public class HelloAnimation extends SimpleApplication implements AnimEventListener
flyCam, fpsText, guiFont, guiNode, INPUT_MAPPING_CAMERA_POS, INPUT_MAPPING_EXIT, INPUT_MAPPING_HIDE_STATS, INPUT_MAPPING_MEMORY, rootNode, showSettingsassetManager, audioRenderer, cam, context, guiViewPort, inputEnabled, inputManager, joyInput, keyInput, listener, lostFocusBehavior, mouseInput, paused, prof, renderer, renderManager, settings, speed, stateManager, timer, touchInput, viewPort| Constructor and Description |
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HelloAnimation() |
| Modifier and Type | Method and Description |
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static void |
main(java.lang.String[] args) |
void |
onAnimChange(AnimControl control,
AnimChannel channel,
java.lang.String animName)
Use this listener to trigger something between two animations.
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void |
onAnimCycleDone(AnimControl control,
AnimChannel channel,
java.lang.String animName)
Use this listener to trigger something after an animation is done.
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void |
simpleInitApp() |
getFlyByCamera, getGuiNode, getRootNode, getSpeed, initialize, isShowSettings, loadGuiFont, setDisplayFps, setDisplayStatView, setShowSettings, setSpeed, simpleRender, simpleUpdate, start, updatecreateCanvas, destroy, destroyInput, enqueue, enqueue, gainFocus, getAppProfiler, getAssetManager, getAudioRenderer, getCamera, getContext, getGuiViewPort, getInputManager, getListener, getLostFocusBehavior, getRenderer, getRenderManager, getStateManager, getTimer, getViewPort, handleError, isPauseOnLostFocus, loseFocus, requestClose, reshape, restart, runQueuedTasks, setAppProfiler, setAssetManager, setLostFocusBehavior, setPauseOnLostFocus, setSettings, setTimer, start, start, start, startCanvas, startCanvas, stop, stoppublic static void main(java.lang.String[] args)
public void simpleInitApp()
simpleInitApp in class SimpleApplicationpublic void onAnimCycleDone(AnimControl control, AnimChannel channel, java.lang.String animName)
onAnimCycleDone in interface AnimEventListenercontrol - The control to which the listener is assigned.channel - The channel being alteredanimName - The new animation that is done.public void onAnimChange(AnimControl control, AnimChannel channel, java.lang.String animName)
onAnimChange in interface AnimEventListenercontrol - The control to which the listener is assigned.channel - The channel being alteredanimName - The new animation name set.