public class EnvironmentCamera extends BaseAppState
LightProbeFactory,
LightProbe| Modifier and Type | Class and Description |
|---|---|
protected class |
EnvironmentCamera.SnapshotJob
An inner class to keep track on a snapshot job.
|
| Modifier and Type | Field and Description |
|---|---|
protected static Vector3f[] |
axisX |
protected static Vector3f[] |
axisY |
protected static Vector3f[] |
axisZ |
protected ColorRGBA |
backGroundColor |
protected java.nio.ByteBuffer[] |
buffers |
TextureCubeMap |
debugEnv |
protected FrameBuffer[] |
framebuffers |
protected Image.Format |
imageFormat |
protected Image[] |
images |
protected Vector3f |
position |
protected int |
size
The size of environment cameras.
|
protected ViewPort[] |
viewports |
| Constructor and Description |
|---|
EnvironmentCamera()
Creates an EnvironmentCamera with a size of 256
|
EnvironmentCamera(int size)
Creates an EnvironmentCamera with the given size.
|
EnvironmentCamera(int size,
Vector3f position)
Creates an EnvironmentCamera with the given size, and the given position
|
EnvironmentCamera(int size,
Vector3f position,
Image.Format imageFormat)
Creates an EnvironmentCamera with the given size, and the given position
|
| Modifier and Type | Method and Description |
|---|---|
protected void |
cleanup(Application app)
Called after the app state is detached or during
application shutdown if the state is still attached.
|
protected Camera |
createOffCamera(int mapSize,
Vector3f worldPos,
Vector3f axisX,
Vector3f axisY,
Vector3f axisZ)
Creates an off camera
|
protected FrameBuffer |
createOffScreenFrameBuffer(int mapSize,
ViewPort offView)
create an offscreen frame buffer.
|
protected ViewPort |
createOffViewPort(java.lang.String name,
Camera offCamera)
creates an offsceen VP
|
Image.Format |
getImageFormat()
returns the images format used for the generated maps.
|
Vector3f |
getPosition() |
int |
getSize()
Gets the size of environment cameras.
|
ViewPort[] |
getViewPorts()
Returns an array of the 6 ViewPorts used to capture the snapshot.
|
protected void |
initialize(Application app)
Called during initialization once the app state is
attached and before onEnable() is called.
|
boolean |
isBusy()
Test whether this EnvironmentCamera is busy.
|
protected void |
onDisable()
Called when the state was previously enabled but is
now disabled either because setEnabled(false) was called
or the state is being cleaned up.
|
protected void |
onEnable()
Called when the state is fully enabled, ie: is attached
and isEnabled() is true or when the setEnabled() status
changes after the state is attached.
|
protected void |
rebuild()
Rebuild all environment cameras.
|
void |
render(RenderManager renderManager)
Render the state.
|
void |
setBackGroundColor(ColorRGBA bgColor)
Alter the background color of an initialized EnvironmentCamera.
|
void |
setPosition(Vector3f position)
Sets the camera position in world space.
|
void |
setSize(int size)
Sets the size of environment cameras and rebuild this state if it was initialized.
|
void |
snapshot(Spatial scene,
JobProgressListener<TextureCubeMap> done)
Takes a snapshot of the surrounding scene.
|
cleanup, getApplication, getId, getState, getState, getState, getState, getStateManager, initialize, isEnabled, isInitialized, postRender, setEnabled, setId, stateAttached, stateDetached, updateprotected static Vector3f[] axisX
protected static Vector3f[] axisY
protected static Vector3f[] axisZ
protected Image.Format imageFormat
public TextureCubeMap debugEnv
protected Image[] images
protected ViewPort[] viewports
protected FrameBuffer[] framebuffers
protected java.nio.ByteBuffer[] buffers
protected Vector3f position
protected ColorRGBA backGroundColor
protected int size
public EnvironmentCamera()
public EnvironmentCamera(int size)
size - the size of the resulting texture.public EnvironmentCamera(int size,
Vector3f position)
size - the size of the resulting texture.position - the position of the camera.public EnvironmentCamera(int size,
Vector3f position,
Image.Format imageFormat)
size - the size of the resulting texture, and the given ImageFormat.position - the position of the camera.imageFormat - the ImageFormat to use for the resulting texture.public void snapshot(Spatial scene, JobProgressListener<TextureCubeMap> done)
scene - the scene to snapshot.done - a callback to call when the snapshot is done.public void render(RenderManager renderManager)
AppStateAppState is both attached and enabled.render in interface AppStaterender in class BaseAppStaterenderManager - RenderManagerpublic void setBackGroundColor(ColorRGBA bgColor)
bgColor - the desired color (not null, unaffected, default is the
background color of the application's default viewport)public int getSize()
public void setSize(int size)
size - the size of environment cameras.protected void rebuild()
public Vector3f getPosition()
public void setPosition(Vector3f position)
position - the position in world spacepublic ViewPort[] getViewPorts()
public boolean isBusy()
protected void initialize(Application app)
BaseAppStateinitialize in class BaseAppStateapp - the applicationprotected void cleanup(Application app)
BaseAppStatecleanup in class BaseAppStateapp - the applicationpublic Image.Format getImageFormat()
protected void onEnable()
BaseAppStateonEnable in class BaseAppStateprotected void onDisable()
BaseAppStateonDisable in class BaseAppStateprotected Camera createOffCamera(int mapSize, Vector3f worldPos, Vector3f axisX, Vector3f axisY, Vector3f axisZ)
mapSize - the sizeworldPos - the positionaxisX - the x axisaxisY - the y axisaxisZ - tha z axisprotected ViewPort createOffViewPort(java.lang.String name, Camera offCamera)
name - offCamera - protected FrameBuffer createOffScreenFrameBuffer(int mapSize, ViewPort offView)
mapSize - offView -