Package com.jme3.audio
Class Filter
java.lang.Object
com.jme3.util.NativeObject
com.jme3.audio.Filter
- All Implemented Interfaces:
Savable,JmeCloneable,Cloneable
- Direct Known Subclasses:
BandPassFilter,HighPassFilter,LowPassFilter
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Field Summary
Fields inherited from class com.jme3.util.NativeObject
handleRef, id, INVALID_ID, objectManager, OBJTYPE_AUDIOBUFFER, OBJTYPE_AUDIOSTREAM, OBJTYPE_BO, OBJTYPE_FILTER, OBJTYPE_FRAMEBUFFER, OBJTYPE_SHADER, OBJTYPE_SHADERSOURCE, OBJTYPE_TEXTURE, OBJTYPE_VERTEXBUFFER, updateNeeded -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidcloneFields(Cloner cloner, Object original) Called internally by com.jme3.util.clone.Cloner.abstract NativeObjectCreates a shallow clone of this GL Object.voiddeleteObject(Object rendererObject) Deletes the GL object from the GPU when it is no longer used.jmeClone()Called internally by com.jme3.util.clone.Cloner.voidread(JmeImporter im) voidCalled when the GL context is restarted to reset all IDs.voidwrite(JmeExporter ex) Methods inherited from class com.jme3.util.NativeObject
clearUpdateNeeded, clone, deleteNativeBuffers, dispose, getId, getUniqueId, getWeakRef, isUpdateNeeded, setId, setUpdateNeeded, toString
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Constructor Details
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Filter
public Filter() -
Filter
protected Filter(int id)
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Method Details
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write
- Specified by:
writein interfaceSavable- Throws:
IOException
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read
- Specified by:
readin interfaceSavable- Throws:
IOException
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jmeClone
Called internally by com.jme3.util.clone.Cloner. Do not call directly.- Specified by:
jmeClonein interfaceJmeCloneable- Returns:
- a new instance
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cloneFields
Called internally by com.jme3.util.clone.Cloner. Do not call directly.- Specified by:
cloneFieldsin interfaceJmeCloneable- Parameters:
cloner- The cloner that is performing the cloning operation. The cloneFields method can call back into the cloner to make clones of its subordinate fields.original- The original object from which this object was cloned. This is provided for the very rare case that this object needs to refer to its original for some reason. In general, all of the relevant values should have been transferred during the shallow clone, and this object need only clone what it wants.
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resetObject
public void resetObject()Description copied from class:NativeObjectCalled when the GL context is restarted to reset all IDs. Prevents "white textures" on display restart.- Specified by:
resetObjectin classNativeObject
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deleteObject
Description copied from class:NativeObjectDeletes the GL object from the GPU when it is no longer used. Called automatically by the GL object manager.- Specified by:
deleteObjectin classNativeObject- Parameters:
rendererObject- The renderer to be used to delete the object
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createDestructableClone
Description copied from class:NativeObjectCreates a shallow clone of this GL Object. The deleteObject method should be functional for this object.- Specified by:
createDestructableClonein classNativeObject- Returns:
- a new instance
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