public interface SceneProcessor
| Modifier and Type | Method and Description | 
|---|---|
void | 
cleanup()
Called when the SP is removed from the RM. 
 | 
void | 
initialize(RenderManager rm,
          ViewPort vp)
Called in the render thread to initialize the scene processor. 
 | 
boolean | 
isInitialized()  | 
void | 
postFrame(FrameBuffer out)
Called after a frame has been rendered and the queue flushed. 
 | 
void | 
postQueue(RenderQueue rq)
Called after the scene graph has been queued, but before it is flushed. 
 | 
void | 
preFrame(float tpf)
Called before a frame 
 | 
void | 
reshape(ViewPort vp,
       int w,
       int h)
Called when the resolution of the viewport has been changed. 
 | 
void | 
setProfiler(AppProfiler profiler)
Sets a profiler Instance for this processor. 
 | 
void initialize(RenderManager rm, ViewPort vp)
rm - The render manager to which the SP was added tovp - The viewport to which the SP is assignedvoid reshape(ViewPort vp, int w, int h)
vp - the affected ViewPortw - the new width (in pixels)h - the new height (in pixels)boolean isInitialized()
void preFrame(float tpf)
tpf - Time per framevoid postQueue(RenderQueue rq)
rq - The render queuevoid postFrame(FrameBuffer out)
out - The FB to which the scene was rendered.void cleanup()
void setProfiler(AppProfiler profiler)
profiler - the profiler instance.