Package com.jme3.scene.plugins.fbx
Class AnimationList
java.lang.Object
com.jme3.scene.plugins.fbx.AnimationList
Defines animations set that will be created while loading FBX scene
 
Animation name is using to access animation via AnimControl.
 firstFrame and lastFrame defines animation time interval.
 Use layerName also to define source animation layer in the case of multiple layers in the scene.
 Skeletal animations will be created if only scene contain skeletal bones
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionvoidUse in the case of multiple animation layers in FBX assetvoidUse in the case of multiple animation layers in FBX assetbooleaninthashCode()
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Constructor Details- 
AnimationListpublic AnimationList()
 
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Method Details- 
addUse in the case of multiple animation layers in FBX asset- Parameters:
- name- - animation name to access via- AnimControl
- firstFrame- the index of the first frame
- lastFrame- the index of the last frame
 
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addUse in the case of multiple animation layers in FBX asset- Parameters:
- name- - animation name to access via- AnimControl
- layerName- - source layer
- firstFrame- the index of the first frame
- lastFrame- the index of the last frame
 
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equals
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hashCodepublic int hashCode()
 
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