarget | 
face(TextureCubeMap.Face f)  | 
FrameBuffer.FrameBufferTextureTarget | 
layer(int i)  | 
FrameBuffer.FrameBufferTextureTarget | 
level(int i)  | 
createDestructableClone, getFace, getFormat, getId, getLayer, getLevel, getSlot, getTexture, resetObject, setId, toStringpublic FrameBuffer.FrameBufferTextureTarget layer(int i)
public FrameBuffer.FrameBufferTextureTarget level(int i)
public FrameBuffer.FrameBufferTextureTarget face(TextureCubeMap.Face f)
public FrameBuffer.FrameBufferTextureTarget face(int f)