public class ParticleTriMesh extends ParticleMesh
ParticleMesh.Type| Constructor and Description | 
|---|
| ParticleTriMesh() | 
| Modifier and Type | Method and Description | 
|---|---|
| void | initParticleData(ParticleEmitter emitter,
                int numParticles)Initialize mesh data. | 
| void | setImagesXY(int imagesX,
           int imagesY)Set the images on the X and Y coordinates | 
| void | updateParticleData(Particle[] particles,
                  Camera cam,
                  Matrix3f inverseRotation)Update the particle visual data. | 
addMorphTarget, clearBuffer, clearCollisionData, clone, cloneFields, cloneForAnim, collideWith, createCollisionData, deepClone, extractVertexData, generateBindPose, generateBindPose, getBound, getBuffer, getBufferList, getBuffers, getElementLengths, getFloatBuffer, getId, getIndexBuffer, getIndicesAsList, getInstanceCount, getLineWidth, getLodLevel, getMaxNumWeights, getMode, getModeStart, getMorphIndex, getMorphTargetNames, getMorphTargets, getNumLodLevels, getPatchVertexCount, getPointSize, getShortBuffer, getTriangle, getTriangle, getTriangle, getTriangleCount, getTriangleCount, getVertexCount, hasMorphTargets, isAnimated, isAnimatedByBone, isAnimatedByJoint, jmeClone, prepareForAnim, read, scaleTextureCoordinates, setBound, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setDynamic, setElementLengths, setId, setInterleaved, setLineWidth, setLodLevels, setMaxNumWeights, setMode, setModeStart, setPatchVertexCount, setPointSize, setStatic, setStreamed, updateBound, updateCounts, writepublic void initParticleData(ParticleEmitter emitter, int numParticles)
ParticleMeshinitParticleData in class ParticleMeshemitter - The emitter which will use this ParticleMesh.numParticles - The maxmimum number of particles to simulatepublic void setImagesXY(int imagesX,
                        int imagesY)
ParticleMeshsetImagesXY in class ParticleMeshimagesX - Images on the X coordinateimagesY - Images on the Y coordinatepublic void updateParticleData(Particle[] particles, Camera cam, Matrix3f inverseRotation)
ParticleMeshupdateParticleData in class ParticleMesh