public class LightsDebugState extends BaseAppState
| Constructor and Description | 
|---|
| LightsDebugState() | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | cleanup(Application app)Called after the app state is detached or during
  application shutdown if the state is still attached. | 
| float | getProbeScale()returns the scale of the probe's debug sphere | 
| protected void | initialize(Application app)Called during initialization once the app state is
  attached and before onEnable() is called. | 
| protected void | onDisable()Called when the state was previously enabled but is
  now disabled either because setEnabled(false) was called
  or the state is being cleaned up. | 
| protected void | onEnable()Called when the state is fully enabled, ie: is attached
  and isEnabled() is true or when the setEnabled() status
  changes after the state is attached. | 
| void | render(RenderManager rm)Render the state. | 
| void | setProbeScale(float probeScale)sets the scale of the probe's debug sphere | 
| void | setScene(Spatial scene)Set the scenes for which to render light gizmos. | 
| void | update(float tpf)Called to update the  AppState. | 
| void | updateLights(Spatial scene) | 
cleanup, getApplication, getId, getState, getState, getState, getState, getStateManager, initialize, isEnabled, isInitialized, postRender, setEnabled, setId, stateAttached, stateDetachedprotected void initialize(Application app)
BaseAppStateinitialize in class BaseAppStateapp - the applicationpublic void update(float tpf)
AppStateAppState. This method will be called 
 every render pass if the AppState is both attached and enabled.update in interface AppStateupdate in class BaseAppStatetpf - Time since the last call to update(), in seconds.public void updateLights(Spatial scene)
public void setScene(Spatial scene)
scene - public void render(RenderManager rm)
AppStateAppState is both attached and enabled.render in interface AppStaterender in class BaseAppStaterm - RenderManagerpublic float getProbeScale()
public void setProbeScale(float probeScale)
probeScale - protected void cleanup(Application app)
BaseAppStatecleanup in class BaseAppStateapp - the applicationprotected void onEnable()
BaseAppStateonEnable in class BaseAppStateprotected void onDisable()
BaseAppStateonDisable in class BaseAppState