Class Circle

java.lang.Object
com.jme3.scene.Mesh
com.jme3.environment.util.Circle
All Implemented Interfaces:
Savable, JmeCloneable, Cloneable

public class Circle extends Mesh

A `Circle` is a 2D mesh representing a circular outline (wireframe). It's defined by a specified number of radial samples, which determine its smoothness.

The circle is centered at (0,0,0) in its local coordinate space and has a radius of 1.0.

  • Field Details

    • radialSamples

      protected int radialSamples
  • Constructor Details

    • Circle

      public Circle()
      Creates a new `Circle` mesh.
  • Method Details