public class TerrainGridLodControl extends TerrainLodControl
TerrainLodControl.UpdateLODcamera, cameraLocations, cameras, forceUpdate, hasResetLod, indexer, lastCameraLocations, lodCalcRunning, lodCalculator, previousCameraLocation, terrain, useRenderCameraenabled, spatial| Constructor and Description | 
|---|
| TerrainGridLodControl(Terrain terrain,
                     Camera camera) | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | updateLOD(SafeArrayList<Vector3f> locations,
         LodCalculator lodCalculator) | 
cloneFields, controlRender, controlUpdate, createLodUpdateTask, detachAndCleanUpControl, forceUpdate, getLodCalculator, isUseRenderCamera, jmeClone, makeLodCalculator, prepareTerrain, read, setCamera, setCameras, setEnabled, setLodCalculator, setSpatial, setTerrain, setUseRenderCamera, updateLOD, updateLodOffCount, writecloneForSpatial, getSpatial, isEnabled, render, updateprotected void updateLOD(SafeArrayList<Vector3f> locations, LodCalculator lodCalculator)
updateLOD in class TerrainLodControl