Package com.jme3.asset
Class MaterialKey
Used for loading 
materials only (not material definitions!).
 Material instances use cloneable smart asset management so that they and any
 referenced textures will be collected when all instances of the material
 become unreachable.- 
Field Summary
- 
Constructor SummaryConstructors
- 
Method SummaryMethods inherited from class com.jme3.asset.AssetKeyclone, equals, getExtension, getExtension, getFolder, getFolder, getName, hashCode, read, reducePath, toString, write
- 
Constructor Details- 
MaterialKey
- 
MaterialKeypublic MaterialKey()
 
- 
- 
Method Details- 
getCacheType- Overrides:
- getCacheTypein class- AssetKey<Material>
- Returns:
- The preferred cache class for this asset type. Specify "null"
 if caching is to be disabled. By default, the
 SimpleAssetCacheis returned.
 
- 
getProcessorType- Overrides:
- getProcessorTypein class- AssetKey<Material>
- Returns:
- The preferred processor type for this asset type. Specify "null" if no processing is required.
 
 
-