public class PreDepthProcessor extends java.lang.Object implements SceneProcessor
| Constructor and Description |
|---|
PreDepthProcessor(AssetManager assetManager) |
| Modifier and Type | Method and Description |
|---|---|
void |
cleanup()
Called when the SP is removed from the RM.
|
void |
initialize(RenderManager rm,
ViewPort vp)
Called in the render thread to initialize the scene processor.
|
boolean |
isInitialized() |
void |
postFrame(FrameBuffer out)
Called after a frame has been rendered and the queue flushed.
|
void |
postQueue(RenderQueue rq)
Called after the scene graph has been queued, but before it is flushed.
|
void |
preFrame(float tpf)
Called before a frame
|
void |
reshape(ViewPort vp,
int w,
int h)
Called when the resolution of the viewport has been changed.
|
void |
setProfiler(AppProfiler profiler)
Sets a profiler Instance for this processor.
|
public PreDepthProcessor(AssetManager assetManager)
public void initialize(RenderManager rm, ViewPort vp)
SceneProcessorinitialize in interface SceneProcessorrm - The render manager to which the SP was added tovp - The viewport to which the SP is assignedpublic void reshape(ViewPort vp, int w, int h)
SceneProcessorreshape in interface SceneProcessorpublic boolean isInitialized()
isInitialized in interface SceneProcessorpublic void preFrame(float tpf)
SceneProcessorpreFrame in interface SceneProcessortpf - Time per framepublic void postQueue(RenderQueue rq)
SceneProcessorpostQueue in interface SceneProcessorrq - The render queuepublic void postFrame(FrameBuffer out)
SceneProcessorpostFrame in interface SceneProcessorout - The FB to which the scene was rendered.public void cleanup()
SceneProcessorcleanup in interface SceneProcessorpublic void setProfiler(AppProfiler profiler)
SceneProcessorsetProfiler in interface SceneProcessorprofiler - the profiler instance.