Package com.jme3.input
Class CameraInput
java.lang.Object
com.jme3.input.CameraInput
This class defines all the constants used in camera handlers for registration
 with the inputManager
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final StringChase camera mapping for moving down.static final StringChase camera mapping for moving left.static final StringChase camera mapping for moving right.static final StringChase camera mapping to initiate the rotation of the cam.static final StringChase camera mapping for moving up.static final StringChase camera mapping for zooming in.static final StringChase camera mapping for zooming out.static final StringFly camera mapping to move backward.static final StringFly camera mapping to look down.static final StringFly camera mapping to move forward.static final Stringstatic final StringFly camera mapping to look left.static final StringFly camera mapping to move down.static final StringFly camera mapping to look right.static final StringFly camera mapping to move up.static final StringFly camera mapping to toggle rotation.static final StringFly camera mapping to move left.static final StringFly camera mapping to move right.static final StringFly camera mapping to look up.static final StringFly camera mapping to zoom in.static final StringFly camera mapping to zoom in.
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Method Summary
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Field Details- 
CHASECAM_DOWNChase camera mapping for moving down. Default assigned to MouseInput.AXIS_Y direction depending on the invertYaxis configuration- See Also:
 
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CHASECAM_UPChase camera mapping for moving up. Default assigned to MouseInput.AXIS_Y direction depending on the invertYaxis configuration- See Also:
 
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CHASECAM_ZOOMINChase camera mapping for zooming in. Default assigned to MouseInput.AXIS_WHEEL direction positive- See Also:
 
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CHASECAM_ZOOMOUTChase camera mapping for zooming out. Default assigned to MouseInput.AXIS_WHEEL direction negative- See Also:
 
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CHASECAM_MOVELEFTChase camera mapping for moving left. Default assigned to MouseInput.AXIS_X direction depending on the invertXaxis configuration- See Also:
 
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CHASECAM_MOVERIGHTChase camera mapping for moving right. Default assigned to MouseInput.AXIS_X direction depending on the invertXaxis configuration- See Also:
 
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CHASECAM_TOGGLEROTATEChase camera mapping to initiate the rotation of the cam. Default assigned to MouseInput.BUTTON_LEFT and MouseInput.BUTTON_RIGHT- See Also:
 
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FLYCAM_LEFTFly camera mapping to look left. Default assigned to MouseInput.AXIS_X, direction negative- See Also:
 
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FLYCAM_RIGHTFly camera mapping to look right. Default assigned to MouseInput.AXIS_X, direction positive- See Also:
 
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FLYCAM_UPFly camera mapping to look up. Default assigned to MouseInput.AXIS_Y, direction positive- See Also:
 
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FLYCAM_DOWNFly camera mapping to look down. Default assigned to MouseInput.AXIS_Y, direction negative- See Also:
 
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FLYCAM_STRAFELEFTFly camera mapping to move left. Default assigned to KeyInput.KEY_A- See Also:
 
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FLYCAM_STRAFERIGHTFly camera mapping to move right. Default assigned to KeyInput.KEY_D- See Also:
 
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FLYCAM_FORWARDFly camera mapping to move forward. Default assigned to KeyInput.KEY_W- See Also:
 
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FLYCAM_BACKWARDFly camera mapping to move backward. Default assigned to KeyInput.KEY_S- See Also:
 
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FLYCAM_ZOOMINFly camera mapping to zoom in. Default assigned to MouseInput.AXIS_WHEEL, direction positive- See Also:
 
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FLYCAM_ZOOMOUTFly camera mapping to zoom in. Default assigned to MouseInput.AXIS_WHEEL, direction negative- See Also:
 
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FLYCAM_ROTATEDRAGFly camera mapping to toggle rotation. Default assigned to MouseInput.BUTTON_LEFT- See Also:
 
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FLYCAM_RISEFly camera mapping to move up. Default assigned to KeyInput.KEY_Q- See Also:
 
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FLYCAM_LOWERFly camera mapping to move down. Default assigned to KeyInput.KEY_W- See Also:
 
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FLYCAM_INVERTY- See Also:
 
 
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