Package com.jme3.scene.plugins.fbx
Class SceneLoader
java.lang.Object
com.jme3.scene.plugins.fbx.SceneLoader
- All Implemented Interfaces:
- AssetLoader
FBX file format loader
 
 Loads scene meshes, materials, textures, skeleton and skeletal animation.
 Multiple animations can be defined with AnimationList passing into SceneKey
 or loaded from different animation layer.
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Field SummaryFieldsModifier and TypeFieldDescriptionfloatstatic final booleanintintint
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Constructor SummaryConstructors
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Method Summary
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Field Details- 
WARN_IGNORED_ATTRIBUTESpublic static final boolean WARN_IGNORED_ATTRIBUTES- See Also:
 
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sceneFilename
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sceneFolderName
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assetManager
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currentAssetInfo
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unitSizepublic float unitSize
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xAxispublic int xAxis
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yAxispublic int yAxis
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zAxispublic int zAxis
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modelMap
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sceneNode
 
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Constructor Details- 
SceneLoaderpublic SceneLoader()
 
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Method Details- 
warning
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loadDescription copied from interface:AssetLoaderLoads asset from the given input stream, parsing it into an application-usable object.- Specified by:
- loadin interface- AssetLoader
- Parameters:
- assetInfo- the located asset
- Returns:
- An object representing the resource.
- Throws:
- IOException- If an I/O error occurs while loading
 
 
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