Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
A
- a - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
- a - Variable in class com.jme3.math.ColorRGBA
-
The alpha component of the color.
- a - Variable in class com.jme3.system.jopenvr.HmdColor_t
- A - Enum constant in enum class com.jme3.opencl.Image.ImageChannelOrder
- AABB - Enum constant in enum class com.jme3.bounding.BoundingVolume.Type
- ABGR8 - Enum constant in enum class com.jme3.texture.Image.Format
-
8-bit alpha, blue, green, and red.
- abs(float) - Static method in class com.jme3.math.FastMath
-
Returns Absolute value of a float.
- abs(float) - Static method in class com.jme3.terrain.noise.ShaderUtils
- absoluteLocal() - Method in class com.jme3.math.Matrix3f
-
Replaces all 9 elements with their absolute values.
- AbstractAppState - Class in com.jme3.app.state
-
AbstractAppState
implements some common methods that make creation of AppStates easier. - AbstractAppState() - Constructor for class com.jme3.app.state.AbstractAppState
- AbstractAppState(String) - Constructor for class com.jme3.app.state.AbstractAppState
- AbstractBox - Class in com.jme3.scene.shape
-
An eight sided box.
- AbstractBox() - Constructor for class com.jme3.scene.shape.AbstractBox
- AbstractCinematicEvent - Class in com.jme3.cinematic.events
-
This call contains the basic behavior of a cinematic event.
- AbstractCinematicEvent() - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
-
Construct a cinematic event (empty constructor).
- AbstractCinematicEvent(float) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
-
Construct a cinematic event with the given initial duration.
- AbstractCinematicEvent(float, LoopMode) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
-
Construct a cinematic event with the given loopMode and the given initialDuration.
- AbstractCinematicEvent(LoopMode) - Constructor for class com.jme3.cinematic.events.AbstractCinematicEvent
-
Construct a cinematic event with the given loopMode.
- AbstractClientService - Class in com.jme3.network.service
-
Convenient base class for ClientServices providing some default ClientService interface implementations as well as a few convenience methods such as getServiceManager() and getService(type).
- AbstractClientService() - Constructor for class com.jme3.network.service.AbstractClientService
- AbstractControl - Class in com.jme3.scene.control
-
An abstract implementation of the Control interface.
- AbstractControl() - Constructor for class com.jme3.scene.control.AbstractControl
- AbstractFilter - Class in com.jme3.terrain.noise.filter
- AbstractFilter() - Constructor for class com.jme3.terrain.noise.filter.AbstractFilter
- AbstractHeightMap - Class in com.jme3.terrain.heightmap
-
AbstractHeightMap
provides a base implementation of height data for terrain rendering. - AbstractHeightMap() - Constructor for class com.jme3.terrain.heightmap.AbstractHeightMap
- AbstractHostedConnectionService - Class in com.jme3.network.service
-
Convenient base class for HostedServices providing some default HostedService interface implementations as well as a few convenience methods such as getServiceManager() and getService(type).
- AbstractHostedConnectionService() - Constructor for class com.jme3.network.service.AbstractHostedConnectionService
-
Creates a new HostedService that will autohost connections when detected.
- AbstractHostedConnectionService(boolean) - Constructor for class com.jme3.network.service.AbstractHostedConnectionService
-
Creates a new HostedService that will automatically host connections only if autoHost is true.
- AbstractHostedService - Class in com.jme3.network.service
-
Convenient base class for HostedServices providing some default HostedService interface implementations as well as a few convenience methods such as getServiceManager() and getService(type).
- AbstractHostedService() - Constructor for class com.jme3.network.service.AbstractHostedService
- AbstractJoystick - Class in com.jme3.input
-
A joystick represents a single joystick that is installed in the system.
- AbstractJoystick(InputManager, JoyInput, int, String) - Constructor for class com.jme3.input.AbstractJoystick
-
Creates a new joystick instance.
- AbstractKernel - Class in com.jme3.network.kernel
-
Base implementation of the Kernel interface providing several useful default implementations of some methods.
- AbstractKernel() - Constructor for class com.jme3.network.kernel.AbstractKernel
- AbstractMessage - Class in com.jme3.network
-
Interface implemented by all network messages.
- AbstractMessage() - Constructor for class com.jme3.network.AbstractMessage
- AbstractMessage(boolean) - Constructor for class com.jme3.network.AbstractMessage
- AbstractMessageDelegator<S extends MessageConnection> - Class in com.jme3.network.util
-
A MessageListener implementation that will forward messages to methods of a delegate object.
- AbstractMessageDelegator(Class, boolean) - Constructor for class com.jme3.network.util.AbstractMessageDelegator
-
Creates an AbstractMessageDelegator that will forward received messages to methods of the specified delegate type.
- AbstractOpenCLObject - Class in com.jme3.opencl
-
Abstract implementation of
OpenCLObject
providing the release mechanisms. - AbstractOpenCLObject(OpenCLObject.ObjectReleaser) - Constructor for class com.jme3.opencl.AbstractOpenCLObject
- AbstractPhysicsControl - Class in com.jme3.bullet.control
-
Manage the life cycle of a physics object linked to a spatial in a scene graph.
- AbstractPhysicsControl() - Constructor for class com.jme3.bullet.control.AbstractPhysicsControl
- AbstractPhysicsDebugControl - Class in com.jme3.bullet.debug
-
The abstract base class for physics-debug controls (such as BulletRigidBodyDebugControl) used to visualize individual collision objects and joints.
- AbstractPhysicsDebugControl(BulletDebugAppState) - Constructor for class com.jme3.bullet.debug.AbstractPhysicsDebugControl
-
Instantiate an enabled control to serve the specified debug app state.
- AbstractService<S extends ServiceManager> - Class in com.jme3.network.service
-
Base class providing some default Service interface implementations as well as a few convenience methods such as getServiceManager() and getService(type).
- AbstractService() - Constructor for class com.jme3.network.service.AbstractService
- AbstractShadowFilter<T extends AbstractShadowRenderer> - Class in com.jme3.shadow
-
Generic abstract filter that holds common implementations for the different shadow filters
- AbstractShadowFilter() - Constructor for class com.jme3.shadow.AbstractShadowFilter
-
used for serialization
- AbstractShadowFilter(AssetManager, int, T) - Constructor for class com.jme3.shadow.AbstractShadowFilter
-
Abstract class constructor
- AbstractShadowFilterVR<T extends AbstractShadowRendererVR> - Class in com.jme3.shadow
-
Deprecated.The jme3-vr module is deprecated and will be removed in a future version (as it only supports OpenVR). For new Virtual Reality projects, use user libraries that provide OpenXR support. See Virtual Reality JME wiki section for more information.
- AbstractShadowFilterVR(AssetManager, int, T) - Constructor for class com.jme3.shadow.AbstractShadowFilterVR
-
Deprecated.Abstract class constructor
- AbstractShadowFilterVR(AssetManager, int, T, String) - Constructor for class com.jme3.shadow.AbstractShadowFilterVR
-
Deprecated.
- AbstractShadowRenderer - Class in com.jme3.shadow
-
abstract shadow renderer that holds commons feature to have for a shadow renderer
- AbstractShadowRenderer() - Constructor for class com.jme3.shadow.AbstractShadowRenderer
-
used for serialization
- AbstractShadowRenderer(AssetManager, int, int) - Constructor for class com.jme3.shadow.AbstractShadowRenderer
-
Create an abstract shadow renderer.
- AbstractShadowRendererVR - Class in com.jme3.shadow
-
Deprecated.The jme3-vr module is deprecated and will be removed in a future version (as it only supports OpenVR). For new Virtual Reality projects, use user libraries that provide OpenXR support. See Virtual Reality JME wiki section for more information.
- AbstractShadowRendererVR() - Constructor for class com.jme3.shadow.AbstractShadowRendererVR
-
Deprecated.used for serialization
- AbstractShadowRendererVR(AssetManager, int, int) - Constructor for class com.jme3.shadow.AbstractShadowRendererVR
-
Deprecated.Create an abstract shadow renderer.
- AbstractTriangle - Class in com.jme3.math
-
A Collidable with a triangular shape.
- AbstractTriangle() - Constructor for class com.jme3.math.AbstractTriangle
- AbstractTween - Class in com.jme3.anim.tween
-
Base implementation of the Tween interface that provides default implementations of the getLength() and interpolate() methods that provide common tween clamping and bounds checking.
- AbstractTween(double) - Constructor for class com.jme3.anim.tween.AbstractTween
- AbstractVRMouseManager - Class in com.jme3.input.vr
-
An abstract implementation of a
VRMouseManager
. - AbstractVRMouseManager(VREnvironment) - Constructor for class com.jme3.input.vr.AbstractVRMouseManager
-
Create a new AbstractVRMouseManager attached to the given
VR environment
. - AbstractVRViewManager - Class in com.jme3.input.vr
-
A VR view manager.
- AbstractVRViewManager() - Constructor for class com.jme3.input.vr.AbstractVRViewManager
- ACCELEARTOR - Enum constant in enum class com.jme3.opencl.Device.DeviceType
- accelerate(float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Apply the given engine force to all wheels, works continuously
- accelerate(int, float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Apply the given engine force, works continuously
- Accelerated - Enum constant in enum class com.jme3.system.awt.PaintMode
- accept(Field, int) - Method in interface com.jme3.lwjgl3.utils.APIUtil.TokenFilter
-
Should return true if the specified Field passes the filter.
- accept(SelectionKey) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
- AcknowledgeQuit_Exiting - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
-
C type : AcknowledgeQuit_Exiting_callback*
- AcknowledgeQuit_UserPrompt - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
-
C type : AcknowledgeQuit_UserPrompt_callback*
- acos(float) - Static method in class com.jme3.math.FastMath
-
Returns the arc cosine of a value.
Special cases: If fValue is smaller than -1, then the result is PI. - AcousticLab - Static variable in class com.jme3.audio.Environment
- acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.Buffer
-
Acquires this buffer object for using.
- acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.Buffer
-
Acquires this buffer object for using.
- acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.Image
-
Acquires this image object for using.
- acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.Image
-
Acquires this image object for using.
- acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- acquirePixelFormat(boolean) - Method in class com.jme3.system.lwjgl.LwjglCanvas
-
It seems it is best to use one pixel format for all shared contexts.
- AcquireVideoStreamingService - Variable in class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable
-
C type : AcquireVideoStreamingService_callback*
- action(String) - Method in class com.jme3.anim.AnimComposer
- Action - Class in com.jme3.anim.tween.action
-
Wraps an array of Tween actions into an action object.
- Action(Tween...) - Constructor for class com.jme3.anim.tween.action.Action
-
Instantiates an action object that wraps a tween actions array by extracting their actions to the collection
Action.actions
. - actionBlended(String, BlendSpace, String...) - Method in class com.jme3.anim.AnimComposer
-
Creates an action that blends the named clips using the given blend space.
- actionDown(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
- ActionListener - Interface in com.jme3.input.controls
-
ActionListener
is used to receive input events in "digital" style. - actionMove(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
- actions - Variable in class com.jme3.anim.tween.action.Action
-
A sequence of actions which wraps given tween actions.
- actionSequence(String, Tween...) - Method in class com.jme3.anim.AnimComposer
-
Creates an action that will interpolate over an entire sequence of tweens in order.
- actionUp(int, long, float, float) - Method in class com.jme3.input.ios.IosTouchHandler
- activate() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
reactivates this PhysicsRigidBody when it has been deactivated because it was not moving
- activateCamera(float, String) - Method in class com.jme3.cinematic.Cinematic
-
schedule an event that will activate the camera at the given time
- active - Variable in class com.jme3.bullet.BulletAppState
-
true if-and-only-if this state is enabled
- activeOrigin - Variable in class com.jme3.system.jopenvr.InputAnalogActionData_t
-
C type : VRInputValueHandle_t
- activeOrigin - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
-
C type : VRInputValueHandle_t
- activeOrigin - Variable in class com.jme3.system.jopenvr.InputPoseActionData_t
-
C type : VRInputValueHandle_t
- activeOrigin - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
-
C type : VRInputValueHandle_t
- actualContext - Variable in class com.jme3.system.awt.AwtPanelsContext
- adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.MaterialAdapter
- adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.PBRMaterialAdapter
- adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.PBRSpecGlossMaterialAdapter
- adaptMatParam(MatParam) - Method in class com.jme3.scene.plugins.gltf.UnlitMaterialAdapter
- add(float, float, float) - Method in class com.jme3.math.Vector3f
-
Adds specified amounts to the vector's components and returns the sum as a new instance.
- add(float, float, float, float) - Method in class com.jme3.math.Vector4f
-
add
adds the provided values to this vector, creating a new vector that is then returned. - add(int, E) - Method in class com.jme3.util.SafeArrayList
- add(Light) - Method in class com.jme3.light.LightList
-
Adds a light to the list.
- add(ColorRGBA) - Method in class com.jme3.math.ColorRGBA
-
Adds each r,g,b,a of this
ColorRGBA
by the corresponding r,g,b,a of the given color and returns the result as a newColorRGBA
. - add(Matrix4f) - Method in class com.jme3.math.Matrix4f
-
Add the specified matrix.
- add(Quaternion) - Method in class com.jme3.math.Quaternion
-
Adds the argument and returns the sum as a new instance.
- add(Vector2f) - Method in class com.jme3.math.Vector2f
-
Adds the argument and returns the sum as a new instance.
- add(Vector2f, Vector2f) - Method in class com.jme3.math.Vector2f
-
Adds a specified vector and returns the sum in a 3rd vector.
- add(Vector3f) - Method in class com.jme3.bullet.animation.VectorSet
-
Add the value of the specified Vector3f to this set.
- add(Vector3f) - Method in class com.jme3.math.Vector3f
-
Adds the argument and returns the sum as a new instance.
- add(Vector3f, Vector3f) - Method in class com.jme3.math.Vector3f
-
Adds a specified vector and returns the sum in a 3rd vector.
- add(Vector4f) - Method in class com.jme3.math.Vector4f
-
add
adds a provided vector to this vector creating a resultant vector which is returned. - add(Vector4f, Vector4f) - Method in class com.jme3.math.Vector4f
-
add
adds the values of a provided vector storing the values in the supplied vector. - add(Geometry) - Method in class com.jme3.renderer.queue.GeometryList
-
Adds a geometry to the list.
- add(E) - Method in class com.jme3.util.SafeArrayList
- add(E) - Method in class com.jme3.util.SafeArrayList.ArrayIterator
- add(Object) - Method in class com.jme3.bullet.PhysicsSpace
-
adds an object to the physics space
- add(String, int, int) - Method in class com.jme3.scene.plugins.fbx.AnimationList
-
Use in the case of multiple animation layers in FBX asset
- add(String, String, int, int) - Method in class com.jme3.scene.plugins.fbx.AnimationList
-
Use in the case of multiple animation layers in FBX asset
- add(T...) - Method in class com.jme3.animation.CompactArray
-
Add objects.
- Add - Enum constant in enum class com.jme3.material.RenderState.BlendEquation
-
Sets the blend equation so that the source and destination data are added.
- Add - Enum constant in enum class com.jme3.material.RenderState.BlendEquationAlpha
-
Sets the blend equation so that the source and destination data are added.
- ADD - Enum constant in enum class com.jme3.network.kernel.EndpointEvent.Type
- addAction(String, Action) - Method in class com.jme3.anim.AnimComposer
-
Register given action with specified name.
- addAll() - Method in class com.jme3.anim.SingleLayerInfluenceMask
-
Adds all joints to this mask.
- addAll(int, Collection<? extends E>) - Method in class com.jme3.util.SafeArrayList
- addAll(Spatial) - Method in class com.jme3.bullet.PhysicsSpace
-
adds all physics controls and joints in the given spatial node to the physics space (e.g.
- addAll(Collection<? extends E>) - Method in class com.jme3.util.SafeArrayList
- addAllBones() - Method in class com.jme3.animation.AnimChannel
-
Deprecated.Add all the bones of the model's skeleton to be influenced by this animation channel.
- addAncestors(Joint) - Method in class com.jme3.anim.ArmatureMask
-
Add the specified Joint and all its ancestors.
- addAnim(Animation) - Method in class com.jme3.animation.AnimControl
-
Deprecated.Adds an animation to be available for playing to this
AnimControl
. - addAnimClip(AnimClip) - Method in class com.jme3.anim.AnimComposer
-
Adds an animation to be available for playing to this
AnimControl
. - AddApplicationManifest - Variable in class com.jme3.system.jopenvr.VR_IVRApplications_FnTable
-
C type : AddApplicationManifest_callback*
- addArmatureFrom(Armature, Spatial) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
- addArmatureFrom(SkinningControl) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
- addAssetEventListener(AssetEventListener) - Method in interface com.jme3.asset.AssetManager
-
Add an
AssetEventListener
to receive events from thisAssetManager
. - addAssetEventListener(AssetEventListener) - Method in class com.jme3.asset.DesktopAssetManager
- addAxis(int, JoystickAxis) - Method in class com.jme3.input.lwjgl.GlfwJoystickInput.GlfwJoystick
- addAxis(InputDevice.MotionRange) - Method in class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
- addAxis(JoystickAxis) - Method in class com.jme3.input.AbstractJoystick
- addAxis(String, String, int, float) - Method in class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystick
- addAxis(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- addAxisMapping(String, String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a single Joystick axis or button remapping based on the joystick's name and axis/button name.
- addAxisMapping(String, String, String, float[]) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a single Joystick axis or button remapping based on the joystick's name and axis/button name.
- addBasis(Basis) - Method in interface com.jme3.terrain.noise.fractal.Fractal
- addBasis(Basis) - Method in class com.jme3.terrain.noise.fractal.FractalSum
- addBone(Bone) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.Add a single bone to be influenced by this animation channel.
- addBone(String) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.Add a single bone to be influenced by this animation channel.
- addBoneName(String) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.Add a bone name to this control.
- addBones(Armature, String...) - Method in class com.jme3.anim.ArmatureMask
-
Add joints to be influenced by this animation mask.
- addButton(int) - Method in class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
- addButton(JoystickButton) - Method in class com.jme3.input.AbstractJoystick
- addButton(JoystickButton) - Method in class com.jme3.input.lwjgl.GlfwJoystickInput.GlfwJoystick
- addButton(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- addButtonMapping(String, String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a single Joystick axis or button remapping based on the joystick's name and axis/button name.
- addBytes(ByteBuffer) - Method in interface com.jme3.network.base.MessageBuffer
-
Adds byte data to the message buffer.
- addBytes(ByteBuffer) - Method in class com.jme3.network.base.protocol.GreedyMessageBuffer
-
Adds byte data to the message buffer.
- addBytes(ByteBuffer) - Method in class com.jme3.network.base.protocol.LazyMessageBuffer
-
Adds byte data to the message buffer.
- addChannel(int) - Method in class com.jme3.network.base.DefaultServer
- addChannel(int) - Method in interface com.jme3.network.Server
-
Adds an alternate channel to the server, using the specified port.
- addCharacter(int, BitmapCharacter) - Method in class com.jme3.font.BitmapCharacterSet
- addChecker(Object, Object) - Method in class com.jme3.app.state.ConstantVerifierState
- addChild(Joint) - Method in class com.jme3.anim.Joint
-
Add the specified Joint as a child.
- addChild(Bone) - Method in class com.jme3.animation.Bone
-
Deprecated.Add a new child to this bone.
- addChild(T) - Method in class com.jme3.app.state.CompositeAppState
- addChild(T, boolean) - Method in class com.jme3.app.state.CompositeAppState
- addChildShape(CollisionShape, Vector3f) - Method in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
-
adds a child shape at the given local translation
- addChildShape(CollisionShape, Vector3f, Matrix3f) - Method in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
-
adds a child shape at the given local translation
- addCinematicEvent(float, CinematicEvent) - Method in class com.jme3.cinematic.Cinematic
-
Adds a cinematic event to this cinematic at the given timestamp.
- addCircleFault(float[][], Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
- addClassLoader(ClassLoader) - Method in interface com.jme3.asset.AssetManager
-
Deprecated.use
Resources
- addClassLoader(ClassLoader) - Method in class com.jme3.asset.DesktopAssetManager
-
Deprecated.
- addClientStateListener(ClientStateListener) - Method in class com.jme3.network.base.DefaultClient
- addClientStateListener(ClientStateListener) - Method in interface com.jme3.network.Client
-
Adds a listener that will be notified about connection state changes.
- addCollideWithGroup(int) - Method in class com.jme3.bullet.collision.PhysicsCollisionObject
-
Add a group that this object will collide with.
Two object will collide when one of the parties has the collisionGroup of the other in its collideWithGroups set. - addCollision(CollisionResult) - Method in class com.jme3.collision.CollisionResults
- addCollisionGroupListener(PhysicsCollisionGroupListener, int) - Method in class com.jme3.bullet.PhysicsSpace
-
Adds a listener for a specific collision group, such a listener can disable collisions when they happen.
There can be only one listener per collision group. - addCollisionListener(RagdollCollisionListener) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Add a collision listener to this control.
- addCollisionListener(PhysicsCollisionListener) - Method in class com.jme3.bullet.PhysicsSpace
-
Adds a CollisionListener that will be informed about collision events
- addCollisionListener(RagdollCollisionListener) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.Add a collision listener to this control.
- addCollisionObject(PhysicsCollisionObject) - Method in class com.jme3.bullet.PhysicsSpace
- addColorBuffer(Image.Format) - Method in class com.jme3.texture.FrameBuffer
-
Deprecated.Use addColorTarget
- addColorTarget(FrameBuffer.FrameBufferBufferTarget) - Method in class com.jme3.texture.FrameBuffer
- addColorTarget(FrameBuffer.FrameBufferTextureTarget) - Method in class com.jme3.texture.FrameBuffer
- addColorTarget(FrameBuffer.FrameBufferTextureTarget, TextureCubeMap.Face) - Method in class com.jme3.texture.FrameBuffer
-
Adds a texture to one of the color Buffers Array.
- addColorTexture(Texture2D) - Method in class com.jme3.texture.FrameBuffer
-
Deprecated.Use addColorTarget
- addColorTexture(TextureArray, int) - Method in class com.jme3.texture.FrameBuffer
-
Deprecated.Use addColorTarget
- addColorTexture(TextureCubeMap, TextureCubeMap.Face) - Method in class com.jme3.texture.FrameBuffer
-
Deprecated.Use addColorTarget
- addComponent(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- addConnection(HostedConnection) - Method in class com.jme3.network.service.HostedServiceManager
-
Called internally when a new connection has been added so that the services can be notified.
- addConnectionListener(ConnectionListener) - Method in class com.jme3.network.base.DefaultServer
- addConnectionListener(ConnectionListener) - Method in interface com.jme3.network.Server
-
Adds a listener that will be notified when new hosted connections arrive.
- addControl(Control) - Method in class com.jme3.scene.Spatial
-
Add a control to the list of controls.
- addControlAt(int, Control) - Method in class com.jme3.scene.Spatial
-
Adds the specified control to the list, at the specified index.
- addControlPoint(Vector3f) - Method in class com.jme3.math.Spline
-
Adds a controlPoint to the spline
- addData(ByteBuffer) - Method in class com.jme3.texture.Image
- addDefine(String, VarType) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
Adds a define to the technique def
- added - Variable in class com.jme3.bullet.control.AbstractPhysicsControl
-
true→body is added to the physics space, false→not added
- added - Variable in class com.jme3.bullet.control.CharacterControl
- added - Variable in class com.jme3.bullet.control.GhostControl
-
true→body is added to the physics space, false→not added
- added - Variable in class com.jme3.bullet.control.RigidBodyControl
-
true→body is added to the physics space, false→not added
- added - Variable in class com.jme3.bullet.control.VehicleControl
-
true→vehicle is added to the physics space, false→not added
- addEndpoint(SocketChannel) - Method in class com.jme3.network.kernel.tcp.SelectorKernel
- addEnvelope(Envelope) - Method in class com.jme3.network.kernel.AbstractKernel
- addErrorListener(ErrorListener<? super Client>) - Method in class com.jme3.network.base.DefaultClient
- addErrorListener(ErrorListener<? super Client>) - Method in interface com.jme3.network.Client
-
Adds a listener that will be notified when any connection errors occur.
- addEvent(InputEvent) - Method in class com.jme3.input.android.AndroidJoyInput
- addEvent(InputEvent) - Method in class com.jme3.input.android.AndroidTouchInput
- addEvent(InputEvent) - Method in class com.jme3.input.ios.IosInputHandler
- addEvent(EndpointEvent) - Method in class com.jme3.network.kernel.AbstractKernel
- addFault(float[][], Random) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
- addFilter(Filter) - Method in class com.jme3.post.FilterPostProcessor
-
Adds a filter to the filters list
- addForcedMatParam(MatParamOverride) - Method in class com.jme3.renderer.RenderManager
-
Adds a forced material parameter to use when rendering geometries.
- addFromJoint(Armature, String) - Method in class com.jme3.anim.ArmatureMask
-
Add a joint and all its sub armature joints to be influenced by this animation mask.
- addFromJoint(String) - Method in class com.jme3.anim.SingleLayerInfluenceMask
-
Adds the given joint and all its children to this mask.
- addFromRootBone(Bone) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.Add bones to be influenced by this animation channel, starting from the given bone and going toward its children.
- addFromRootBone(String) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.Add bones to be influenced by this animation channel, starting from the given named bone and going toward its children.
- addGeometry(Geometry) - Method in class jme3tools.optimize.TextureAtlas
-
Add a geometries DiffuseMap (or ColorMap), NormalMap and SpecularMap to the atlas.
- addGlSurfaceView() - Method in class com.jme3.view.surfaceview.JmeSurfaceView
-
Adds the glSurfaceView to the screen immediately, saving the current app instance.
- addHill(float[][], Random) - Method in class com.jme3.terrain.heightmap.HillHeightMap
-
Generates a new hill of random size and height at a random position in the heightmap.
- addImage(byte[]) - Method in class com.jme3.app.state.MjpegFileWriter
- addImage(Bitmap) - Method in class com.jme3.app.state.MjpegFileWriter
- addImage(Bitmap, float) - Method in class com.jme3.app.state.MjpegFileWriter
- addImageToAtlas(BatchRenderBackend.Image, int, int, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
- addInBuffer(Vector2f, FloatBuffer, int) - Static method in class com.jme3.util.BufferUtils
-
Add to a Vector2f in-buffer.
- addInBuffer(Vector3f, FloatBuffer, int) - Static method in class com.jme3.util.BufferUtils
-
Add to a Vector3f in-buffer.
- addInfluencedNode(FbxNode, String) - Method in class com.jme3.scene.plugins.fbx.anim.FbxAnimCurveNode
- addInstance(Geometry) - Method in class com.jme3.scene.instancing.InstancedGeometry
- ADDITION - Static variable in class com.jme3.terrain.heightmap.CombinerHeightMap
-
Constant mode to denote adding the two heightmaps.
- ADDITIONAL - Static variable in class com.jme3.material.RenderState
-
The
ADDITIONAL
render state is identical to theRenderState.DEFAULT
render state except that all apply values are set to false. - Additive - Enum constant in enum class com.jme3.material.RenderState.BlendMode
-
Additive blending.
- addJoint(PhysicsJoint) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
do not use manually, joints are added automatically
- addJoints(String...) - Method in class com.jme3.anim.SingleLayerInfluenceMask
-
Adds the given joints to this mask.
- addJoystickConnectionListener(JoystickConnectionListener) - Method in class com.jme3.input.InputManager
-
Add a listener that reports when a joystick has been added or removed.
- addJoystickNameRegex(String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Maps a regular expression to a normalized name for that joystick.
- addKerning(int, int) - Method in class com.jme3.font.BitmapCharacter
- addKeyFrameAtIndex(int, KeyFrame) - Method in class com.jme3.cinematic.TimeLine
- addKeyFrameAtTime(float, KeyFrame) - Method in class com.jme3.cinematic.TimeLine
- addKeyFrameRotation(int, Quaternion) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified rotation at the specified index.
- addKeyFrameRotation(int, Quaternion) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given rotation at the given keyFrame index
This can't be used if the interpolated angle is higher than PI (180°)
UseAnimationFactory.addKeyFrameRotationAngles(int keyFrameIndex, float x, float y, float z)
instead that uses Euler angle rotations. - addKeyFrameRotationAngles(int, float, float, float) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given rotation at the given key frame index.
Rotation is expressed by Euler angles in radians.
Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)
Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation - addKeyFrameScale(int, Vector3f) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified scaling at the specified index.
- addKeyFrameScale(int, Vector3f) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given scale at the given keyFrame index
- addKeyFrameTransform(int, Transform) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified Transform at the specified index.
- addKeyFrameTransform(int, Transform) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given Transform at the given keyFrame index
- addKeyFrameTranslation(int, Vector3f) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified translation at the specified index.
- addKeyFrameTranslation(int, Vector3f) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given translation at the given keyFrame index
- addLight(Light) - Method in class com.jme3.scene.Spatial
-
addLight
adds the given light to the Spatial; causing all child Spatials to be affected by it. - addLineFault(float[][], Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
- addLinkedChild(ModelKey) - Method in class com.jme3.scene.AssetLinkNode
-
Add a "linked" child.
- addListener(AnimEventListener) - Method in class com.jme3.animation.AnimControl
-
Deprecated.Adds a new listener to receive animation related events.
- addListener(CinematicEventListener) - Method in class com.jme3.cinematic.events.AbstractCinematicEvent
-
Adds a CinematicEventListener to this event.
- addListener(MotionPathListener) - Method in class com.jme3.cinematic.MotionPath
-
Adds a motion pathListener to the path
- addListener(InputListener, String...) - Method in class com.jme3.input.InputManager
-
Adds a new listener to receive events on the given mappings.
- addListener(TerrainGridListener) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
- addListeners(GLSurfaceView) - Method in class com.jme3.input.android.AndroidInputHandler
- addListeners(GLSurfaceView) - Method in class com.jme3.input.android.AndroidInputHandler14
- addLocal(float, float) - Method in class com.jme3.math.Vector2f
-
Adds specified amounts to the vector's components and returns the (modified) current instance.
- addLocal(float, float, float) - Method in class com.jme3.math.Vector3f
-
Adds specified amounts to the vector's components and returns the (modified) current instance.
- addLocal(float, float, float, float) - Method in class com.jme3.math.Vector4f
-
addLocal
adds the provided values to this vector internally, and returns a handle to this vector for easy chaining of calls. - addLocal(ColorRGBA) - Method in class com.jme3.math.ColorRGBA
-
Adds each component to the corresponding component of the argument and returns the result (this).
- addLocal(Matrix4f) - Method in class com.jme3.math.Matrix4f
-
Sum in place, with the specified matrix.
- addLocal(Quaternion) - Method in class com.jme3.math.Quaternion
-
Adds the argument and returns the (modified) current instance.
- addLocal(Vector2f) - Method in class com.jme3.math.Vector2f
-
Adds the argument and returns the (modified) current instance.
- addLocal(Vector3f) - Method in class com.jme3.math.Vector3f
-
Adds the argument and returns the (modified) current instance.
- addLocal(Vector4f) - Method in class com.jme3.math.Vector4f
-
addLocal
adds a provided vector to this vector internally, and returns a handle to this vector for easy chaining of calls. - addMapping(String, Trigger...) - Method in class com.jme3.input.InputManager
-
Create a new mapping to the given triggers.
- addMapping(String, String, String) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a single Joystick axis or button remapping based on the joystick's name and axis/button name.
- addMappings(Properties) - Static method in class com.jme3.input.JoystickCompatibilityMappings
-
Adds a preconfigured set of mappings in Properties object form where the names are dot notation "axis"/"button"/"".
- addMaterialExtension(MaterialExtension) - Method in class com.jme3.scene.plugins.ogre.matext.MaterialExtensionSet
-
Adds a new material extension to the set of extensions.
- addMaterialParam(VarType, String, Object) - Method in class com.jme3.material.MaterialDef
-
Adds a new material parameter.
- addMaterialParamTexture(VarType, String, ColorSpace, Texture) - Method in class com.jme3.material.MaterialDef
-
Adds a new material parameter.
- addMatParamOverride(MatParamOverride) - Method in class com.jme3.scene.Spatial
-
Adds a local material parameter override.
- addMessageListener(MessageListener<? super Client>) - Method in class com.jme3.network.base.DefaultClient
- addMessageListener(MessageListener<? super Client>) - Method in interface com.jme3.network.Client
-
Adds a listener that will be notified when any message or object is received from the server.
- addMessageListener(MessageListener<? super Client>, Class...) - Method in class com.jme3.network.base.DefaultClient
- addMessageListener(MessageListener<? super Client>, Class...) - Method in interface com.jme3.network.Client
-
Adds a listener that will be notified when messages of the specified types are received.
- addMessageListener(MessageListener<? super HostedConnection>) - Method in class com.jme3.network.base.DefaultServer
- addMessageListener(MessageListener<? super HostedConnection>) - Method in interface com.jme3.network.Server
-
Adds a listener that will be notified when any message or object is received from one of the clients.
- addMessageListener(MessageListener<? super HostedConnection>, Class...) - Method in class com.jme3.network.base.DefaultServer
- addMessageListener(MessageListener<? super HostedConnection>, Class...) - Method in interface com.jme3.network.Server
-
Adds a listener that will be notified when messages of the specified types are received from one of the clients.
- addMessageListener(MessageListener<? super S>) - Method in class com.jme3.network.base.MessageListenerRegistry
- addMessageListener(MessageListener<? super S>, Class...) - Method in class com.jme3.network.base.MessageListenerRegistry
- addModulator(Modulator) - Method in interface com.jme3.terrain.noise.Basis
- addModulator(Modulator) - Method in class com.jme3.terrain.noise.basis.FilteredBasis
- addModulator(Modulator) - Method in class com.jme3.terrain.noise.basis.Noise
- addMorphTarget(MorphTarget) - Method in class com.jme3.scene.Mesh
- addNativeVariant(Platform, String) - Method in class com.jme3.system.NativeLibraries.LibraryInfo
-
Adds a new native library that targets specified platform.
- addNativeVariant(Platform, String, String) - Method in class com.jme3.system.NativeLibraries.LibraryInfo
-
Adds a new native library that targets specified platform.
- addNode(ShaderNode) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate.DeclaredVariable
- addNotify() - Method in class com.jme3.system.awt.AwtPanel
- addOccluders(Spatial) - Method in class com.jme3.shadow.ShadowUtil.OccludersExtractor
-
Check the rootScene against camera frustum and if intersects process it recursively.
- addParamMapping(String, String) - Method in class com.jme3.scene.plugins.gltf.MaterialAdapter
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.animation.DacLinks
-
Add all managed physics objects to the PhysicsSpace.
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Add all managed physics objects to the PhysicsSpace.
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.AbstractPhysicsControl
-
Add all managed physics objects to the specified space.
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.BetterCharacterControl
-
Add all managed physics objects to the specified space.
- addPhysics(PhysicsSpace) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- addPostFilter(Filter) - Method in class com.jme3.terrain.noise.filter.AbstractFilter
- addPostFilter(Filter) - Method in interface com.jme3.terrain.noise.Filter
- addPostIterateFilter(Filter) - Method in class com.jme3.terrain.noise.filter.IterativeFilter
- addPreFilter(Filter) - Method in class com.jme3.terrain.noise.filter.AbstractFilter
- addPreFilter(Filter) - Method in interface com.jme3.terrain.noise.Filter
- addPreIterateFilter(Filter) - Method in class com.jme3.terrain.noise.filter.IterativeFilter
- addProcessor(SceneProcessor) - Method in class com.jme3.renderer.ViewPort
-
Adds a
SceneProcessor
to this ViewPort. - addQuad(float, float, float, float, Color, Color, Color, Color, float, float, float, float, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
- addRawInputListener(RawInputListener) - Method in class com.jme3.input.InputManager
-
Adds a
RawInputListener
to receive raw input events. - addRemoteClass(ClassInfo) - Method in class com.jme3.network.service.rmi.RmiRegistry
- addRemoteObject(byte, short, String, ClassInfo) - Method in class com.jme3.network.service.rmi.RmiRegistry
- address() - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the memory address of the internal
ByteBuffer
. - address(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the memory address of the specified
offset
. - addressSafe(Object, int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the memory address of the specified
offset
orNULL
if the specifiedvalue
is null. - addService(ClientService) - Method in class com.jme3.network.service.ClientServiceManager
-
Adds the specified ClientService and initializes it.
- addService(HostedService) - Method in class com.jme3.network.service.HostedServiceManager
-
Adds the specified HostedService and initializes it.
- addService(S) - Method in class com.jme3.network.service.ServiceManager
-
Adds the specified service and initializes it.
- addServices(ClientService...) - Method in class com.jme3.network.service.ClientServiceManager
-
Adds the specified services and initializes them.
- addServices(HostedService...) - Method in class com.jme3.network.service.HostedServiceManager
-
Adds the specified services and initializes them.
- addShaderParamDefine(String, VarType, String) - Method in class com.jme3.material.TechniqueDef
-
Adds a define linked to a material parameter.
- addShaderUnmappedDefine(String, VarType) - Method in class com.jme3.material.TechniqueDef
-
Add an unmapped define which can only be set by define ID.
- addSource(Shader.ShaderType, String, String, String, String) - Method in class com.jme3.shader.Shader
-
Adds source code to a certain pipeline.
- addStandardServices() - Method in class com.jme3.network.base.DefaultClient
- addStandardServices() - Method in class com.jme3.network.base.DefaultServer
- addStatement(int, Statement) - Method in class com.jme3.util.blockparser.Statement
- addStatement(Statement) - Method in class com.jme3.util.blockparser.Statement
- addSynonym(String, int) - Method in class com.jme3.bullet.control.ragdoll.RagdollPreset.LexiconEntry
-
Add a synonym with the specified score.
- addTechniqueDef(TechniqueDef) - Method in class com.jme3.material.MaterialDef
-
Adds a new technique definition to this material definition.
- addTerrain(TerrainQuad) - Method in class com.jme3.terrain.geomipmap.MultiTerrainLodControl
-
Add a terrain that will have its LOD handled by this control.
- addTexture(Texture, String) - Method in class jme3tools.optimize.TextureAtlas
-
Add a texture for a specific map name
- addTexture(Texture, String, Texture) - Method in class jme3tools.optimize.TextureAtlas
-
Add a texture for a specific map name at the location of another existing texture on the master map.
- addTexture(Texture, String, String) - Method in class jme3tools.optimize.TextureAtlas
-
Add a texture for a specific map name at the location of another existing texture (on the master map).
- addTickListener(PhysicsTickListener) - Method in class com.jme3.bullet.PhysicsSpace
-
Adds the specified listener to the physics tick listeners.
- addTimeRotation(float, float, float, float) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified rotation at the specified time, based on Tait-Bryan angles.
- addTimeRotation(float, Quaternion) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified rotation at the specified time.
- addTimeRotation(float, Quaternion) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given rotation at the given time
This can't be used if the interpolated angle is higher than PI (180°)
UseAnimationFactory.addTimeRotationAngles(float time, float x, float y, float z)
instead that uses Euler angle rotations. - addTimeRotationAngles(float, float, float, float) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given rotation at the given time.
Rotation is expressed by Euler angles in radians.
Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)
Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation - addTimeScale(float, Vector3f) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified scale at the specified time.
- addTimeScale(float, Vector3f) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given scale at the given time
- addTimeTransform(float, Transform) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified Transform at the specified time.
- addTimeTransform(float, Transform) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given Transform at the given time
- addTimeTranslation(float, Vector3f) - Method in class com.jme3.anim.AnimFactory
-
Add a keyframe for the specified translation at the specified time.
- addTimeTranslation(float, Vector3f) - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Adds a key frame for the given translation at the given time
- addToCache(AssetKey<T>, T) - Method in interface com.jme3.asset.AssetManager
-
Inject an asset into the asset cache.
- addToCache(AssetKey<T>, T) - Method in interface com.jme3.asset.cache.AssetCache
-
Adds an asset to the cache.
- addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.SimpleAssetCache
- addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.WeakRefAssetCache
- addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.cache.WeakRefCloneAssetCache
- addToCache(AssetKey<T>, T) - Method in class com.jme3.asset.DesktopAssetManager
- addToCache(String, int, Object, int) - Method in class com.jme3.scene.plugins.gltf.GltfLoader
- addToExecute(Runnable) - Method in class com.jme3.system.AWTTaskExecutor
-
Add the given
runnable
to the list of planned executions. - addToQueue(Geometry, RenderQueue.Bucket) - Method in class com.jme3.renderer.queue.RenderQueue
-
Adds a geometry to the given bucket.
- addToRootBone(Bone) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.Add bones to be influenced by this animation channel starting from the given bone and going toward the root bone.
- addToRootBone(String) - Method in class com.jme3.animation.AnimChannel
-
Deprecated.Add bones to be influenced by this animation channel starting from the given bone name and going toward the root bone.
- addTrack(Track) - Method in class com.jme3.animation.Animation
-
Deprecated.Adds a track to this animation
- addTrack(Track) - Method in class com.jme3.animation.TrackInfo
-
Deprecated.
- addUniformBinding(UniformBinding) - Method in class com.jme3.shader.Shader
- addUnlinkedDescendants(Joint, Collection<Joint>) - Method in class com.jme3.bullet.animation.DacConfiguration
-
Add unlinked descendants of the specified bone to the specified collection.
- addWayPoint(Vector3f) - Method in class com.jme3.cinematic.MotionPath
-
Add a waypoint to the path
- addWheel(Vector3f, Vector3f, Vector3f, float, float, boolean) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Add a wheel to this vehicle
- addWheel(Spatial, Vector3f, Vector3f, Vector3f, float, float, boolean) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Add a wheel to this vehicle
- addWorldParam(String) - Method in class com.jme3.material.TechniqueDef
-
Adds a new world parameter by the given name.
- adjoint() - Method in class com.jme3.math.Matrix3f
-
Returns the adjoint as a new matrix.
- adjoint() - Method in class com.jme3.math.Matrix4f
-
Generate the adjoint.
- adjoint(Matrix3f) - Method in class com.jme3.math.Matrix3f
-
Returns the adjoint in the specified storage.
- adjoint(Matrix4f) - Method in class com.jme3.math.Matrix4f
-
Generate the adjoint.
- adjustGuiDistance(float) - Method in class com.jme3.util.VRGuiManager
-
Deprecated.Adjust the GUI distance from the observer.
- adjustHeight(Vector2f, float) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
- adjustHeight(Vector2f, float) - Method in interface com.jme3.terrain.Terrain
-
Raise/lower the height in one call (instead of getHeight then setHeight).
- adjustHeight(List<Vector2f>, List<Float>) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
- adjustHeight(List<Vector2f>, List<Float>) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
- adjustHeight(List<Vector2f>, List<Float>) - Method in interface com.jme3.terrain.Terrain
-
Raise/lower the height at many points.
- AL - Interface in com.jme3.audio.openal
- AL_AUXILIARY_SEND_FILTER - Static variable in interface com.jme3.audio.openal.EFX
- AL_BITS - Static variable in interface com.jme3.audio.openal.AL
- AL_BUFFER - Static variable in interface com.jme3.audio.openal.AL
-
Indicate the buffer to provide sound samples.
- AL_BUFFERS_PROCESSED - Static variable in interface com.jme3.audio.openal.AL
- AL_BUFFERS_QUEUED - Static variable in interface com.jme3.audio.openal.AL
-
Buffer Queue params
- AL_BYTE_OFFSET - Static variable in interface com.jme3.audio.openal.AL
- AL_CHANNELS - Static variable in interface com.jme3.audio.openal.AL
- AL_CONE_INNER_ANGLE - Static variable in interface com.jme3.audio.openal.AL
-
Directional source, inner cone angle, in degrees.
- AL_CONE_OUTER_ANGLE - Static variable in interface com.jme3.audio.openal.AL
-
Directional source, outer cone angle, in degrees.
- AL_CONE_OUTER_GAIN - Static variable in interface com.jme3.audio.openal.AL
-
Directional source, outer cone gain.
- AL_DIRECT_FILTER - Static variable in interface com.jme3.audio.openal.EFX
- AL_DIRECT_FILTER_GAINHF_AUTO - Static variable in interface com.jme3.audio.openal.EFX
- AL_DIRECTION - Static variable in interface com.jme3.audio.openal.AL
-
Specify the current direction.
- AL_DISTANCE_MODEL - Static variable in interface com.jme3.audio.openal.AL
-
Distance models used in conjunction with DistanceModel implicit: NONE, which disables distance attenuation.
- AL_DOPPLER_FACTOR - Static variable in interface com.jme3.audio.openal.AL
-
Doppler scale.
- AL_DOPPLER_VELOCITY - Static variable in interface com.jme3.audio.openal.AL
-
Tweaks speed of propagation.
- AL_EFFECT_REVERB - Static variable in interface com.jme3.audio.openal.EFX
- AL_EFFECT_TYPE - Static variable in interface com.jme3.audio.openal.EFX
- AL_EFFECTSLOT_EFFECT - Static variable in interface com.jme3.audio.openal.EFX
- AL_EXPONENT_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
- AL_EXPONENT_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
- AL_EXTENSIONS - Static variable in interface com.jme3.audio.openal.AL
- AL_FALSE - Static variable in interface com.jme3.audio.openal.AL
-
Boolean False.
- AL_FILTER_HIGHPASS - Static variable in interface com.jme3.audio.openal.EFX
- AL_FILTER_LOWPASS - Static variable in interface com.jme3.audio.openal.EFX
- AL_FILTER_NULL - Static variable in interface com.jme3.audio.openal.EFX
- AL_FILTER_TYPE - Static variable in interface com.jme3.audio.openal.EFX
- AL_FORMAT_MONO16 - Static variable in interface com.jme3.audio.openal.AL
- AL_FORMAT_MONO8 - Static variable in interface com.jme3.audio.openal.AL
-
Sound samples: format specifier.
- AL_FORMAT_STEREO16 - Static variable in interface com.jme3.audio.openal.AL
- AL_FORMAT_STEREO8 - Static variable in interface com.jme3.audio.openal.AL
- AL_FREQUENCY - Static variable in interface com.jme3.audio.openal.AL
-
Sound samples: frequency, in units of Hertz [Hz].
- AL_GAIN - Static variable in interface com.jme3.audio.openal.AL
-
Indicate the gain (volume amplification) applied.
- AL_INITIAL - Static variable in interface com.jme3.audio.openal.AL
- AL_INVALID_ENUM - Static variable in interface com.jme3.audio.openal.AL
-
Invalid parameter passed to AL call.
- AL_INVALID_NAME - Static variable in interface com.jme3.audio.openal.AL
-
Invalid Name parameter passed to AL call.
- AL_INVALID_OPERATION - Static variable in interface com.jme3.audio.openal.AL
-
Illegal call.
- AL_INVALID_VALUE - Static variable in interface com.jme3.audio.openal.AL
-
Invalid enum parameter value.
- AL_INVERSE_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
- AL_INVERSE_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
- AL_LINEAR_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
- AL_LINEAR_DISTANCE_CLAMPED - Static variable in interface com.jme3.audio.openal.AL
- AL_LOOPING - Static variable in interface com.jme3.audio.openal.AL
-
Indicate whether source is looping.
- AL_LOWPASS_GAIN - Static variable in interface com.jme3.audio.openal.EFX
- AL_LOWPASS_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
- AL_MAX_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
-
Indicate distance above which sources are not attenuated using the inverse clamped distance model.
- AL_MAX_GAIN - Static variable in interface com.jme3.audio.openal.AL
-
Indicate maximum source attenuation Type: ALfloat Range: [0.0 - 1.0] Logarithmic
- AL_MIN_GAIN - Static variable in interface com.jme3.audio.openal.AL
-
Indicate minimum source attenuation Type: ALfloat Range: [0.0 - 1.0] Logarithmic
- AL_NO_ERROR - Static variable in interface com.jme3.audio.openal.AL
-
Errors: No Error.
- AL_NONE - Static variable in interface com.jme3.audio.openal.AL
- AL_ORIENTATION - Static variable in interface com.jme3.audio.openal.AL
-
Indicate listener orientation.
- AL_OUT_OF_MEMORY - Static variable in interface com.jme3.audio.openal.AL
-
No mojo.
- AL_PAUSED - Static variable in interface com.jme3.audio.openal.AL
- AL_PENDING - Static variable in interface com.jme3.audio.openal.AL
- AL_PITCH - Static variable in interface com.jme3.audio.openal.AL
-
Specify the pitch to be applied at source.
- AL_PLAYING - Static variable in interface com.jme3.audio.openal.AL
- AL_POSITION - Static variable in interface com.jme3.audio.openal.AL
-
Specify the current location in three-dimensional space.
- AL_PROCESSED - Static variable in interface com.jme3.audio.openal.AL
- AL_REFERENCE_DISTANCE - Static variable in interface com.jme3.audio.openal.AL
-
source specific reference distance Type: ALfloat Range: 0.0 - +inf At 0.0, no distance attenuation occurs.
- AL_RENDERER - Static variable in interface com.jme3.audio.openal.AL
- AL_REVERB_AIR_ABSORPTION_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_DECAY_HFLIMIT - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_DECAY_HFRATIO - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_DECAY_TIME - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_DENSITY - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_DIFFUSION - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_GAIN - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_GAINHF - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_LATE_REVERB_DELAY - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_LATE_REVERB_GAIN - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_REFLECTIONS_DELAY - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_REFLECTIONS_GAIN - Static variable in interface com.jme3.audio.openal.EFX
- AL_REVERB_ROOM_ROLLOFF_FACTOR - Static variable in interface com.jme3.audio.openal.EFX
- AL_ROLLOFF_FACTOR - Static variable in interface com.jme3.audio.openal.AL
-
source specific rolloff factor Type: ALfloat Range: 0.0 - +inf
- AL_SAMPLE_OFFSET - Static variable in interface com.jme3.audio.openal.AL
- AL_SEC_OFFSET - Static variable in interface com.jme3.audio.openal.AL
-
Source buffer position information
- AL_SIZE - Static variable in interface com.jme3.audio.openal.AL
- AL_SOURCE_RELATIVE - Static variable in interface com.jme3.audio.openal.AL
-
Indicate Source has relative coordinates.
- AL_SOURCE_STATE - Static variable in interface com.jme3.audio.openal.AL
-
Source state information.
- AL_SOURCE_TYPE - Static variable in interface com.jme3.audio.openal.AL
-
Source type (Static, Streaming or undetermined) Source is Static if a Buffer has been attached using AL_BUFFER Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers Source is undetermined when it has the NULL buffer attached
- AL_SPEED_OF_SOUND - Static variable in interface com.jme3.audio.openal.AL
-
Speed of Sound in units per second
- AL_STATIC - Static variable in interface com.jme3.audio.openal.AL
- AL_STOPPED - Static variable in interface com.jme3.audio.openal.AL
- AL_STREAMING - Static variable in interface com.jme3.audio.openal.AL
- AL_TRUE - Static variable in interface com.jme3.audio.openal.AL
-
Boolean True.
- AL_UNDETERMINED - Static variable in interface com.jme3.audio.openal.AL
- AL_UNUSED - Static variable in interface com.jme3.audio.openal.AL
-
Buffer state.
- AL_VELOCITY - Static variable in interface com.jme3.audio.openal.AL
-
Specify the current velocity in three-dimensional space.
- AL_VENDOR - Static variable in interface com.jme3.audio.openal.AL
-
Context strings: Vendor Name.
- AL_VERSION - Static variable in interface com.jme3.audio.openal.AL
- ALAudioRenderer - Class in com.jme3.audio.openal
- ALAudioRenderer(AL, ALC, EFX) - Constructor for class com.jme3.audio.openal.ALAudioRenderer
- alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
- alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
- alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alAuxiliaryEffectSloti(int, int, int) - Method in interface com.jme3.audio.openal.EFX
-
Sets the integer value of an effect slot parameter.
- alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.android.AndroidAL
- alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.ios.IosAL
- alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alBufferData(int, int, ByteBuffer, int, int) - Method in interface com.jme3.audio.openal.AL
-
Sets the sample data of the specified buffer.
- ALC - Interface in com.jme3.audio.openal
- ALC_ALL_ATTRIBUTES - Static variable in interface com.jme3.audio.openal.ALC
- ALC_ALL_DEVICES_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
- ALC_ATTRIBUTES_SIZE - Static variable in interface com.jme3.audio.openal.ALC
- ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
- ALC_CAPTURE_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
Capture extension
- ALC_CAPTURE_SAMPLES - Static variable in interface com.jme3.audio.openal.ALC
- ALC_CONNECTED - Static variable in interface com.jme3.audio.openal.ALC
- ALC_DEFAULT_ALL_DEVICES_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
ALC_ENUMERATE_ALL_EXT enums
- ALC_DEFAULT_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
-
The Specifier string for default device
- ALC_DEVICE_SPECIFIER - Static variable in interface com.jme3.audio.openal.ALC
- ALC_EFX_MAJOR_VERSION - Static variable in interface com.jme3.audio.openal.EFX
- ALC_EFX_MINOR_VERSION - Static variable in interface com.jme3.audio.openal.EFX
- ALC_EXT_EFX_NAME - Static variable in interface com.jme3.audio.openal.EFX
- ALC_EXTENSIONS - Static variable in interface com.jme3.audio.openal.ALC
- ALC_INVALID_CONTEXT - Static variable in interface com.jme3.audio.openal.ALC
-
invalid context ID
- ALC_INVALID_DEVICE - Static variable in interface com.jme3.audio.openal.ALC
-
No device
- ALC_INVALID_ENUM - Static variable in interface com.jme3.audio.openal.ALC
-
bad enum
- ALC_INVALID_VALUE - Static variable in interface com.jme3.audio.openal.ALC
-
bad value
- ALC_MAJOR_VERSION - Static variable in interface com.jme3.audio.openal.ALC
- ALC_MAX_AUXILIARY_SENDS - Static variable in interface com.jme3.audio.openal.EFX
- ALC_MINOR_VERSION - Static variable in interface com.jme3.audio.openal.ALC
- ALC_NO_ERROR - Static variable in interface com.jme3.audio.openal.ALC
-
No error
- ALC_OUT_OF_MEMORY - Static variable in interface com.jme3.audio.openal.ALC
-
Out of memory.
- alcDevicePauseSOFT() - Method in class com.jme3.audio.android.AndroidALC
- alcDevicePauseSOFT() - Method in class com.jme3.audio.ios.IosALC
- alcDevicePauseSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcDevicePauseSOFT() - Method in interface com.jme3.audio.openal.ALC
-
Pauses a playback device.
- alcDeviceResumeSOFT() - Method in class com.jme3.audio.android.AndroidALC
- alcDeviceResumeSOFT() - Method in class com.jme3.audio.ios.IosALC
- alcDeviceResumeSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcDeviceResumeSOFT() - Method in interface com.jme3.audio.openal.ALC
-
Resumes playback of a paused device.
- alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.android.AndroidALC
- alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.ios.IosALC
- alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcGetInteger(int, IntBuffer, int) - Method in interface com.jme3.audio.openal.ALC
-
Obtains integer value(s) from ALC.
- alcGetString(int) - Method in class com.jme3.audio.android.AndroidALC
- alcGetString(int) - Method in class com.jme3.audio.ios.IosALC
- alcGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcGetString(int) - Method in interface com.jme3.audio.openal.ALC
-
Obtains string value(s) from ALC.
- alcIsExtensionPresent(String) - Method in class com.jme3.audio.android.AndroidALC
- alcIsExtensionPresent(String) - Method in class com.jme3.audio.ios.IosALC
- alcIsExtensionPresent(String) - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcIsExtensionPresent(String) - Method in interface com.jme3.audio.openal.ALC
-
Verifies that a given extension is available for the current context and the device it is associated with.
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Deletes a number of effect slots.
- alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
- alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
- alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alDeleteBuffers(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Requests the deletion of a number of buffers.
- alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
- alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
- alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alDeleteEffects(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Deletes a number of effects.
- alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
- alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
- alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alDeleteFilters(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Deletes a number of filters.
- alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
- alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
- alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alDeleteSources(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Requests the deletion of a number of sources.
- alEffectf(int, int, float) - Method in class com.jme3.audio.android.AndroidEFX
- alEffectf(int, int, float) - Method in class com.jme3.audio.ios.IosEFX
- alEffectf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alEffectf(int, int, float) - Method in interface com.jme3.audio.openal.EFX
-
Sets the float value of an effect parameter.
- alEffecti(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
- alEffecti(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
- alEffecti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alEffecti(int, int, int) - Method in interface com.jme3.audio.openal.EFX
-
Sets the integer value of an effect parameter.
- alFilterf(int, int, float) - Method in class com.jme3.audio.android.AndroidEFX
- alFilterf(int, int, float) - Method in class com.jme3.audio.ios.IosEFX
- alFilterf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alFilterf(int, int, float) - Method in interface com.jme3.audio.openal.EFX
-
Sets the float value of a filter parameter.
- alFilteri(int, int, int) - Method in class com.jme3.audio.android.AndroidEFX
- alFilteri(int, int, int) - Method in class com.jme3.audio.ios.IosEFX
- alFilteri(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alFilteri(int, int, int) - Method in interface com.jme3.audio.openal.EFX
-
Sets the integer value of a filter parameter.
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Requests a number of effect slots.
- alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
- alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
- alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGenBuffers(int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Requests a number of buffer names.
- alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
- alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
- alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alGenEffects(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Requests a number of effects.
- alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.android.AndroidEFX
- alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.ios.IosEFX
- alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alGenFilters(int, IntBuffer) - Method in interface com.jme3.audio.openal.EFX
-
Requests a number of filters.
- alGenSources() - Method in class com.jme3.audio.android.AndroidAL
- alGenSources() - Method in class com.jme3.audio.ios.IosAL
- alGenSources() - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGenSources() - Method in interface com.jme3.audio.openal.AL
-
Requests a number of source names.
- alGetError() - Method in class com.jme3.audio.android.AndroidAL
- alGetError() - Method in class com.jme3.audio.ios.IosAL
- alGetError() - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGetError() - Method in interface com.jme3.audio.openal.AL
-
Obtains error information.
- alGetSourcei(int, int) - Method in class com.jme3.audio.android.AndroidAL
- alGetSourcei(int, int) - Method in class com.jme3.audio.ios.IosAL
- alGetSourcei(int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGetSourcei(int, int) - Method in interface com.jme3.audio.openal.AL
-
Returns the integer value of the specified source parameter.
- alGetString(int) - Method in class com.jme3.audio.android.AndroidAL
- alGetString(int) - Method in class com.jme3.audio.ios.IosAL
- alGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGetString(int) - Method in interface com.jme3.audio.openal.AL
- aliasCount - Variable in class com.jme3.export.binary.BinaryExporter
- align(int, int) - Method in class com.jme3.shader.bufferobject.layout.BufferLayout
-
Align a position to the given basicAlignment
- alignBuffers(Node, GeometryBatchFactory.AlignOption) - Static method in class jme3tools.optimize.GeometryBatchFactory
-
Will ensure that all the geometries' meshes of the n sub graph have the same types of buffers
- all(String, AnimComposer, SkinningControl) - Static method in class com.jme3.anim.SingleLayerInfluenceMask
-
Creates an
SingleLayerInfluenceMask
for all joints. - all(String, Spatial) - Static method in class com.jme3.anim.SingleLayerInfluenceMask
-
Creates an
SingleLayerInfluenceMask
for all joints. - ALL - Enum constant in enum class checkers.quals.DefaultLocation
-
Apply default annotations to all unannotated types.
- ALL - Enum constant in enum class com.jme3.opencl.Device.DeviceType
- ALL - Static variable in interface com.jme3.input.TouchInput
-
No filter, get all events
- ALL_EXCEPT_LOCALS - Enum constant in enum class checkers.quals.DefaultLocation
-
Apply default annotations to all unannotated types except the raw types of locals.
- alListener(int, FloatBuffer) - Method in class com.jme3.audio.android.AndroidAL
- alListener(int, FloatBuffer) - Method in class com.jme3.audio.ios.IosAL
- alListener(int, FloatBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alListener(int, FloatBuffer) - Method in interface com.jme3.audio.openal.AL
-
Pointer version of
Listenerf
. - alListener3f(int, float, float, float) - Method in class com.jme3.audio.android.AndroidAL
- alListener3f(int, float, float, float) - Method in class com.jme3.audio.ios.IosAL
- alListener3f(int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alListener3f(int, float, float, float) - Method in interface com.jme3.audio.openal.AL
-
Sets the 3 dimensional float values of a listener parameter.
- alListenerf(int, float) - Method in class com.jme3.audio.android.AndroidAL
- alListenerf(int, float) - Method in class com.jme3.audio.ios.IosAL
- alListenerf(int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alListenerf(int, float) - Method in interface com.jme3.audio.openal.AL
-
Sets the float value of a listener parameter.
- allocate(int) - Method in class com.jme3.util.AndroidBufferAllocator
-
Deprecated.
- allocate(int) - Method in class com.jme3.util.AndroidNativeBufferAllocator
- allocate(int) - Method in interface com.jme3.util.BufferAllocator
-
Allocate a direct ByteBuffer of the specified size.
- allocate(int) - Method in class com.jme3.util.LWJGLBufferAllocator
- allocate(int) - Method in class com.jme3.util.LWJGLBufferAllocator.ConcurrentLWJGLBufferAllocator
- allocate(int) - Method in class com.jme3.util.PrimitiveAllocator
-
Allocate a direct ByteBuffer of the specified size.
- allocate(int) - Method in class com.jme3.util.ReflectionAllocator
- allocateStack(int) - Method in class com.jme3.util.ListSort
-
Allocate temp variables for the given length This method should be called at least once, but only if the length of the list to sort changed before sorting
- allowName(String) - Method in class com.jme3.network.util.AbstractMessageDelegator
-
Returns true if the specified method name is allowed.
- allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglWindow
- allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglWindowVR
- AllSame - Enum constant in enum class com.jme3.scene.plugins.fbx.mesh.FbxLayerElement.MappingInformationType
- alpha - Variable in class com.jme3.scene.plugins.MTLLoader
- alpha - Variable in class com.jme3.system.jopenvr.Compositor_OverlaySettings
- Alpha - Enum constant in enum class com.jme3.material.RenderState.BlendMode
-
Alpha blending, interpolates to source color from dest color using source alpha.
- Alpha8 - Enum constant in enum class com.jme3.texture.Image.Format
-
8-bit alpha
- AlphaAdditive - Enum constant in enum class com.jme3.material.RenderState.BlendMode
-
Additive blending that is multiplied with source alpha.
- alphaFunc - Variable in class com.jme3.renderer.RenderContext
-
Alpha test function.
- alphaMap - Variable in class com.jme3.scene.plugins.MTLLoader
- AlphaSumA - Enum constant in enum class com.jme3.material.RenderState.BlendMode
-
Alpha blending, interpolates to source color from dest color using source alpha.
- alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.android.AndroidAL
- alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.ios.IosAL
- alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSource3f(int, int, float, float, float) - Method in interface com.jme3.audio.openal.AL
-
Sets the 3 dimensional values of a source parameter.
- alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.android.AndroidAL
- alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.ios.IosAL
- alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSource3i(int, int, int, int, int) - Method in interface com.jme3.audio.openal.AL
-
Sets the 3 dimensional integer values of a source parameter.
- alSourcef(int, int, float) - Method in class com.jme3.audio.android.AndroidAL
- alSourcef(int, int, float) - Method in class com.jme3.audio.ios.IosAL
- alSourcef(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourcef(int, int, float) - Method in interface com.jme3.audio.openal.AL
-
Sets the float value of a source parameter.
- alSourcei(int, int, int) - Method in class com.jme3.audio.android.AndroidAL
- alSourcei(int, int, int) - Method in class com.jme3.audio.ios.IosAL
- alSourcei(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourcei(int, int, int) - Method in interface com.jme3.audio.openal.AL
-
Integer version of
Sourcef
. - alSourcePause(int) - Method in class com.jme3.audio.android.AndroidAL
- alSourcePause(int) - Method in class com.jme3.audio.ios.IosAL
- alSourcePause(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourcePause(int) - Method in interface com.jme3.audio.openal.AL
-
Sets the source state to AL_PAUSED.
- alSourcePlay(int) - Method in class com.jme3.audio.android.AndroidAL
- alSourcePlay(int) - Method in class com.jme3.audio.ios.IosAL
- alSourcePlay(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourcePlay(int) - Method in interface com.jme3.audio.openal.AL
-
Sets the source state to AL_PLAYING.
- alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
- alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
- alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourceQueueBuffers(int, int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Queues up one or multiple buffer names to the specified source.
- alSourceStop(int) - Method in class com.jme3.audio.android.AndroidAL
- alSourceStop(int) - Method in class com.jme3.audio.ios.IosAL
- alSourceStop(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourceStop(int) - Method in interface com.jme3.audio.openal.AL
-
Sets the source state to AL_STOPPED.
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.android.AndroidAL
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.ios.IosAL
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in interface com.jme3.audio.openal.AL
-
Removes a number of buffer entries that have finished processing, in the order of appearance, from the queue of the specified source.
- ALUtil - Class in com.jme3.audio.openal
- Always - Enum constant in enum class com.jme3.material.RenderState.TestFunction
-
The test always passes
- Always - Enum constant in enum class com.jme3.scene.Spatial.BatchHint
-
This spatial will always be batched when attached to a BatchNode.
- Always - Enum constant in enum class com.jme3.scene.Spatial.CullHint
-
Always cull this from the view, throwing away this object and any children from rendering commands.
- ALWAYS - Enum constant in enum class com.jme3.system.AWTFrameProcessor.TransferMode
- ambient - Variable in class com.jme3.scene.plugins.MTLLoader
- Ambient - Enum constant in enum class com.jme3.light.Light.Type
-
Ambient light
- ambientColor - Variable in class com.jme3.scene.plugins.fbx.misc.FbxGlobalSettings
- ambientColor - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMaterial
- ambientFactor - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMaterial
- AmbientLight - Class in com.jme3.light
-
An ambient light adds a constant color to the scene.
- AmbientLight() - Constructor for class com.jme3.light.AmbientLight
- AmbientLight(ColorRGBA) - Constructor for class com.jme3.light.AmbientLight
- AmbientLightColor - Enum constant in enum class com.jme3.shader.UniformBinding
-
Ambient light color Type: vec4
- AnalogActionState - Class in com.jme3.input.vr
-
Deprecated.The jme3-vr module is deprecated and will be removed in a future version (as it only supports OpenVR). For new Virtual Reality projects, use user libraries that provide OpenXR support. See Virtual Reality JME wiki section for more information.
- AnalogActionState(float, float, float, float, float, float) - Constructor for class com.jme3.input.vr.AnalogActionState
-
Deprecated.
- AnalogListener - Interface in com.jme3.input.controls
-
AnalogListener
is used to receive events of inputs in analog format. - Android - Enum constant in enum class com.jme3.system.Platform.Os
-
Android operating systems
- Android_ARM5 - Enum constant in enum class com.jme3.system.Platform
-
Android ARM5
- Android_ARM6 - Enum constant in enum class com.jme3.system.Platform
-
Android ARM6
- Android_ARM7 - Enum constant in enum class com.jme3.system.Platform
-
Android ARM7
- Android_ARM8 - Enum constant in enum class com.jme3.system.Platform
-
Android ARM8
- ANDROID_MEDIAPLAYER - Static variable in class com.jme3.system.AppSettings
-
Deprecated.This audio renderer has too many limitations. use
AppSettings.ANDROID_OPENAL_SOFT
instead. - ANDROID_OPENAL_SOFT - Static variable in class com.jme3.system.AppSettings
-
Use the OpenAL Soft based renderer for Android audio capabilities.
- Android_Other - Enum constant in enum class com.jme3.system.Platform
-
Android running on unknown platform (could be x86 or mips for example).
- Android_X86 - Enum constant in enum class com.jme3.system.Platform
-
Android x86
- AndroidAL - Class in com.jme3.audio.android
- AndroidAL() - Constructor for class com.jme3.audio.android.AndroidAL
- AndroidALC - Class in com.jme3.audio.android
- AndroidALC() - Constructor for class com.jme3.audio.android.AndroidALC
- AndroidAudioData - Class in com.jme3.audio.android
- AndroidAudioData() - Constructor for class com.jme3.audio.android.AndroidAudioData
- AndroidAudioData(int) - Constructor for class com.jme3.audio.android.AndroidAudioData
- AndroidAudioLoader - Class in com.jme3.audio.plugins
-
AndroidAudioLoader
will create anAndroidAudioData
object with the specified asset key. - AndroidAudioLoader() - Constructor for class com.jme3.audio.plugins.AndroidAudioLoader
- AndroidBufferAllocator - Class in com.jme3.util
-
Deprecated.implemented
AndroidNativeBufferAllocator
instead. - AndroidBufferAllocator() - Constructor for class com.jme3.util.AndroidBufferAllocator
-
Deprecated.
- AndroidBufferImageLoader - Class in com.jme3.texture.plugins
-
Loads textures using Android's Bitmap class, but does not have the RGBA8 alpha bug.
- AndroidBufferImageLoader() - Constructor for class com.jme3.texture.plugins.AndroidBufferImageLoader
- AndroidConfigChooser - Class in com.jme3.system.android
-
AndroidConfigChooser is used to determine the best suited EGL Config
- AndroidConfigChooser(AppSettings) - Constructor for class com.jme3.system.android.AndroidConfigChooser
- AndroidEFX - Class in com.jme3.audio.android
- AndroidEFX() - Constructor for class com.jme3.audio.android.AndroidEFX
- AndroidGestureProcessor - Class in com.jme3.input.android
-
AndroidGestureHandler uses Gesture type listeners to create jME TouchEvents for gestures.
- AndroidGestureProcessor(AndroidTouchInput) - Constructor for class com.jme3.input.android.AndroidGestureProcessor
- AndroidGL - Class in com.jme3.renderer.android
- AndroidGL() - Constructor for class com.jme3.renderer.android.AndroidGL
- AndroidHarness - Class in com.jme3.app
-
AndroidHarness
wraps a jme application object and runs it on Android - AndroidHarness() - Constructor for class com.jme3.app.AndroidHarness
- AndroidHarnessFragment - Class in com.jme3.app
- AndroidHarnessFragment() - Constructor for class com.jme3.app.AndroidHarnessFragment
- androidInput - Variable in class com.jme3.input.android.AndroidTouchInput
- androidInput - Variable in class com.jme3.system.android.OGLESContext
- AndroidInputHandler - Class in com.jme3.input.android
-
AndroidInput
is the main class that connects the Android system inputs to jME. - AndroidInputHandler() - Constructor for class com.jme3.input.android.AndroidInputHandler
- AndroidInputHandler14 - Class in com.jme3.input.android
-
AndroidInputHandler14
extendsAndroidInputHandler
to add the onHover and onGenericMotion events that where added in Android rev 14 (Android 4.0).
The onGenericMotion events are the main interface to Joystick axes. - AndroidInputHandler14() - Constructor for class com.jme3.input.android.AndroidInputHandler14
- AndroidJoyInput - Class in com.jme3.input.android
-
Main class that manages various joystick devices.
- AndroidJoyInput(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidJoyInput
- AndroidJoyInput14 - Class in com.jme3.input.android
-
AndroidJoyInput14
extendsAndroidJoyInput
to include support for physical joysticks/gamepads. - AndroidJoyInput14(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidJoyInput14
- AndroidJoystick(InputManager, JoyInput, InputDevice, int, String) - Constructor for class com.jme3.input.android.AndroidJoystickJoyInput14.AndroidJoystick
- AndroidJoystickJoyInput14 - Class in com.jme3.input.android
-
Main class that creates and manages Android inputs for physical gamepads/joysticks.
- AndroidJoystickJoyInput14(AndroidJoyInput) - Constructor for class com.jme3.input.android.AndroidJoystickJoyInput14
- AndroidJoystickJoyInput14.AndroidJoystick - Class in com.jme3.input.android
- AndroidKeyMapping - Class in com.jme3.input.android
-
AndroidKeyMapping is just a utility to convert the Android keyCodes into jME KeyCodes so that events received in jME's KeyEvent will match between Desktop and Android.
- AndroidLocator - Class in com.jme3.asset.plugins
- AndroidLocator() - Constructor for class com.jme3.asset.plugins.AndroidLocator
- AndroidLocator.AndroidAssetInfo - Class in com.jme3.asset.plugins
- AndroidLogHandler - Class in com.jme3.util
-
Converts from Java based logging (
Logger
to Android based loggingLog
. - AndroidLogHandler() - Constructor for class com.jme3.util.AndroidLogHandler
- AndroidNativeBufferAllocator - Class in com.jme3.util
-
Allocates and destroys direct byte buffers using native code.
- AndroidNativeBufferAllocator() - Constructor for class com.jme3.util.AndroidNativeBufferAllocator
- AndroidNativeImageLoader - Class in com.jme3.texture.plugins
-
Native image loader to deal with filetypes that support alpha channels.
- AndroidNativeImageLoader() - Constructor for class com.jme3.texture.plugins.AndroidNativeImageLoader
- AndroidScreenshots - Class in com.jme3.util
- AndroidSensorJoyInput - Class in com.jme3.input.android
-
AndroidSensorJoyInput converts the Android Sensor system into Joystick events.
- AndroidSensorJoyInput(AndroidJoyInput) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput
- AndroidSensorJoyInput.AndroidSensorJoystick - Class in com.jme3.input.android
- AndroidSensorJoyInput.AndroidSensorJoystickAxis - Class in com.jme3.input.android
- AndroidSensorJoystick(InputManager, JoyInput, int, String) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystick
- AndroidSensorJoystickAxis(InputManager, Joystick, int, String, String, boolean, boolean, float, float) - Constructor for class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystickAxis
- AndroidTouchInput - Class in com.jme3.input.android
-
AndroidTouchInput is the base class that receives touch inputs from the Android system and creates the TouchEvents for jME.
- AndroidTouchInput(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidTouchInput
- AndroidTouchInput14 - Class in com.jme3.input.android
-
AndroidTouchHandler14 extends AndroidTouchHandler to process the onHover events added in Android rev 14 (Android 4.0).
- AndroidTouchInput14(AndroidInputHandler) - Constructor for class com.jme3.input.android.AndroidTouchInput14
- angle - Variable in class com.jme3.effect.Particle
-
Particle rotation angle (in radians).
- angleBetween(Vector2f) - Method in class com.jme3.math.Vector2f
-
Returns the signed angle between the current instance and the argument.
- angleBetween(Vector3f) - Method in class com.jme3.math.Vector3f
-
Returns the angle (in radians) between this vector and the argument, provided both vectors have length=1.
- angleBetween(Vector4f) - Method in class com.jme3.math.Vector4f
-
angleBetween
returns (in radians) the angle between two vectors. - angleRotation(Vector3f) - Method in class com.jme3.math.Matrix4f
-
Load a rotation around three axes (x, y, z).
- angularAcceleration - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState
-
C type : OSVR_AngularAccelerationState
- angularAccelerationValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState
-
C type : OSVR_CBool
- angularOnly - Variable in class com.jme3.bullet.joints.ConeJoint
- angularOnly - Variable in class com.jme3.bullet.joints.HingeJoint
- angularVelocity - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState
-
C type : OSVR_AngularVelocityState
- angularVelocityValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState
-
C type : OSVR_CBool
- Animated - Enum constant in enum class com.jme3.bullet.animation.KinematicSubmode
-
driven by animation (if any)
- animateSubtree(PhysicsLink, float) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Begin blending the specified link and all its descendants to kinematic animation.
- Animation - Class in com.jme3.animation
-
Deprecated.use
AnimClip
- Animation() - Constructor for class com.jme3.animation.Animation
-
Deprecated.Serialization-only.
- Animation(String, float) - Constructor for class com.jme3.animation.Animation
-
Deprecated.Creates a new
Animation
with the given name and length. - AnimationEvent - Class in com.jme3.cinematic.events
-
Deprecated.use
AnimEvent
- AnimationEvent() - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.used for serialization don't call directly use one of the following constructors
- AnimationEvent(Spatial, String) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, float, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, float, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, float, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, float, LoopMode, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, float, LoopMode, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, LoopMode, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, LoopMode, int) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationEvent(Spatial, String, LoopMode, int, float) - Constructor for class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.creates an animation event
- AnimationFactory - Class in com.jme3.animation
-
Deprecated.use
AnimFactory
- AnimationFactory(float, String) - Constructor for class com.jme3.animation.AnimationFactory
-
Deprecated.Creates an AnimationFactory
- AnimationFactory(float, String, int) - Constructor for class com.jme3.animation.AnimationFactory
-
Deprecated.Creates an AnimationFactory
- AnimationFactory.Rotation - Class in com.jme3.animation
-
Deprecated.
- AnimationList - Class in com.jme3.scene.plugins.fbx
-
Defines animations set that will be created while loading FBX scene
- AnimationList() - Constructor for class com.jme3.scene.plugins.fbx.AnimationList
- AnimationMask - Interface in com.jme3.anim
-
Created by Nehon An AnimationMask is defining a subset of elements on which an animation will be applied.
- animationName - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- AnimationTrack - Class in com.jme3.cinematic.events
-
Deprecated.use AnimationEvent instead
- AnimationTrack() - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationTrack(Spatial, String) - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationTrack(Spatial, String, float) - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationTrack(Spatial, String, float, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationTrack(Spatial, String, LoopMode) - Constructor for class com.jme3.cinematic.events.AnimationTrack
-
Deprecated.
- AnimationUtils - Class in com.jme3.animation
- AnimChannel - Class in com.jme3.animation
-
Deprecated.
- AnimChannel() - Constructor for class com.jme3.animation.AnimChannel
-
Deprecated.
- AnimChannel(AnimControl) - Constructor for class com.jme3.animation.AnimChannel
-
Deprecated.
- AnimClip - Class in com.jme3.anim
-
A named set of animation tracks that can be played in synchrony.
- AnimClip() - Constructor for class com.jme3.anim.AnimClip
-
No-argument constructor needed by SavableClassUtil.
- AnimClip(String) - Constructor for class com.jme3.anim.AnimClip
-
Instantiate a zero-length clip with the specified name.
- AnimComposer - Class in com.jme3.anim
-
AnimComposer is a Spatial control that allows manipulation of
armature
(skeletal) animation. - AnimComposer() - Constructor for class com.jme3.anim.AnimComposer
-
Instantiate a composer with a single layer, no actions, and no clips.
- AnimControl - Class in com.jme3.animation
-
Deprecated.use
AnimComposer
- AnimControl() - Constructor for class com.jme3.animation.AnimControl
-
Deprecated.Instantiate an animation control with no skeleton, suitable only for animations that don't contain any bone tracks.
- AnimControl(Skeleton) - Constructor for class com.jme3.animation.AnimControl
-
Deprecated.Creates a new animation control for the given skeleton.
- animCurves - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
- AnimData - Class in com.jme3.scene.plugins.ogre
- AnimData(Armature, ArrayList<AnimClip>) - Constructor for class com.jme3.scene.plugins.ogre.AnimData
- AnimEvent - Class in com.jme3.cinematic.events
-
A CinematicEvent that plays a canned animation action in an
AnimComposer
. - AnimEvent() - Constructor for class com.jme3.cinematic.events.AnimEvent
-
No-argument constructor needed by SavableClassUtil.
- AnimEvent(AnimComposer, String, String) - Constructor for class com.jme3.cinematic.events.AnimEvent
-
Instantiate a non-looping event to play the named action on the named layer of the specified AnimComposer.
- AnimEventListener - Interface in com.jme3.animation
-
Deprecated.
- AnimFactory - Class in com.jme3.anim
-
A convenience class to smoothly animate a Spatial using translation, rotation, and scaling.
- AnimFactory(float, String, float) - Constructor for class com.jme3.anim.AnimFactory
-
Instantiate an AnimFactory with an identity transform at t=0.
- AnimInterpolator<T> - Class in com.jme3.anim.interpolator
-
Created by nehon on 15/04/17.
- AnimInterpolator() - Constructor for class com.jme3.anim.interpolator.AnimInterpolator
- AnimInterpolators - Class in com.jme3.anim.interpolator
-
Created by nehon on 15/04/17.
- AnimInterpolators.CatmullRomInterpolator - Class in com.jme3.anim.interpolator
- AnimInterpolators.TimeInterpolator - Class in com.jme3.anim.interpolator
- animLayer - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
- AnimLayer - Class in com.jme3.anim
-
A named portion of an AnimComposer that can run (at most) one Action at a time.
- AnimMigrationUtils - Class in com.jme3.anim.util
- animRotation(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
- animRotations - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
- anims - Variable in class com.jme3.scene.plugins.ogre.AnimData
- animScale(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
- animScales - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
- animStack - Variable in class com.jme3.scene.plugins.fbx.anim.FbxToJmeTrack
- AnimTrack<T> - Interface in com.jme3.anim
-
Interface to derive animation data from a track.
- animTranslation(long) - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
- animTranslations - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
- anisoFilter - Variable in class com.jme3.texture.image.LastTextureState
- Annotations - Class in com.jme3.system
-
This class contains the Annotation definitions for jME3.
- Annotations() - Constructor for class com.jme3.system.Annotations
- Annotations.Destructive - Annotation Interface in com.jme3.system
-
Annotation used for methods in math primitives that are destructive to the object (xxxLocal, setXXX etc.).
- Annotations.Internal - Annotation Interface in com.jme3.system
-
Annotation used for public methods that are not to be called by users.
- Annotations.ReadOnly - Annotation Interface in com.jme3.system
-
Annotation used for math primitive fields, method parameters or method return values.
- antialias - Variable in class com.jme3.system.jopenvr.Compositor_OverlaySettings
- apiBuffer() - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Returns a thread-local
APIBuffer
that has been reset. - APIBuffer - Class in com.jme3.lwjgl3.utils
-
Helper class for alternative API functions.
- APIBuffer() - Constructor for class com.jme3.lwjgl3.utils.APIBuffer
- apiClassTokens(APIUtil.TokenFilter, Map<Integer, String>, Class<?>...) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Returns a map of public static final integer fields in the specified classes, to their String representations.
- apiOptionalClass(String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
- apiParseVersion(String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Parses a version string.
- apiParseVersion(String, String) - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Parses a version string.
- apiStack() - Static method in class com.jme3.lwjgl3.utils.APIUtil
-
Returns a thread-local
APIBuffer
, without resetting it. - apiUnknownToken(int) - Static method in class com.jme3.lwjgl3.utils.APIUtil
- apiUnknownToken(String, int) - Static method in class com.jme3.lwjgl3.utils.APIUtil
- APIUtil - Class in com.jme3.lwjgl3.utils
-
Utility class useful to API bindings.
- APIUtil.APIVersion - Class in com.jme3.lwjgl3.utils
-
A data class for API versioning information.
- APIUtil.TokenFilter - Interface in com.jme3.lwjgl3.utils
-
Simple interface for Field filtering.
- APIVersion(int, int) - Constructor for class com.jme3.lwjgl3.utils.APIUtil.APIVersion
- APIVersion(int, int, String, String) - Constructor for class com.jme3.lwjgl3.utils.APIUtil.APIVersion
- app - Variable in class com.jme3.app.AndroidHarness
-
The jme3 application object
- app - Variable in class com.jme3.app.AppletHarness
- app - Variable in class com.jme3.bullet.BulletAppState
- app - Variable in class com.jme3.bullet.debug.BulletDebugAppState
- app - Variable in class com.jme3.system.ios.IosHarness
- appCfg - Variable in class com.jme3.app.AppletHarness
- appClass - Variable in class com.jme3.app.AndroidHarness
-
The application class to start
- appClass - Variable in class com.jme3.app.AndroidHarnessFragment
-
The application class to start
- appClass - Variable in class com.jme3.app.AppletHarness
- appClosed() - Method in class com.jme3.system.ios.IosHarness
- appDraw() - Method in class com.jme3.system.ios.IosHarness
- appendIndent(StringBuilder) - Method in class com.jme3.shader.Glsl100ShaderGenerator
-
appends indentation.
- appendNodeDeclarationAndMain(String, StringBuilder, StringBuilder, ShaderNode, ShaderGenerationInfo, String) - Method in class com.jme3.shader.ShaderGenerator
-
Appends declaration and main part of a node to the shader declaration and main part.
- appendOutput(StringBuilder, String, ShaderNodeVariable) - Method in class com.jme3.shader.Glsl100ShaderGenerator
-
Appends an output assignment to a shader globalOutputName = nameSpace_varName;
- AppletHarness - Class in com.jme3.app
- AppletHarness() - Constructor for class com.jme3.app.AppletHarness
- application - Variable in class com.jme3.input.AWTInput
-
The
JMonkey application
that provide the context. - Application - Interface in com.jme3.app
-
The
Application
interface represents the minimum exposed capabilities of a concrete jME3 application. - apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationCount_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetCurrentSceneProcessId_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetTransitionState_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IsQuitUserPromptRequested_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.AreBoundsVisible_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetCalibrationState_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ReloadInfo_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.RevertWorkingCopy_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CanRenderScene_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ClearLastSubmittedFrame_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ClearSkyboxOverride_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorBringToFront_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorDumpImages_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorGoToBack_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.CompositorQuit_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ForceReconnectProcess_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentGridAlpha_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentSceneFocusProcess_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTimeRemaining_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastFrameRenderer_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetTrackingSpace_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.HideMirrorWindow_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.IsFullscreen_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.IsMirrorWindowVisible_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.PostPresentHandoff_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ShouldAppRenderWithLowResources_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ShowMirrorWindow_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SubmitExplicitTimingData_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverCount_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CloseMessageOverlay_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetGamepadFocusOverlay_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetHighQualityOverlay_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetPrimaryDashboardDevice_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.HideKeyboard_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsDashboardVisible_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelCount_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.AcknowledgeQuit_Exiting_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.AcknowledgeQuit_UserPrompt_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetD3D9AdapterIndex_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetRawZeroPoseToStandingAbsoluteTrackingPose_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetSeatedZeroPoseToStandingAbsoluteTrackingPose_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsDisplayOnDesktop_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsInputAvailable_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsSteamVRDrawingControllers_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ResetSeatedZeroPose_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ShouldApplicationPause_callback
- apply() - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ShouldApplicationReduceRenderingWork_callback
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ForceBoundsVisible_callback
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ForceInterleavedReprojectionOn_callback
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCurrentFadeColor_callback
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SuspendRendering_callback
- apply(byte) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.SetDisplayVisibility_callback
- apply(byte, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.Sync_callback
- apply(float) - Method in interface com.jme3.math.EaseFunction
- apply(float) - Method in class com.jme3.math.Easing.InOut
- apply(float, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.FadeGrid_callback
- apply(float, float) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingPlayAreaSize_callback
- apply(float, float, float, float, float, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.FadeToColor_callback
- apply(float, FloatBuffer) - Method in class com.jme3.animation.Pose
-
Deprecated.Applies the offsets of this pose to the vertex buffer given by the blend factor.
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsErrorNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsTransitionStateNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.CommitWorkingCopy_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ReloadFromDisk_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetExplicitTimingMode_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetTrackingSpace_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.RemoveNotification_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayErrorNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelErrorNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetSettingsErrorNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetButtonIdNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerAxisTypeNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerRoleForTrackedDeviceIndex_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetEventTypeNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetEyeToHeadTransform_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetPropErrorNameFromEnum_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceActivityLevel_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceClass_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTrackedDeviceIndexForControllerRole_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.IsTrackedDeviceConnected_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PerformFirmwareUpdate_callback
- apply(int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraErrorNameFromEnum_callback
- apply(int, float) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.UpdateScreenshotProgress_callback
- apply(int, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetProjectionMatrix_callback
- apply(int, float, float, DistortionCoordinates_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ComputeDistortion_callback
- apply(int, float, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetDeviceToAbsoluteTrackingPose_callback
- apply(int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetHiddenAreaMesh_callback
- apply(int, int, float, float, HmdMatrix44_t) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraProjection_callback
- apply(int, int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetArrayTrackedDeviceProperty_callback
- apply(int, int, short) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.TriggerHapticPulse_callback
- apply(int, int, HmdVector2_t, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraIntrinsics_callback
- apply(int, int, SpatialAnchorPose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.GetSpatialAnchorPose_callback
- apply(int, int, SpatialAnchorPose_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.CreateSpatialAnchorFromPose_callback
- apply(int, int, VRControllerState_t, int, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerStateWithPose_callback
- apply(int, int, VRTextureBounds_t, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureSize_callback
- apply(int, int, Pointer, int, Pointer, byte, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowKeyboard_callback
- apply(int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.GetScreenshotPropertyFilename_callback
- apply(int, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetStringTrackedDeviceProperty_callback
- apply(int, int, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.SubmitScreenshot_callback
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetBoolTrackedDeviceProperty_callback
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetFloatTrackedDeviceProperty_callback
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetInt32TrackedDeviceProperty_callback
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetMatrix34TrackedDeviceProperty_callback
- apply(int, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetUint64TrackedDeviceProperty_callback
- apply(int, int, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetCameraFrameSize_callback
- apply(int, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.MoveGamepadFocusToNeighbor_callback
- apply(int, long, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayNeighbor_callback
- apply(int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetKeyboardTransformAbsolute_callback
- apply(int, Texture_t, VRTextureBounds_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.Submit_callback
- apply(int, TrackedDevicePose_t, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastPoseForTrackedDeviceIndex_callback
- apply(int, VRControllerState_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetControllerState_callback
- apply(int, VREvent_t, int, TrackedDevicePose_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PollNextEventWithPose_callback
- apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IdentifyApplication_callback
- apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ReleaseSharedGLTexture_callback
- apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadIntoTextureD3D11_Async_callback
- apply(int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.HasCamera_callback
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationKeyByIndex_callback
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationKeyByProcessId_callback
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationLaunchArguments_callback
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverName_callback
- apply(int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelName_callback
- apply(int, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.DriverDebugRequest_callback
- apply(int, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.GetSpatialAnchorDescriptor_callback
- apply(int, Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetMirrorTextureD3D11_callback
- apply(int, Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadTextureD3D11_Async_callback
- apply(int, FloatByReference, FloatByReference, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetProjectionRaw_callback
- apply(int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.GetScreenshotPropertyType_callback
- apply(int, IntByReference, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetSortedTrackedDeviceIndicesOfClass_callback
- apply(int, IntByReference, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetEyeOutputViewport_callback
- apply(int, IntByReference, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetMirrorTextureGL_callback
- apply(int, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.AcquireVideoStreamingService_callback
- apply(int, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadTexture_Async_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Close_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.PropertyContainer_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ClearOverlayTexture_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.DestroyOverlay_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayRenderingPid_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.HideOverlay_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsActiveDashboardOverlay_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsHoverTargetOverlay_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.IsOverlayVisible_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetGamepadFocusOverlay_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetHighQualityOverlay_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowOverlay_callback
- apply(long) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ReleaseVideoStreamingService_callback
- apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayAlpha_callback
- apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTexelAspect_callback
- apply(long, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayWidthInMeters_callback
- apply(long, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayAutoCurveDistanceRangeInMeters_callback
- apply(long, float, float, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayColor_callback
- apply(long, float, float, float, float, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.TriggerHapticVibrationAction_callback
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetDashboardOverlaySceneProcess_callback
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayInputMethod_callback
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRenderingPid_callback
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlaySortOrder_callback
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTextureColorSpace_callback
- apply(long, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ReleaseVideoStreamTextureGL_callback
- apply(long, int, byte) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayFlag_callback
- apply(long, int, float, InputPoseActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetPoseActionData_callback
- apply(long, int, int, VRBoneTransform_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalBoneData_callback
- apply(long, int, int, Pointer, int, Pointer, byte, long) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowKeyboardForOverlay_callback
- apply(long, int, int, Pointer, int, IntByReference, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalBoneDataCompressed_callback
- apply(long, int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformAbsolute_callback
- apply(long, int, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformTrackedDeviceRelative_callback
- apply(long, int, HmdVector2_t.ByValue, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetTransformForOverlayCoordinates_callback
- apply(long, int, HmdVector2_t, float) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayDualAnalogTransform_callback
- apply(long, int, HmdVector2_t, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayDualAnalogTransform_callback
- apply(long, int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayFlag_callback
- apply(long, int, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformTrackedDeviceComponent_callback
- apply(long, int, Pointer, int, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamFrameBuffer_callback
- apply(long, int, Pointer, PointerByReference, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureD3D11_callback
- apply(long, int, IntByReference, CameraVideoStreamFrameHeader_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.GetVideoStreamTextureGL_callback
- apply(long, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.ShowActionOrigins_callback
- apply(long, long, int, Pointer, int, NotificationBitmap_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.CreateNotification_callback
- apply(long, long, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTransformOverlayRelative_callback
- apply(long, long, LongByReference, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionOrigins_callback
- apply(long, HmdRect2_t.ByValue) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetKeyboardPositionForOverlay_callback
- apply(long, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayMouseScale_callback
- apply(long, HmdVector2_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayMouseScale_callback
- apply(long, InputAnalogActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetAnalogActionData_callback
- apply(long, InputDigitalActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetDigitalActionData_callback
- apply(long, InputOriginInfo_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetOriginTrackedDeviceInfo_callback
- apply(long, InputSkeletalActionData_t, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetSkeletalActionData_callback
- apply(long, Texture_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTexture_callback
- apply(long, VREvent_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.PollNextOverlayEvent_callback
- apply(long, VROverlayIntersectionMaskPrimitive_t, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayIntersectionMask_callback
- apply(long, VROverlayIntersectionParams_t, VROverlayIntersectionResults_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ComputeOverlayIntersection_callback
- apply(long, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureBounds_callback
- apply(long, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayTextureBounds_callback
- apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ReleaseNativeOverlayHandle_callback
- apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayFromFile_callback
- apply(long, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayName_callback
- apply(long, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetOriginLocalizedName_callback
- apply(long, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Write_callback
- apply(long, Pointer, int, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRaw_callback
- apply(long, Pointer, int, HmdColor_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayRenderModel_callback
- apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Read_callback
- apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayKey_callback
- apply(long, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayName_callback
- apply(long, Pointer, int, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayImageData_callback
- apply(long, Pointer, HmdColor_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.SetOverlayRenderModel_callback
- apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayAlpha_callback
- apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTexelAspect_callback
- apply(long, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayWidthInMeters_callback
- apply(long, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayAutoCurveDistanceRangeInMeters_callback
- apply(long, FloatByReference, FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayColor_callback
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetDashboardOverlaySceneProcess_callback
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayFlags_callback
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayInputMethod_callback
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlaySortOrder_callback
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureColorSpace_callback
- apply(long, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformType_callback
- apply(long, IntByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformAbsolute_callback
- apply(long, IntByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformTrackedDeviceRelative_callback
- apply(long, IntByReference, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformTrackedDeviceComponent_callback
- apply(long, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTextureSize_callback
- apply(long, LongByReference, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTransformOverlayRelative_callback
- apply(long, PointerByReference, Pointer, IntByReference, IntByReference, IntByReference, IntByReference, IntByReference, VRTextureBounds_t) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetOverlayTexture_callback
- apply(Matrix3f) - Method in class com.jme3.math.Quaternion
-
Applies the rotation represented by the argument to the current instance.
- apply(Endpoint) - Method in class com.jme3.network.base.DefaultServer.FilterAdapter
- apply(Camera, Geometry) - Method in class com.jme3.scene.instancing.InstancedGeometry.DefaultInstanceCullingFunction
- apply(Compositor_CumulativeStats, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetCumulativeStats_callback
- apply(Compositor_FrameTiming, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTiming_callback
- apply(Compositor_FrameTiming, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetFrameTimings_callback
- apply(HmdColor_t.ByValue) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.SetSceneColor_callback
- apply(HmdColor_t, int, float, HmdColor_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetBoundsColor_callback
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveSeatedZeroPoseToRawTrackingPose_callback
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingSeatedZeroPoseToRawTrackingPose_callback
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingStandingZeroPoseToRawTrackingPose_callback
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingSeatedZeroPoseToRawTrackingPose_callback
- apply(HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingStandingZeroPoseToRawTrackingPose_callback
- apply(HmdQuad_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetPlayAreaRect_callback
- apply(HmdQuad_t) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingPlayAreaRect_callback
- apply(HmdQuad_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingCollisionBoundsInfo_callback
- apply(HmdQuad_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingPhysicalBoundsInfo_callback
- apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveCollisionBoundsInfo_callback
- apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLivePhysicalBoundsInfo_callback
- apply(HmdQuad_t, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingCollisionBoundsInfo_callback
- apply(JOpenVRLibrary.VkPhysicalDevice_T, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetVulkanDeviceExtensionsRequired_callback
- apply(RenderModel_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeRenderModel_callback
- apply(RenderModel_TextureMap_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeTexture_callback
- apply(Texture_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.SetSkyboxOverride_callback
- apply(TrackedDevicePose_t, int, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetLastPoses_callback
- apply(TrackedDevicePose_t, int, TrackedDevicePose_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.WaitGetPoses_callback
- apply(TrackedDevicePose_t, TrackedDevicePose_t, HmdMatrix34_t) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ApplyTransform_callback
- apply(VRActiveActionSet_t, int, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.UpdateActionState_callback
- apply(VRActiveActionSet_t, int, int, long) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.ShowBindingsForActionSet_callback
- apply(VREvent_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.PollNextEvent_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.CancelApplicationLaunch_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationAutoLaunch_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationProcessId_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.IsApplicationInstalled_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchApplication_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchDashboardOverlay_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.PerformApplicationPrelaunchCheck_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.RemoveApplicationManifest_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.LockGLSharedTextureForAccess_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ReleaseMirrorTextureD3D11_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.UnlockGLSharedTextureForAccess_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.GetDriverHandle_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.SetActionManifestPath_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowDashboard_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.FreeTextureD3D11_callback
- apply(Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentCount_callback
- apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.create_callback
- apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.destroy_callback
- apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.handleEvents_callback
- apply(Pointer) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback2
- apply(Pointer, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.AddApplicationManifest_callback
- apply(Pointer, byte) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.SetApplicationAutoLaunch_callback
- apply(Pointer, byte) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback5
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetStartingApplication_callback
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ImportFromBufferToWorking_callback
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.SetWorkingCollisionBoundsTagsInfo_callback
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.GetVulkanInstanceExtensionsRequired_callback
- apply(Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.GetKeyboardText_callback
- apply(Pointer, int, int, int, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.Open_callback
- apply(Pointer, int, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentName_callback
- apply(Pointer, int, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyString_callback
- apply(Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyBool_callback
- apply(Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationPropertyUint64_callback
- apply(Pointer, int, IntByReference, VRBoneTransform_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.DecompressSkeletalBoneData_callback
- apply(Pointer, OSVR_OpenGLContextParams) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback
- apply(Pointer, NativeSize) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback3
- apply(Pointer, NativeSize) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.OSVR_CBool_callback4
- apply(Pointer, NativeSize, IntByReference) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.getDisplayFrameBuffer_callback
- apply(Pointer, NativeSize, IntByReference, IntByReference) - Method in interface com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.getDisplaySizeOverride_callback
- apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchApplicationFromMimeType_callback
- apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.SetDefaultApplicationForMimeType_callback
- apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentButtonMask_callback
- apply(Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.RenderModelHasComponent_callback
- apply(Pointer, Pointer, byte, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetBool_callback
- apply(Pointer, Pointer, float, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetFloat_callback
- apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationsThatSupportMimeType_callback
- apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetApplicationSupportedMimeTypes_callback
- apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.GetDefaultApplicationForMimeType_callback
- apply(Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRResources_FnTable.LoadSharedResource_callback
- apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelOriginalPath_callback
- apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetRenderModelThumbnailURL_callback
- apply(Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetInt32_callback
- apply(Pointer, Pointer, long, RenderModel_ControllerMode_State_t, RenderModel_ComponentState_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentStateForDevicePath_callback
- apply(Pointer, Pointer, AppOverrideKeys_t, int) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchTemplateApplication_callback
- apply(Pointer, Pointer, VRControllerState_t, RenderModel_ControllerMode_State_t, RenderModel_ComponentState_t) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentState_callback
- apply(Pointer, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRApplications_FnTable.LaunchInternalProcess_callback
- apply(Pointer, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.GetComponentRenderModelName_callback
- apply(Pointer, Pointer, Pointer, int) - Method in interface com.jme3.system.jopenvr.VR_IVRResources_FnTable.GetResourceFullPath_callback
- apply(Pointer, Pointer, Pointer, int, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetString_callback
- apply(Pointer, Pointer, Pointer, Pointer, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ShowMessageOverlay_callback
- apply(Pointer, Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.SetString_callback
- apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetBool_callback
- apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetFloat_callback
- apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.GetInt32_callback
- apply(Pointer, Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.RemoveKeyInSection_callback
- apply(Pointer, Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CreateOverlay_callback
- apply(Pointer, Pointer, LongByReference, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.CreateDashboardOverlay_callback
- apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ExportLiveToBuffer_callback
- apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetLiveCollisionBoundsTagsInfo_callback
- apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSettings_FnTable.RemoveSection_callback
- apply(Pointer, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.CreateSpatialAnchorFromDescriptor_callback
- apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionHandle_callback
- apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetActionSetHandle_callback
- apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRInput_FnTable.GetInputSourceHandle_callback
- apply(Pointer, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVROverlay_FnTable.FindOverlay_callback
- apply(Pointer, PointerByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.LoadRenderModel_Async_callback
- apply(FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.GetPlayAreaSize_callback
- apply(FloatByReference, FloatByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.GetWorkingPlayAreaSize_callback
- apply(FloatByReference, LongByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetTimeSinceLastVsync_callback
- apply(IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetDXGIOutputInfo_callback
- apply(IntByReference, int) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.HookScreenshot_callback
- apply(IntByReference, int, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.RequestScreenshot_callback
- apply(IntByReference, Pointer, Pointer) - Method in interface com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.TakeStereoScreenshot_callback
- apply(IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetDXGIOutputInfo_callback
- apply(IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetRecommendedRenderTargetSize_callback
- apply(IntByReference, IntByReference, IntByReference, IntByReference) - Method in interface com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.GetWindowBounds_callback
- apply(LongByReference, int, JOpenVRLibrary.VkInstance_T) - Method in interface com.jme3.system.jopenvr.VR_IVRSystem_FnTable.GetOutputDevice_callback
- apply(InputStream) - Static method in class jme3tools.shader.Preprocessor
- apply(Object, JsonObject) - Method in class com.jme3.scene.plugins.gltf.UserDataLoader
- apply(T) - Method in interface com.jme3.network.Filter
-
Returns true if the specified input is accepted by this filter.
- applyBindPose() - Method in class com.jme3.anim.Armature
-
This method sets this armature to its bind pose (aligned with the mesh to deform).
- applyBindPose() - Method in class com.jme3.anim.Joint
-
Sets the local transform with the bind transforms
- applyBindPose(Transform, Matrix4f, Joint) - Method in class com.jme3.anim.MatrixJointModelTransform
- applyBindPose(Transform, Matrix4f, Joint) - Method in class com.jme3.anim.SeparateJointModelTransform
- applyBindPose(Transform, Matrix4f, Joint) - Method in interface com.jme3.anim.util.JointModelTransform
-
Configure joint's local transform for bind pose.
- applyCentralForce(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply a force to the PhysicsRigidBody, only applies force if the next physics update call updates the physics space.
To apply an impulse, use applyImpulse. - applyCluster(FbxCluster) - Method in class com.jme3.scene.plugins.fbx.mesh.FbxMesh
- applyCoords(Geometry) - Method in class jme3tools.optimize.TextureAtlas
-
Applies the texture coordinates to the given geometry if its DiffuseMap or ColorMap exists in the atlas.
- applyCoords(Geometry, int, Mesh) - Method in class jme3tools.optimize.TextureAtlas
-
Applies the texture coordinates to the given output mesh if the DiffuseMap or ColorMap of the input geometry exist in the atlas.
- applyDefaultSpeedFactors() - Method in class com.jme3.anim.tween.action.BlendAction
-
BlendAction will stretch it's child actions if they don't have the same length.
- applyFadeInfo - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applyFilterMode - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applyForce(Vector3f, Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply a force to the PhysicsRigidBody, only applies force if the next physics update call updates the physics space.
To apply an impulse, use applyImpulse, use applyContinuousForce to apply continuous force. - applyGravity() - Method in class com.jme3.bullet.PhysicsSpace
-
applies gravity value to all objects
- applyHWShadows - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applyImpulse(Vector3f, Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply an impulse to the PhysicsRigidBody in the next physics update.
- applyInitialPose() - Method in class com.jme3.anim.Armature
-
Applies the initial pose to this armature
- applyInitialPose() - Method in class com.jme3.anim.Joint
-
Sets the local transform with the initial transform
- applyLocal - Variable in class com.jme3.bullet.control.AbstractPhysicsControl
-
true → physics coordinates match local transform, false → physics coordinates match world transform
- applyLocal - Variable in class com.jme3.bullet.control.CharacterControl
- applyLocal - Variable in class com.jme3.bullet.control.GhostControl
-
true → physics coordinates match local transform, false → physics coordinates match world transform
- applyPCFEdge - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applyPhysicsTransform(Vector3f, Quaternion) - Method in class com.jme3.bullet.control.AbstractPhysicsControl
-
Apply a physics transform to the spatial.
- applyPhysicsTransform(Vector3f, Quaternion) - Method in class com.jme3.bullet.debug.AbstractPhysicsDebugControl
-
Apply the specified location and orientation to the controlled spatial.
- applyPhysicsTransform(Vector3f, Quaternion, Spatial) - Method in class com.jme3.bullet.debug.AbstractPhysicsDebugControl
-
Apply the specified location and orientation to the specified spatial.
- applyRenderState(RenderState) - Method in class com.jme3.renderer.opengl.GLRenderer
- applyRenderState(RenderState) - Method in interface com.jme3.renderer.Renderer
-
Applies the given
RenderState
, making the necessary GL calls so that the state is applied. - applyRenderState(RenderState) - Method in class com.jme3.system.NullRenderer
- applyShadowIntensity - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- applySmoothingGroups(IrMesh) - Static method in class com.jme3.scene.plugins.IrUtils
-
Applies smoothing groups to vertex normals.
- applyTextures(Material) - Method in class com.jme3.water.SimpleWaterProcessor
- applyToArray(Object, JsonObject) - Method in class com.jme3.scene.plugins.gltf.UserDataLoader
- applyTorque(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply a force to the PhysicsRigidBody, only applies force if the next physics update call updates the physics space.
To apply an impulse, use applyImpulse. - applyTorqueImpulse(Vector3f) - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Apply a torque impulse to the PhysicsRigidBody in the next physics update.
- applyToSpatial(Spatial, JsonObject) - Method in class com.jme3.scene.plugins.gltf.UserDataLoader
- applyTransform(Spatial) - Method in class com.jme3.bullet.objects.infos.RigidBodyMotionState
-
applies the current transform to the given jme Node if the location has been updated on the physics side
- ApplyTransform - Variable in class com.jme3.system.jopenvr.VR_IVRSystem_FnTable
-
C type : ApplyTransform_callback*
- applyUserControl() - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.Ensure that user control is enabled for any bones used by inverse kinematics and disabled for any other bones.
- applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.DefaultParticleInfluencer
-
This method applies the variation to the particle with already set velocity.
- applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.NewtonianParticleInfluencer
- applyVelocityVariation(Particle) - Method in class com.jme3.effect.influencers.RadialParticleInfluencer
-
This method applies the variation to the particle with already set velocity.
- applyWheelTransform() - Method in class com.jme3.bullet.objects.VehicleWheel
- applyWheelTransforms() - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
used internally
- AppOverrideKeys_t - Class in com.jme3.system.jopenvr
-
native declaration : headers\openvr_capi.h:1485
This file was autogenerated by JNAerator,
a tool written by Olivier Chafik that uses a few opensource projects..
For help, please visit NativeLibs4Java , Rococoa, or JNA. - AppOverrideKeys_t() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
- AppOverrideKeys_t(Pointer) - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
- AppOverrideKeys_t(Pointer, Pointer) - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t
- AppOverrideKeys_t.ByReference - Class in com.jme3.system.jopenvr
- AppOverrideKeys_t.ByValue - Class in com.jme3.system.jopenvr
- appPaused() - Method in class com.jme3.system.ios.IosHarness
- AppProfiler - Interface in com.jme3.profile
-
Can be hooked into the application (and render manager) to receive callbacks about specific frame steps.
- appReactivated() - Method in class com.jme3.system.ios.IosHarness
- appReshape(int, int) - Method in class com.jme3.system.ios.IosHarness
- approximateEquals(float, float) - Static method in class com.jme3.math.FastMath
-
Determine if two floats are approximately equal.
- AppSettings - Class in com.jme3.system
-
AppSettings
provides a store of configuration to be used by the application. - AppSettings(boolean) - Constructor for class com.jme3.system.AppSettings
-
Create a new instance of
AppSettings
. - AppState - Interface in com.jme3.app.state
-
AppState represents continuously executing code inside the main loop.
- AppStateManager - Class in com.jme3.app.state
-
The
AppStateManager
holds a list ofAppState
s which it will update and render.
When anAppState
is attached or detached, theAppState.stateAttached(com.jme3.app.state.AppStateManager)
andAppState.stateDetached(com.jme3.app.state.AppStateManager)
methods will be called respectively. - AppStateManager(Application) - Constructor for class com.jme3.app.state.AppStateManager
- appStep(AppStep) - Method in class com.jme3.app.BasicProfiler
- appStep(AppStep) - Method in class com.jme3.app.DefaultAndroidProfiler
- appStep(AppStep) - Method in class com.jme3.app.DetailedProfiler
- appStep(AppStep) - Method in interface com.jme3.profile.AppProfiler
-
Called at the beginning of the specified AppStep.
- AppStep - Enum Class in com.jme3.profile
-
Indicates an application-level step within the profiled frame.
- appSubStep(String...) - Method in class com.jme3.app.BasicProfiler
- appSubStep(String...) - Method in class com.jme3.app.DefaultAndroidProfiler
- appSubStep(String...) - Method in class com.jme3.app.DetailedProfiler
- appSubStep(String...) - Method in interface com.jme3.profile.AppProfiler
-
Called as a substep of the previous AppStep
- AppTask<V> - Class in com.jme3.app
-
AppTask
is used inAppTaskQueue
to manage tasks that have yet to be accomplished. - AppTask(Callable<V>) - Constructor for class com.jme3.app.AppTask
-
Create an
AppTask
that will execute the givenCallable
. - appToApplet - Static variable in class com.jme3.app.AppletHarness
- appUpdate() - Method in class com.jme3.system.ios.IosHarness
- ar - Variable in class com.jme3.niftygui.SoundDeviceJme
- AreaUtils - Class in com.jme3.scene.control
-
Deprecated.use
AreaUtils
instead, due to wrong package - AreaUtils - Class in com.jme3.util
-
AreaUtils
is used to calculate the area of various objects, such as bounding volumes. - AreBoundsVisible - Variable in class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable
-
C type : AreBoundsVisible_callback*
- ARGB - Enum constant in enum class com.jme3.opencl.Image.ImageChannelOrder
- ARGB8 - Enum constant in enum class com.jme3.texture.Image.Format
-
8-bit alpha, red, blue and green
- ARGB8_to_RGB565(int) - Static method in class jme3tools.converters.RGB565
- args - Variable in class com.jme3.network.rmi.RemoteMethodCallMessage
-
Arguments of the remote method invocation.
- armature - Variable in class com.jme3.scene.plugins.ogre.AnimData
- Armature - Class in com.jme3.anim
-
Created by Nehon on 15/12/2017.
- Armature() - Constructor for class com.jme3.anim.Armature
-
Serialization only
- Armature(Joint[]) - Constructor for class com.jme3.anim.Armature
-
Creates an armature from a joint list.
- ArmatureDebugAppState - Class in com.jme3.scene.debug.custom
- ArmatureDebugAppState() - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugAppState
- ArmatureDebugger - Class in com.jme3.scene.debug.custom
-
The class that creates a mesh to display how bones behave.
- ArmatureDebugger() - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugger
- ArmatureDebugger(String, Armature, List<Joint>) - Constructor for class com.jme3.scene.debug.custom.ArmatureDebugger
-
Creates a debugger with no length data.
- ArmatureInterJointsWire - Class in com.jme3.scene.debug.custom
-
A class that displays a dotted line between a bone tail and its children's heads.
- ArmatureInterJointsWire() - Constructor for class com.jme3.scene.debug.custom.ArmatureInterJointsWire
-
For serialization only.
- ArmatureInterJointsWire(Vector3f, Vector3f[]) - Constructor for class com.jme3.scene.debug.custom.ArmatureInterJointsWire
- ArmatureMask - Class in com.jme3.anim
-
An AnimationMask to select joints from a single Armature.
- ArmatureMask() - Constructor for class com.jme3.anim.ArmatureMask
-
Instantiate a mask that affects no joints.
- ArmatureMask(Armature) - Constructor for class com.jme3.anim.ArmatureMask
-
Instantiate a mask that affects all joints in the specified Armature.
- ArmatureNode - Class in com.jme3.scene.debug.custom
-
The class that displays either wires between the bones' heads if no length data is supplied and full bones' shapes otherwise.
- ArmatureNode(Armature, Node, Node, Node, List<Joint>) - Constructor for class com.jme3.scene.debug.custom.ArmatureNode
-
Creates a wire with bone lengths data.
- array - Variable in class com.jme3.animation.CompactArray
- arrayClone(T) - Method in class com.jme3.util.clone.Cloner
-
Clones a primitive array by coping it and clones an object array by coping it and then running each of its values through Cloner.clone().
- ArrayIterator(E[], int) - Constructor for class com.jme3.util.SafeArrayList.ArrayIterator
- ArraySerializer - Class in com.jme3.network.serializing.serializers
-
Array serializer
- ArraySerializer() - Constructor for class com.jme3.network.serializing.serializers.ArraySerializer
- arraySize - Variable in class com.jme3.opencl.Image.ImageDescriptor
- Arrow - Class in com.jme3.scene.debug
-
The
Arrow
debug shape represents an arrow. - Arrow() - Constructor for class com.jme3.scene.debug.Arrow
-
Serialization only.
- Arrow(Vector3f) - Constructor for class com.jme3.scene.debug.Arrow
-
Creates an arrow mesh with the given extent.
- arrowA - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
- arrowB - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
- arrowBlue - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the blue arrow
- arrowBlueGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the blue arrow
- arrowGreen - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the green arrow
- arrowGreenGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the green arrow
- arrowMagenta - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the magenta arrow
- arrowMagentaGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the magenta arrow
- arrowPink - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the pink arrow
- arrowPinkGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the pink arrow
- arrowRed - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the red arrow
- arrowRedGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the red arrow
- arrowYellow - Variable in class com.jme3.bullet.debug.DebugTools
-
mesh for the yellow arrow
- arrowYellowGeom - Variable in class com.jme3.bullet.debug.DebugTools
-
geometry for the yellow arrow
- asBytesRGBA() - Method in class com.jme3.math.ColorRGBA
-
Retrieves the component values of this
ColorRGBA
as a four elementbyte
array in the order: r,g,b,a. - asin(float) - Static method in class com.jme3.math.FastMath
-
Returns the arc sine of a value.
Special cases: If fValue is smaller than -1, then the result is -HALF_PI. - asIntABGR() - Method in class com.jme3.math.ColorRGBA
-
Retrieves the component values of this
ColorRGBA
as anint
in a,b,g,r order. - asIntARGB() - Method in class com.jme3.math.ColorRGBA
-
Retrieves the component values of this
ColorRGBA
as anint
in a,r,g,b order. - asIntRGBA() - Method in class com.jme3.math.ColorRGBA
-
Retrieves the component values of this
ColorRGBA
as anint
in r,g,b,a order. - Aspect - Enum constant in enum class com.jme3.shader.UniformBinding
-
Aspect ratio of the resolution currently set.
- Assert - Enum constant in enum class com.jme3.app.state.ConstantVerifierState.ErrorType
- assertNotNull(Object, String) - Static method in class com.jme3.scene.plugins.gltf.GltfUtils
- AssetCache - Interface in com.jme3.asset.cache
-
AssetCache
is an interface for asset caches. - assetCfg - Variable in class com.jme3.app.AppletHarness
- assetChildren - Variable in class com.jme3.scene.AssetLinkNode
- AssetConfig - Class in com.jme3.asset
-
AssetConfig
loads a config file to configure the asset manager. - assetDependencyNotFound(AssetKey, AssetKey) - Method in interface com.jme3.asset.AssetEventListener
-
Called when an asset dependency cannot be found for an asset.
- AssetEventListener - Interface in com.jme3.asset
-
AssetEventListener
is an interface for listening to various events happening insideAssetManager
. - AssetInfo - Class in com.jme3.asset
-
The result of locating an asset through an AssetKey.
- AssetInfo(AssetManager, AssetKey) - Constructor for class com.jme3.asset.AssetInfo
- assetKey - Variable in class com.jme3.audio.android.AndroidAudioData
- AssetKey<T> - Class in com.jme3.asset
-
AssetKey
is a key that is used to look up a resource from a cache. - AssetKey() - Constructor for class com.jme3.asset.AssetKey
- AssetKey(String) - Constructor for class com.jme3.asset.AssetKey
- AssetLinkNode - Class in com.jme3.scene
-
The AssetLinkNode does not store its children when exported to file.
- AssetLinkNode() - Constructor for class com.jme3.scene.AssetLinkNode
- AssetLinkNode(ModelKey) - Constructor for class com.jme3.scene.AssetLinkNode
- AssetLinkNode(String, ModelKey) - Constructor for class com.jme3.scene.AssetLinkNode
- assetLoaded(AssetKey) - Method in interface com.jme3.asset.AssetEventListener
-
Called when an asset has been successfully loaded (e.g: loaded from file system and parsed).
- AssetLoader - Interface in com.jme3.asset
-
An interface for asset loaders.
- assetLoaderKeys - Variable in class com.jme3.scene.AssetLinkNode
- AssetLoadException - Exception in com.jme3.asset
-
AssetLoadException
is thrown when theAssetManager
is able to find the requested asset, but there was a problem while loading it. - AssetLoadException(String) - Constructor for exception com.jme3.asset.AssetLoadException
- AssetLoadException(String, Throwable) - Constructor for exception com.jme3.asset.AssetLoadException
- AssetLocator - Interface in com.jme3.asset
-
AssetLocator
is used to locate a resource based on an AssetKey. - assetManager - Variable in class com.jme3.app.LegacyApplication
- assetManager - Variable in class com.jme3.bullet.debug.BulletDebugAppState
- assetManager - Variable in class com.jme3.environment.baker.GenericEnvBaker
- assetManager - Variable in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
- assetManager - Variable in class com.jme3.niftygui.NiftyJmeDisplay
- assetManager - Variable in class com.jme3.niftygui.SoundDeviceJme
- assetManager - Variable in class com.jme3.scene.plugins.fbx.obj.FbxObject
- assetManager - Variable in class com.jme3.scene.plugins.fbx.SceneLoader
- assetManager - Variable in class com.jme3.scene.plugins.MTLLoader
- assetManager - Variable in class com.jme3.scene.plugins.OBJLoader
- assetManager - Variable in class com.jme3.shader.ShaderGenerator
-
the asset manager
- assetManager - Variable in class com.jme3.shadow.AbstractShadowRenderer
- assetManager - Variable in class com.jme3.shadow.AbstractShadowRendererVR
-
Deprecated.
- assetManager - Variable in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- AssetManager - Interface in com.jme3.asset
-
AssetManager
provides an interface for managing the data assets of a jME3 application. - AssetNotFoundException - Exception in com.jme3.asset
-
AssetNotFoundException
is thrown when theAssetManager
is unable to locate the requested asset using any of the registeredAssetLocator
s. - AssetNotFoundException(String) - Constructor for exception com.jme3.asset.AssetNotFoundException
- AssetNotFoundException(String, Exception) - Constructor for exception com.jme3.asset.AssetNotFoundException
- AssetProcessor - Interface in com.jme3.asset
-
AssetProcessor
is used to apply processing to assets after they have been loaded. - assetRequested(AssetKey) - Method in interface com.jme3.asset.AssetEventListener
-
Called when an asset has been requested (e.g.
- AssetTileLoader - Class in com.jme3.terrain.geomipmap.grid
- AssetTileLoader() - Constructor for class com.jme3.terrain.geomipmap.grid.AssetTileLoader
- AssetTileLoader(AssetManager, String, String) - Constructor for class com.jme3.terrain.geomipmap.grid.AssetTileLoader
- assignAxis(String, String) - Method in class com.jme3.input.DefaultJoystickAxis
-
Assign the mappings to receive events from the given joystick axis.
- assignAxis(String, String) - Method in interface com.jme3.input.JoystickAxis
-
Assign the mappings to receive events from the given joystick axis.
- assignAxis(String, String, int) - Method in class com.jme3.input.AbstractJoystick
-
Deprecated.Use JoystickAxis.assignAxis() instead.
- assignAxis(String, String, int) - Method in interface com.jme3.input.Joystick
-
Deprecated.Use JoystickAxis.assignAxis() instead.
- assignButton(String) - Method in class com.jme3.input.DefaultJoystickButton
-
Assign the mapping name to receive events from the given button index on the joystick.
- assignButton(String) - Method in interface com.jme3.input.JoystickButton
-
Assign the mapping name to receive events from the given button index on the joystick.
- assignButton(String, int) - Method in class com.jme3.input.AbstractJoystick
-
Deprecated.Use JoystickButton.assignButton() instead.
- assignButton(String, int) - Method in interface com.jme3.input.Joystick
-
Deprecated.Use JoystickButton.assignButton() instead.
- associateWithGroupNode(GeometryGroupNode, int) - Method in class com.jme3.scene.Geometry
-
Associate this
Geometry
with aGeometryGroupNode
. - Asynchronous - Enum constant in enum class com.jme3.network.service.rmi.CallType
-
Caller does not block or wait for a response.
- Asynchronous - Annotation Interface in com.jme3.network.service.rmi
-
Indicates that a given method should be executed asynchronously through the RMI service.
- AsyncMapping(Event, ByteBuffer) - Constructor for class com.jme3.opencl.Buffer.AsyncMapping
- atan(float) - Static method in class com.jme3.math.FastMath
-
Returns the arc tangent of an angle given in radians.
- atan2(float, float) - Static method in class com.jme3.math.FastMath
-
A direct call to Math.atan2.
- attach(AppState) - Method in class com.jme3.app.state.AppStateManager
-
Attach a state to the AppStateManager, the same state cannot be attached twice.
- attachAll(AppState...) - Method in class com.jme3.app.state.AppStateManager
-
Attaches many state to the AppStateManager in a way that is guaranteed that they will all get initialized before any of their updates are run.
- attachAll(Iterable<AppState>) - Method in class com.jme3.app.state.AppStateManager
-
Attaches many state to the AppStateManager in a way that is guaranteed that they will all get initialized before any of their updates are run.
- attachBoundChildren(Node) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
A handy method that will attach all bounding boxes of this terrain to the node you supply.
- attachChild(Spatial) - Method in class com.jme3.scene.Node
-
attachChild
attaches a child to this node. - attachChild(Spatial) - Method in class com.jme3.scene.SimpleBatchNode
- attachChildAt(Spatial, int) - Method in class com.jme3.scene.Node
-
attachChildAt
attaches a child to this node at an index. - attachLinkedChild(AssetManager, ModelKey) - Method in class com.jme3.scene.AssetLinkNode
- attachLinkedChild(Spatial, ModelKey) - Method in class com.jme3.scene.AssetLinkNode
- attachLinkedChildren(AssetManager) - Method in class com.jme3.scene.AssetLinkNode
-
Loads the linked children AssetKeys from the AssetManager and attaches them to the Node
If they are already attached, they will be reloaded. - attachQuadAt(TerrainQuad, int, Vector3f, boolean) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
-
Runs on the rendering thread
- attachScene(Spatial) - Method in class com.jme3.renderer.ViewPort
-
Attaches a new scene to render in this ViewPort.
- attachTo(boolean, ViewPort...) - Method in class com.jme3.system.awt.AwtPanel
- attribIndexList - Variable in class com.jme3.renderer.RenderContext
-
IDList for vertex attributes.
- Attribute - Class in com.jme3.shader
-
An attribute is a shader variable mapping to a VertexBuffer data on the CPU.
- Attribute() - Constructor for class com.jme3.shader.Attribute
- ATTRIBUTE_NAME - Static variable in class com.jme3.network.service.rmi.RmiHostedService
- ATTRIBUTE_SIZE - Static variable in class com.jme3.export.xml.XMLExporter
- attributeNames() - Method in class com.jme3.network.base.DefaultServer.Connection
- attributeNames() - Method in interface com.jme3.network.HostedConnection
-
Returns a read-only set of attribute names currently stored for this client session.
- attributes - Variable in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
- attributes - Variable in class com.jme3.material.ShaderGenerationInfo
-
the list of attributes of the vertex shader
- atttach(AppState, Application) - Method in class com.jme3.app.VREnvironment
-
Deprecated.Attach the VR environment to the given app state and application.
- AudioBuffer - Class in com.jme3.audio
-
An
AudioBuffer
is an implementation of AudioData where the audio is buffered (stored in memory). - AudioBuffer() - Constructor for class com.jme3.audio.AudioBuffer
- AudioBuffer(int) - Constructor for class com.jme3.audio.AudioBuffer
- AudioContext - Class in com.jme3.audio
-
Holds render thread specific audio context information.
- audioData - Variable in class com.jme3.audio.AudioBuffer
-
The audio data buffer.
- AudioData - Class in com.jme3.audio
-
AudioData
is an abstract representation of audio data. - AudioData() - Constructor for class com.jme3.audio.AudioData
- AudioData(int) - Constructor for class com.jme3.audio.AudioData
- AudioData.DataType - Enum Class in com.jme3.audio
- audioKey - Variable in class com.jme3.audio.AudioNode
- AudioKey - Class in com.jme3.audio
-
AudioKey
is extending AssetKey by holding stream flag. - AudioKey() - Constructor for class com.jme3.audio.AudioKey
- AudioKey(String) - Constructor for class com.jme3.audio.AudioKey
- AudioKey(String, boolean) - Constructor for class com.jme3.audio.AudioKey
-
Create a new AudioKey
- AudioKey(String, boolean, boolean) - Constructor for class com.jme3.audio.AudioKey
-
Create a new AudioKey.
- AudioListenerState - Class in com.jme3.audio
-
AudioListenerState
updates the audio listener's position, orientation, and velocity from aCamera
. - AudioListenerState() - Constructor for class com.jme3.audio.AudioListenerState
- audioNode - Variable in class com.jme3.cinematic.events.SoundEvent
- AudioNode - Class in com.jme3.audio
-
An
AudioNode
is a scene Node which can play audio assets. - AudioNode() - Constructor for class com.jme3.audio.AudioNode
-
Creates a new
AudioNode
without any audio data set. - AudioNode(AssetManager, String) - Constructor for class com.jme3.audio.AudioNode
-
Deprecated.
- AudioNode(AssetManager, String, boolean) - Constructor for class com.jme3.audio.AudioNode
-
Deprecated.
- AudioNode(AssetManager, String, boolean, boolean) - Constructor for class com.jme3.audio.AudioNode
-
Deprecated.
- AudioNode(AssetManager, String, AudioData.DataType) - Constructor for class com.jme3.audio.AudioNode
-
Creates a new
AudioNode
with the given audio file. - AudioNode(AudioData, AudioKey) - Constructor for class com.jme3.audio.AudioNode
-
Creates a new
AudioNode
with the given data and key. - AudioNode(AudioRenderer, AssetManager, String) - Constructor for class com.jme3.audio.AudioNode
-
Deprecated.AudioRenderer parameter is ignored.
- AudioNode.Status - Enum Class in com.jme3.audio
-
Deprecated.- use AudioSource.Status instead
- AudioParam - Enum Class in com.jme3.audio
- audioRenderer - Variable in class com.jme3.app.LegacyApplication
- AudioRenderer - Interface in com.jme3.audio
-
Interface to be implemented by audio renderers.
- audioRendererType - Variable in class com.jme3.app.AndroidHarness
-
Sets the type of Audio Renderer to be used.
- audioRendererType - Variable in class com.jme3.app.AndroidHarnessFragment
-
Sets the type of Audio Renderer to be used.
- audioRendererType - Variable in class com.jme3.view.surfaceview.JmeSurfaceView
- AudioSource - Interface in com.jme3.audio
- AudioSource.Status - Enum Class in com.jme3.audio
-
Status
indicates the current status of the audio source. - AudioStream - Class in com.jme3.audio
-
AudioStream
is an implementation of AudioData that acquires the audio from an InputStream. - AudioStream() - Constructor for class com.jme3.audio.AudioStream
- AudioStream(int[]) - Constructor for class com.jme3.audio.AudioStream
- AudioTrack - Class in com.jme3.animation
-
Deprecated.
- AudioTrack() - Constructor for class com.jme3.animation.AudioTrack
-
Deprecated.constructor for serialization only
- AudioTrack(AudioNode, float) - Constructor for class com.jme3.animation.AudioTrack
-
Deprecated.Creates an AudioTrack
- AudioTrack(AudioNode, float, float) - Constructor for class com.jme3.animation.AudioTrack
-
Deprecated.Creates an AudioTrack
- AUTO_CAM_ALL - Enum constant in enum class com.jme3.util.VRGUIPositioningMode
-
Deprecated.
- AUTO_CAM_ALL_SKIP_PITCH - Enum constant in enum class com.jme3.util.VRGUIPositioningMode
-
Deprecated.
- AUTO_INTERLEAVE - Static variable in class com.jme3.scene.plugins.ogre.MeshLoader
- AUTO_OBSERVER_ALL - Enum constant in enum class com.jme3.util.VRGUIPositioningMode
-
Deprecated.
- AUTO_OBSERVER_ALL_CAMHEIGHT - Enum constant in enum class com.jme3.util.VRGUIPositioningMode
-
Deprecated.
- AUTO_OBSERVER_POS_CAM_ROTATION - Enum constant in enum class com.jme3.util.VRGUIPositioningMode
-
Deprecated.
- autoFlush - Variable in class com.jme3.system.android.OGLESContext
- autoFlush - Variable in class com.jme3.system.ios.IGLESContext
- autoFlush - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- autoFlush - Variable in class com.jme3.system.lwjgl.LwjglWindow
- autoFlush - Variable in class com.jme3.system.lwjgl.LwjglWindowVR
- automap() - Method in class com.jme3.network.util.AbstractMessageDelegator
-
Calls the map(Set) method with a null argument causing all available matching methods to mapped to message types.
- available() - Method in interface com.jme3.network.kernel.Connector
-
Returns true if there is currently data available for reading.
- available() - Method in class com.jme3.network.kernel.tcp.SocketConnector
- available() - Method in class com.jme3.network.kernel.udp.UdpConnector
-
This always returns false since the simple DatagramSocket usage cannot be run in a non-blocking way.
- available() - Method in class com.jme3.util.LittleEndien
- averageNormalsTangents(Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f) - Method in class com.jme3.terrain.geomipmap.TerrainPatch
- averagePoints(Vector3f[]) - Method in class com.jme3.bounding.BoundingSphere
-
averagePoints
selects the sphere center to be the average of the points and the sphere radius to be the smallest value to enclose all points. - AWT_RGBA4444 - Static variable in class com.jme3.texture.plugins.AWTLoader
- AWT_RGBA5551 - Static variable in class com.jme3.texture.plugins.AWTLoader
- AWTComponentAppState - Class in com.jme3.app.state
-
An app state dedicated to the rendering of a JMonkey application within an AWT component.
- AWTComponentAppState(Component) - Constructor for class com.jme3.app.state.AWTComponentAppState
-
Create a new app state dedicated to the rendering of a JMonkey application within the given AWT
component
. - AWTComponentRenderer - Class in com.jme3.system
-
This class enables to update graphics of an AWT component with the result of JMonkey 3D rendering.
- AWTComponentRenderer(Component, int, int, AWTFrameProcessor.TransferMode) - Constructor for class com.jme3.system.AWTComponentRenderer
-
Create a new component renderer attached to the given
destination
. - AWTComponentRenderer(Component, AWTFrameProcessor.TransferMode, FrameBuffer, int, int) - Constructor for class com.jme3.system.AWTComponentRenderer
-
Create a new component renderer attached to the given
destination
. - AWTContext - Class in com.jme3.system
-
A JMonkey
context
that is dedicated to AWT component rendering. - AWTContext() - Constructor for class com.jme3.system.AWTContext
- AWTFrameProcessor - Class in com.jme3.system
-
A frame processor that enables to render JMonkey frame buffer onto an AWT component.
- AWTFrameProcessor() - Constructor for class com.jme3.system.AWTFrameProcessor
- AWTFrameProcessor.TransferMode - Enum Class in com.jme3.system
- AWTInput - Class in com.jme3.input
- AWTInput(AWTContext) - Constructor for class com.jme3.input.AWTInput
- AwtKeyInput - Class in com.jme3.input.awt
-
AwtKeyInput
- AwtKeyInput() - Constructor for class com.jme3.input.awt.AwtKeyInput
- AWTKeyInput - Class in com.jme3.input
- AWTKeyInput(AWTContext) - Constructor for class com.jme3.input.AWTKeyInput
- AWTLoader - Class in com.jme3.texture.plugins
- AWTLoader() - Constructor for class com.jme3.texture.plugins.AWTLoader
- AwtMouseInput - Class in com.jme3.input.awt
-
AwtMouseInput
- AwtMouseInput() - Constructor for class com.jme3.input.awt.AwtMouseInput
- AWTMouseInput - Class in com.jme3.input
-
The implementation of the
MouseInput
dedicated to AWTcomponent
. - AWTMouseInput(AWTContext) - Constructor for class com.jme3.input.AWTMouseInput
- AwtPanel - Class in com.jme3.system.awt
- AwtPanel(PaintMode) - Constructor for class com.jme3.system.awt.AwtPanel
- AwtPanel(PaintMode, boolean) - Constructor for class com.jme3.system.awt.AwtPanel
- AwtPanelsContext - Class in com.jme3.system.awt
- AwtPanelsContext() - Constructor for class com.jme3.system.awt.AwtPanelsContext
- AWTTaskExecutor - Class in com.jme3.system
-
This class is dedicated to the queuing of AWT related tasks and their execution.
- AxialY - Enum constant in enum class com.jme3.scene.control.BillboardControl.Alignment
-
Aligns this Billboard to the screen, but keeps the Y axis fixed.
- AxialZ - Enum constant in enum class com.jme3.scene.control.BillboardControl.Alignment
-
Aligns this Billboard to the screen, but keeps the Z axis fixed.
- axis - Variable in class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
- axis - Variable in class com.jme3.bullet.collision.shapes.ConeCollisionShape
- axis - Variable in class com.jme3.bullet.collision.shapes.CylinderCollisionShape
- AXIS_POV_X - Static variable in interface com.jme3.input.JoyInput
-
The X axis for POV (point of view hat).
- AXIS_POV_Y - Static variable in interface com.jme3.input.JoyInput
-
The Y axis for POV (point of view hat).
- AXIS_SWEEP_3 - Enum constant in enum class com.jme3.bullet.PhysicsSpace.BroadphaseType
-
better Broadphase, needs worldBounds , max Object number = 16384
- AXIS_SWEEP_3_32 - Enum constant in enum class com.jme3.bullet.PhysicsSpace.BroadphaseType
-
better Broadphase, needs worldBounds , max Object number = 65536
- AXIS_WHEEL - Static variable in interface com.jme3.input.MouseInput
-
Mouse wheel axis.
- AXIS_X - Static variable in class com.jme3.bullet.PhysicsSpace
-
index of the X axis
- AXIS_X - Static variable in interface com.jme3.input.MouseInput
-
Mouse X axis.
- AXIS_Y - Static variable in class com.jme3.bullet.PhysicsSpace
-
index of the Y axis
- AXIS_Y - Static variable in interface com.jme3.input.MouseInput
-
Mouse Y axis.
- AXIS_Z - Static variable in class com.jme3.bullet.PhysicsSpace
-
index of the Z axis
- axisA - Variable in class com.jme3.bullet.joints.HingeJoint
- axisB - Variable in class com.jme3.bullet.joints.HingeJoint
- axisX - Static variable in class com.jme3.environment.baker.GenericEnvBaker
- axisX - Static variable in class com.jme3.environment.EnvironmentCamera
- axisY - Static variable in class com.jme3.environment.baker.GenericEnvBaker
- axisY - Static variable in class com.jme3.environment.EnvironmentCamera
- axisZ - Static variable in class com.jme3.environment.baker.GenericEnvBaker
- axisZ - Static variable in class com.jme3.environment.EnvironmentCamera
- axle - Variable in class com.jme3.bullet.objects.VehicleWheel
B
- b - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
- b - Variable in class com.jme3.math.ColorRGBA
-
The blue component of the color.
- b - Variable in class com.jme3.system.jopenvr.HmdColor_t
- b - Variable in class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB
- b - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB
- b16 - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16d - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16f - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16i - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16l - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16s - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b80 - Static variable in class com.jme3.opencl.lwjgl.Utils
- b80f - Static variable in class com.jme3.opencl.lwjgl.Utils
- b80l - Static variable in class com.jme3.opencl.lwjgl.Utils
- Back - Enum constant in enum class com.jme3.material.RenderState.FaceCullMode
-
Cull back faces
- backColor - Variable in class com.jme3.renderer.ViewPort
-
Color applied when the color buffer is cleared.
- backGroundColor - Variable in class com.jme3.environment.EnvironmentCamera
- backgroundContext - Variable in class com.jme3.system.AWTContext
-
The background context.
- backStencilDepthFailOperation - Variable in class com.jme3.renderer.RenderContext
-
Action taken when the stencil test passes but the depth test fails on a back-facing polygon.
- backStencilDepthPassOperation - Variable in class com.jme3.renderer.RenderContext
-
Action taken when both tests pass on a back-facing polygon.
- backStencilFunction - Variable in class com.jme3.renderer.RenderContext
-
Stencil test function for back-facing polygons.
- backStencilStencilFailOperation - Variable in class com.jme3.renderer.RenderContext
-
Action taken when the stencil test fails on a back-facing polygon.
- bActive - Variable in class com.jme3.system.jopenvr.InputAnalogActionData_t
- bActive - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
- bActive - Variable in class com.jme3.system.jopenvr.InputPoseActionData_t
- bActive - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
- bakeEnvironment(Spatial, Vector3f, float, float, Predicate<Geometry>) - Method in interface com.jme3.environment.baker.EnvBaker
-
Bakes the environment.
- bakeEnvironment(Spatial, Vector3f, float, float, Predicate<Geometry>) - Method in class com.jme3.environment.baker.GenericEnvBaker
- bakeIrradiance() - Method in interface com.jme3.environment.baker.IBLEnvBaker
-
Bakes the irradiance map.
- bakeIrradiance() - Method in class com.jme3.environment.baker.IBLGLEnvBaker
- bakeLods(LodGenerator.TriangleReductionMethod, float...) - Method in class jme3tools.optimize.LodGenerator
-
Computes the LODs and bakes them into the mesh.
- bakeSpecularIBL() - Method in interface com.jme3.environment.baker.IBLEnvBaker
-
Bakes the specular IBL map.
- bakeSpecularIBL() - Method in interface com.jme3.environment.baker.IBLEnvBakerLight
- bakeSpecularIBL() - Method in class com.jme3.environment.baker.IBLGLEnvBaker
- bakeSpecularIBL() - Method in class com.jme3.environment.baker.IBLHybridEnvBakerLight
- bakeSphericalHarmonicsCoefficients() - Method in interface com.jme3.environment.baker.IBLEnvBakerLight
- bakeSphericalHarmonicsCoefficients() - Method in class com.jme3.environment.baker.IBLGLEnvBakerLight
- bakeSphericalHarmonicsCoefficients() - Method in class com.jme3.environment.baker.IBLHybridEnvBakerLight
- BaseAction - Class in com.jme3.anim.tween.action
- BaseAction(Tween) - Constructor for class com.jme3.anim.tween.action.BaseAction
-
Instantiates an action from a tween by extracting the actions from a tween to a list of sub-actions to be interpolated later.
- BaseAppState - Class in com.jme3.app.state
-
A base app state implementation the provides more built-in management convenience than AbstractAppState, including methods for enable/disable/initialize state management.
- BaseAppState() - Constructor for class com.jme3.app.state.BaseAppState
- BaseAppState(String) - Constructor for class com.jme3.app.state.BaseAppState
- basePoint - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState
-
C type : OSVR_PositionState
- basePointValid - Variable in class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState
-
C type : OSVR_CBool
- baseRigidBody - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- basicAlignment(BufferLayout, T) - Method in class com.jme3.shader.bufferobject.layout.BufferLayout.ObjectSerializer
- BasicProbeBlendingStrategy - Class in com.jme3.light
-
This strategy returns the closest probe from the rendered object.
- BasicProbeBlendingStrategy() - Constructor for class com.jme3.light.BasicProbeBlendingStrategy
- BasicProfiler - Class in com.jme3.app
-
An AppProfiler implementation that collects two per-frame application-wide timings for update versus render and uses it to create a bar chart style Mesh.
- BasicProfiler() - Constructor for class com.jme3.app.BasicProfiler
- BasicProfiler(int) - Constructor for class com.jme3.app.BasicProfiler
- BasicProfilerState - Class in com.jme3.app
-
Provides a basic profiling visualization that shows per-frame application-wide timings for update and rendering.
- BasicProfilerState() - Constructor for class com.jme3.app.BasicProfilerState
- BasicProfilerState(boolean) - Constructor for class com.jme3.app.BasicProfilerState
- BasicShadowRenderer - Class in com.jme3.shadow
-
Deprecated.use
DirectionalLightShadowRenderer
with one split. - BasicShadowRenderer(AssetManager, int) - Constructor for class com.jme3.shadow.BasicShadowRenderer
-
Deprecated.Creates a BasicShadowRenderer
- Basis - Interface in com.jme3.terrain.noise
-
Interface for - basically 3D - noise generation algorithms, based on the book: Texturing & Modeling - A Procedural Approach The main concept is to look at noise as a basis for generating fractals.
- batch() - Method in class com.jme3.scene.BatchNode
-
Batch this batchNode every geometry of the sub scene graph of this node will be batched into a single mesh that will be rendered in one call
- batch() - Method in class com.jme3.scene.SimpleBatchNode
- Batch() - Constructor for class com.jme3.scene.BatchNode.Batch
- batches - Variable in class com.jme3.scene.BatchNode
-
the list of geometry holding the batched meshes
- batchesByGeom - Variable in class com.jme3.scene.BatchNode
-
a map for storing the batches by geometry to quickly access the batch when updating
- batchHint - Variable in class com.jme3.scene.Spatial
- BatchNode - Class in com.jme3.scene
-
BatchNode holds geometries that are a batched version of all the geometries that are in its sub scenegraph.
- BatchNode() - Constructor for class com.jme3.scene.BatchNode
-
Construct a batchNode
- BatchNode(String) - Constructor for class com.jme3.scene.BatchNode
- BatchNode.Batch - Class in com.jme3.scene
- batchRendererBackend - Variable in class com.jme3.niftygui.NiftyJmeDisplay
- bbox - Variable in class com.jme3.util.TempVars
-
BoundingVolumes (for shadows etc.)
- BC6H_SF16 - Enum constant in enum class com.jme3.texture.Image.Format
-
BPTC compression BC6 signed float RGB
- BC6H_UF16 - Enum constant in enum class com.jme3.texture.Image.Format
-
BPTC compression BC6 unsigned float RGB
- BC7_UNORM - Enum constant in enum class com.jme3.texture.Image.Format
-
BPTC compression BC7 RGBA
- BC7_UNORM_SRGB - Enum constant in enum class com.jme3.texture.Image.Format
-
BPTC compression BC7 SRGB Alpha
- bChanged - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
- bDeviceIsConnected - Variable in class com.jme3.system.jopenvr.TrackedDevicePose_t
- beforeRender() - Method in class com.jme3.post.Filter.Pass
- beginBatch(BlendMode, int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
- beginFrame() - Method in class com.jme3.niftygui.JmeBatchRenderBackend
- beginFrame() - Method in class com.jme3.niftygui.RenderDeviceJme
- BeginFrame - Enum constant in enum class com.jme3.profile.AppStep
- beginInput() - Method in class com.jme3.input.InputManager
-
Callback from RawInputListener.
- beginInput() - Method in interface com.jme3.input.RawInputListener
-
Called before a batch of input will be sent to this
RawInputListener
. - beginInput() - Method in class com.jme3.niftygui.InputSystemJme
- BeginRender - Enum constant in enum class com.jme3.profile.VpStep
- BetterCharacterControl - Class in com.jme3.bullet.control
-
Intended to replace the CharacterControl class.
- BetterCharacterControl() - Constructor for class com.jme3.bullet.control.BetterCharacterControl
-
No-argument constructor needed by SavableClassUtil.
- BetterCharacterControl(float, float, float) - Constructor for class com.jme3.bullet.control.BetterCharacterControl
-
Instantiate an enabled control with the specified properties.
- Bezier - Enum constant in enum class com.jme3.math.Spline.SplineType
- bFingerDown - Variable in class com.jme3.system.jopenvr.VREvent_TouchPadMove_t
- bForced - Variable in class com.jme3.system.jopenvr.VREvent_Process_t
- BGR8 - Enum constant in enum class com.jme3.texture.Image.Format
-
8-bit blue, green, and red.
- BGRA - Enum constant in enum class com.jme3.opencl.Image.ImageChannelOrder
- BGRA8 - Enum constant in enum class com.jme3.texture.Image.Format
-
8-bit blue, green, red and alpha.
- bias(float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
- biasFactor - Variable in class com.jme3.bullet.joints.HingeJoint
- BIHNode - Class in com.jme3.collision.bih
-
Bounding Interval Hierarchy.
- BIHNode() - Constructor for class com.jme3.collision.bih.BIHNode
- BIHNode(int) - Constructor for class com.jme3.collision.bih.BIHNode
- BIHNode(int, int) - Constructor for class com.jme3.collision.bih.BIHNode
- BIHNode.BIHStackData - Class in com.jme3.collision.bih
- bihStack - Variable in class com.jme3.util.TempVars
- bihSwapTmp - Variable in class com.jme3.util.TempVars
- BIHTree - Class in com.jme3.collision.bih
- BIHTree() - Constructor for class com.jme3.collision.bih.BIHTree
- BIHTree(Mesh) - Constructor for class com.jme3.collision.bih.BIHTree
- BIHTree(Mesh, int) - Constructor for class com.jme3.collision.bih.BIHTree
- BIHTriangle - Class in com.jme3.collision.bih
- BIHTriangle(Vector3f, Vector3f, Vector3f) - Constructor for class com.jme3.collision.bih.BIHTriangle
- Bilinear - Enum constant in enum class com.jme3.shadow.EdgeFilteringMode
-
Bilinear filtering is used.
- Bilinear - Enum constant in enum class com.jme3.shadow.PssmShadowRenderer.FilterMode
-
Deprecated.Bilinear filtering is used.
- Bilinear - Enum constant in enum class com.jme3.texture.Texture.MagFilter
-
In this mode the four nearest texels to the pixel center are sampled (at the closest mipmap level), and their colors are combined by weighted average according to distance.
- BilinearNearestMipMap - Enum constant in enum class com.jme3.texture.Texture.MinFilter
-
Same as BilinearNoMipMaps except that instead of using samples from texture level 0, the closest mipmap level is chosen based on distance.
- BilinearNoMipMaps - Enum constant in enum class com.jme3.texture.Texture.MinFilter
-
In this method the four nearest texels to the pixel center are sampled (at texture level 0), and their colors are combined by weighted averages.
- BillboardControl - Class in com.jme3.scene.control
- BillboardControl() - Constructor for class com.jme3.scene.control.BillboardControl
- BillboardControl.Alignment - Enum Class in com.jme3.scene.control
-
Determines how the billboard is aligned to the screen/camera.
- BinaryExporter - Class in com.jme3.export.binary
-
Exports savable objects in jMonkeyEngine's native binary format.
- BinaryExporter() - Constructor for class com.jme3.export.binary.BinaryExporter
- BinaryImporter - Class in com.jme3.export.binary
- BinaryImporter() - Constructor for class com.jme3.export.binary.BinaryImporter
- BinaryLoader - Class in com.jme3.export.binary
-
The default loader to load binaries files.
- BinaryLoader() - Constructor for class com.jme3.export.binary.BinaryLoader
- BinaryShader - Enum constant in enum class com.jme3.renderer.Caps
-
GPU support for binary shaders.
- bind(Component) - Method in class com.jme3.input.AWTInput
- bind(Component) - Method in class com.jme3.input.AWTKeyInput
- bind(Component) - Method in class com.jme3.input.AWTMouseInput
- bind(Component, Application) - Method in class com.jme3.system.AWTFrameProcessor
-
Bind this processor.
- bind(Component, Application, ViewPort) - Method in class com.jme3.system.AWTFrameProcessor
-
Bind this processor.
- bind(Component, Application, ViewPort, boolean) - Method in class com.jme3.system.AWTFrameProcessor
-
Bind this processor.
- bindAppStateToActivityLifeCycle(boolean) - Method in class com.jme3.view.surfaceview.JmeSurfaceView
-
Binds/Unbinds the game life cycle to the holder activity life cycle.
- bindCamera(String, Camera) - Method in class com.jme3.cinematic.Cinematic
-
Binds a camera to this Cinematic, tagged by a unique name.
- bindDestination(Application, Component) - Method in class com.jme3.system.AWTFrameProcessor
-
Bind this processor.
- bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Creates a shared image object from a jME3-image.
- bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- bindImage(Texture, int, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Creates a shared image object from a jME3 texture.
- bindImage(Texture, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Alternative version to
Context.bindImage(com.jme3.texture.Texture, int, com.jme3.opencl.MemoryAccess)
, usesmiplevel=0
. - binding - Variable in class com.jme3.shader.Uniform
-
Binding to a renderer value, or null if user-defined uniform
- bindListeners() - Method in class com.jme3.system.AWTFrameProcessor
- BindPoseNormal - Enum constant in enum class com.jme3.scene.VertexBuffer.Type
-
Initial vertex normals, used with animation.
- BindPosePosition - Enum constant in enum class com.jme3.scene.VertexBuffer.Type
-
Initial vertex position, used with animation.
- BindPoseTangent - Enum constant in enum class com.jme3.scene.VertexBuffer.Type
-
Initial vertex tangents, used with animation.
- bindProgram(Shader) - Method in class com.jme3.renderer.opengl.GLRenderer
- bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
- bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- bindRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Creates a shared image object from a jME3 render buffer.
- bindTransform - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
- BindUnits() - Constructor for class com.jme3.material.Material.BindUnits
- bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.Context
-
Creates a shared buffer from a VertexBuffer.
- bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- BinLoader - Class in com.jme3.scene.plugins.gltf
-
Created by Nehon on 08/08/2017.
- BinLoader() - Constructor for class com.jme3.scene.plugins.gltf.BinLoader
- binormal - Variable in class com.jme3.util.TangentBinormalGenerator.TriangleData
- Binormal - Enum constant in enum class com.jme3.scene.plugins.fbx.mesh.FbxLayerElement.Type
- Binormal - Enum constant in enum class com.jme3.scene.VertexBuffer.Type
-
Binormal vector, normalized (3 floats, optional)
- binormals - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
- binormalsMapping - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
- binormalsReference - Variable in class com.jme3.scene.plugins.fbx.objects.FbxMesh
- bitang - Variable in class com.jme3.scene.plugins.IrVertex
- BitmapCharacter - Class in com.jme3.font
-
Represents a single bitmap character.
- BitmapCharacter() - Constructor for class com.jme3.font.BitmapCharacter
- BitmapCharacter(char) - Constructor for class com.jme3.font.BitmapCharacter
- BitmapCharacterSet - Class in com.jme3.font
- BitmapCharacterSet() - Constructor for class com.jme3.font.BitmapCharacterSet
- BitmapFont - Class in com.jme3.font
-
Represents a font within jME that is generated with the AngelCode Bitmap Font Generator
- BitmapFont() - Constructor for class com.jme3.font.BitmapFont
- BitmapFont.Align - Enum Class in com.jme3.font
-
Specifies horizontal alignment for text.
- BitmapFont.VAlign - Enum Class in com.jme3.font
-
Specifies vertical alignment for text.
- BitmapFontLoader - Class in com.jme3.font.plugins
- BitmapFontLoader() - Constructor for class com.jme3.font.plugins.BitmapFontLoader
- BitmapText - Class in com.jme3.font
- BitmapText(BitmapFont) - Constructor for class com.jme3.font.BitmapText
- BitmapText(BitmapFont, boolean) - Constructor for class com.jme3.font.BitmapText
-
Deprecated.The "rightToLeft" flag should be specified in the font. Use
BitmapText(com.jme3.font.BitmapFont)
- BitmapText(BitmapFont, boolean, boolean) - Constructor for class com.jme3.font.BitmapText
- bitRate - Variable in class com.jme3.audio.plugins.NativeVorbisFile
- bitsPerPixel - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams
- bitsPerSample - Variable in class com.jme3.audio.AudioData
- Black - Static variable in class com.jme3.math.ColorRGBA
-
The color black (0,0,0).
- BlackNoAlpha - Static variable in class com.jme3.math.ColorRGBA
-
The black color with no alpha (0, 0, 0, 0).
- BlendableAction - Class in com.jme3.anim.tween.action
- BlendableAction(Tween...) - Constructor for class com.jme3.anim.tween.action.BlendableAction
- BlendAction - Class in com.jme3.anim.tween.action
- BlendAction(BlendSpace, BlendableAction...) - Constructor for class com.jme3.anim.tween.action.BlendAction
- blendedControl - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- blendEquation - Variable in class com.jme3.renderer.RenderContext
-
RGB blend equation for BlendMode.Custom.
- blendEquationAlpha - Variable in class com.jme3.renderer.RenderContext
-
Alpha blend equation for BlendMode.Custom.
- blendMode - Variable in class com.jme3.renderer.RenderContext
-
How to blend input pixels with those already in the color buffer.
- BlendSpace - Interface in com.jme3.anim.tween.action
- blendStart - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- blendTime - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.blending interval for animations (in seconds, ≥0)
- blendTime - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- blendToKinematicMode(float) - Method in class com.jme3.bullet.animation.PhysicsLink
-
Begin blending this link to a purely kinematic mode.
- blendToKinematicMode(float) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.Smoothly blend from Ragdoll mode to Kinematic mode This is useful to blend ragdoll actual position to a keyframe animation for example
- blendToKinematicMode(float, Transform) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Begin blending all links to purely kinematic mode, driven by animation.
- blendToKinematicMode(KinematicSubmode, float) - Method in class com.jme3.bullet.animation.BoneLink
-
Begin blending this link to a purely kinematic mode.
- blendToKinematicMode(KinematicSubmode, float, Transform) - Method in class com.jme3.bullet.animation.TorsoLink
-
Begin blending this link to a purely kinematic mode.
- BlockLanguageParser - Class in com.jme3.util.blockparser
- BloomFilter - Class in com.jme3.post.filters
-
BloomFilter is used to make objects in the scene have a glow effect.
There are 2 mode : Scene and Objects.
Scene mode extracts the bright parts of the scene to make them glow
Object mode makes objects glow according to their material's glowMap or their GlowColor
See advanced:bloom_and_glow for more details - BloomFilter() - Constructor for class com.jme3.post.filters.BloomFilter
-
Creates a Bloom filter
- BloomFilter(BloomFilter.GlowMode) - Constructor for class com.jme3.post.filters.BloomFilter
-
Creates the bloom filter with the specified glow mode
- BloomFilter.GlowMode - Enum Class in com.jme3.post.filters
-
GlowMode specifies if the glow will be applied to the whole scene or to objects that have a glow color or a glow map
- Blue - Static variable in class com.jme3.math.ColorRGBA
-
The color blue (0,0,1).
- bo - Variable in class com.jme3.shader.bufferobject.BufferRegion
- bodies - Variable in class com.jme3.bullet.debug.BulletDebugAppState
-
map rigid bodies to visualizations
- body - Variable in class com.jme3.bullet.debug.BulletCharacterDebugControl
-
character to visualize (not null)
- body - Variable in class com.jme3.bullet.debug.BulletGhostObjectDebugControl
-
ghost object to visualize (not null)
- body - Variable in class com.jme3.bullet.debug.BulletJointDebugControl
- body - Variable in class com.jme3.bullet.debug.BulletRigidBodyDebugControl
-
rigid body to visualize (not null)
- body - Variable in class com.jme3.bullet.debug.BulletVehicleDebugControl
- bone - Variable in class com.jme3.bullet.control.KinematicRagdollControl.PhysicsBoneLink
-
Deprecated.
- bone - Variable in class com.jme3.scene.plugins.fbx.anim.FbxLimbNode
- bone - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
- Bone - Class in com.jme3.animation
-
Deprecated.use
Joint
- Bone() - Constructor for class com.jme3.animation.Bone
-
Deprecated.Serialization only.
- Bone(String) - Constructor for class com.jme3.animation.Bone
-
Deprecated.Creates a new bone with the given name.
- boneCount - Variable in class com.jme3.system.jopenvr.InputSkeletalActionData_t
- boneIndex - Variable in class com.jme3.scene.plugins.fbx.objects.FbxNode
- BoneIndex - Enum constant in enum class com.jme3.scene.plugins.fbx.mesh.FbxLayerElement.Type
- BoneIndex - Enum constant in enum class com.jme3.scene.VertexBuffer.Type
-
Bone indices, used with animation (4 ubytes).
- BoneLink - Class in com.jme3.bullet.animation
-
Link an animated bone in a skeleton to a jointed rigid body in a ragdoll.
- BoneLink() - Constructor for class com.jme3.bullet.animation.BoneLink
-
No-argument constructor needed by SavableClassUtil.
- boneLinks - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- boneList - Variable in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.
- boneMap - Variable in class com.jme3.bullet.control.ragdoll.RagdollPreset
-
map bone names to joint presets
- boneName() - Method in class com.jme3.bullet.animation.PhysicsLink
-
Read the name of the corresponding bone.
- boneRecursion(Spatial, Bone, PhysicsRigidBody, int, Map<Integer, List<Float>>) - Method in class com.jme3.bullet.control.KinematicRagdollControl
-
Deprecated.Generate a physics shape and bone links for the specified bone.
- bones - Variable in class com.jme3.scene.plugins.fbx.objects.FbxSkin
- BoneTrack - Class in com.jme3.animation
-
Deprecated.use
AnimTrack
- BoneTrack() - Constructor for class com.jme3.animation.BoneTrack
-
Deprecated.Serialization-only.
- BoneTrack(int) - Constructor for class com.jme3.animation.BoneTrack
-
Deprecated.Creates a bone track for the given bone index
- BoneTrack(int, float[], Vector3f[], Quaternion[]) - Constructor for class com.jme3.animation.BoneTrack
-
Deprecated.Creates a bone track for the given bone index
- BoneTrack(int, float[], Vector3f[], Quaternion[], Vector3f[]) - Constructor for class com.jme3.animation.BoneTrack
-
Deprecated.Creates a bone track for the given bone index
- BoneWeight - Enum constant in enum class com.jme3.scene.plugins.fbx.mesh.FbxLayerElement.Type
- BoneWeight - Enum constant in enum class com.jme3.scene.VertexBuffer.Type
-
Bone weights, used with animation (4 floats).
- boneWeightsIndices - Variable in class com.jme3.scene.plugins.IrVertex
- Boolean - Enum constant in enum class com.jme3.shader.VarType
- BooleanArrayField - Class in com.jme3.util.struct.fields
- BooleanArrayField(int, String, int) - Constructor for class com.jme3.util.struct.fields.BooleanArrayField
- BooleanArrayField(int, String, Boolean[]) - Constructor for class com.jme3.util.struct.fields.BooleanArrayField
- BooleanField - Class in com.jme3.util.struct.fields
- BooleanField(int, String, Boolean) - Constructor for class com.jme3.util.struct.fields.BooleanField
- booleanParam() - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional boolean value and returns the address offset.
- booleanParam(boolean) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional boolean value, sets the specified value at the allocated offset and returns that offset.
- BooleanSerializer - Class in com.jme3.network.serializing.serializers
-
Boolean serializer.
- BooleanSerializer() - Constructor for class com.jme3.network.serializing.serializers.BooleanSerializer
- booleanValue(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the boolean value at the specified offset.
- BorderClamp - Enum constant in enum class com.jme3.texture.Texture.WrapMode
-
Deprecated.Not supported by OpenGL 3 or OpenGL ES 2
- bos - Variable in class com.jme3.environment.baker.GenericEnvBaker
- bottom - Variable in class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix
- bottom - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix
- Bottom - Enum constant in enum class com.jme3.font.BitmapFont.VAlign
-
Align text at the bottom of the text block
- bottomNeighbour - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
- boundArrayVBO - Variable in class com.jme3.renderer.RenderContext
-
Currently bound array vertex buffer.
- boundAttribs - Variable in class com.jme3.renderer.RenderContext
-
Vertex attribs currently bound and enabled.
- boundBO - Variable in class com.jme3.renderer.RenderContext
-
Current bound buffer object IDs for each buffer object unit.
- boundElementArrayVBO - Variable in class com.jme3.renderer.RenderContext
-
Currently bound element array vertex buffer.
- boundFB - Variable in class com.jme3.renderer.RenderContext
-
Currently bound FrameBuffer.
- boundFBO - Variable in class com.jme3.renderer.RenderContext
-
ID of the bound FrameBuffer.
- BoundingBox - Class in com.jme3.bounding
-
BoundingBox
describes a bounding volume as an axis-aligned box. - BoundingBox() - Constructor for class com.jme3.bounding.BoundingBox
-
Instantiate a
BoundingBox
without initializing it. - BoundingBox(BoundingBox) - Constructor for class com.jme3.bounding.BoundingBox
-
Instantiate a
BoundingBox
equivalent to an existing box. - BoundingBox(Vector3f, float, float, float) - Constructor for class com.jme3.bounding.BoundingBox
-
Instantiate a
BoundingBox
with given center and extents. - BoundingBox(Vector3f, Vector3f) - Constructor for class com.jme3.bounding.BoundingBox
-
Instantiate a BoundingBox with the specified extremes.
- BoundingSphere - Class in com.jme3.bounding
-
BoundingSphere
defines a sphere that defines a container for a group of vertices of a particular piece of geometry. - BoundingSphere() - Constructor for class com.jme3.bounding.BoundingSphere
-
Default constructor instantiates a new
BoundingSphere
object. - BoundingSphere(float, Vector3f) - Constructor for class com.jme3.bounding.BoundingSphere
-
Constructor instantiates a new
BoundingSphere
object. - BoundingSphereDebug - Class in com.jme3.environment.util
-
A debugging shape for a BoundingSphere Consists of 3 axis aligned circles.
- BoundingSphereDebug() - Constructor for class com.jme3.environment.util.BoundingSphereDebug
- BoundingVolume - Class in com.jme3.bounding
-
BoundingVolume
defines an interface for dealing with containment of a collection of points. - BoundingVolume() - Constructor for class com.jme3.bounding.BoundingVolume
- BoundingVolume(Vector3f) - Constructor for class com.jme3.bounding.BoundingVolume
- BoundingVolume.Type - Enum Class in com.jme3.bounding
-
The type of bounding volume being used.
- boundPixelPackPBO - Variable in class com.jme3.renderer.RenderContext
-
Currently bound pixel pack pixel buffer.
- boundRB - Variable in class com.jme3.renderer.RenderContext
-
Currently bound Renderbuffer.
- boundShader - Variable in class com.jme3.renderer.RenderContext
-
Shader for rendering.
- boundShaderProgram - Variable in class com.jme3.renderer.RenderContext
-
ID of the shader for rendering.
- boundTextures - Variable in class com.jme3.renderer.RenderContext
-
Current bound texture IDs for each texture unit.
- boundTextureUnit - Variable in class com.jme3.renderer.RenderContext
-
Currently bound texture unit.
- boundVertexArray - Variable in class com.jme3.renderer.RenderContext
-
ID of the bound vertex array.
- Box - Class in com.jme3.scene.shape
-
A box with solid (filled) faces.
- Box() - Constructor for class com.jme3.scene.shape.Box
-
Empty constructor for serialization only.
- Box(float, float, float) - Constructor for class com.jme3.scene.shape.Box
-
Creates a new box.
- Box(Vector3f, float, float, float) - Constructor for class com.jme3.scene.shape.Box
-
Deprecated.Due to constant confusion of geometry centers and the center of the box mesh this method has been deprecated.
- Box(Vector3f, Vector3f) - Constructor for class com.jme3.scene.shape.Box
-
Constructor instantiates a new
Box
object. - BoxCollisionShape - Class in com.jme3.bullet.collision.shapes
-
Basic box collision shape
- BoxCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.BoxCollisionShape
- BoxCollisionShape(Vector3f) - Constructor for class com.jme3.bullet.collision.shapes.BoxCollisionShape
-
creates a collision box from the given halfExtents
- boxstep(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
- bPoseIsValid - Variable in class com.jme3.system.jopenvr.TrackedDevicePose_t
- bpp - Variable in class com.jme3.texture.image.ByteOffsetImageCodec
- brake(float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Apply the given brake force to all wheels, works continuously
- brake(int, float) - Method in class com.jme3.bullet.objects.PhysicsVehicle
-
Apply the given brake force, works continuously
- BRANCH_NAME - Static variable in class com.jme3.system.JmeVersion
- breadthFirstTraversal(SceneGraphVisitor) - Method in class com.jme3.scene.Spatial
-
Visit each scene graph element ordered by BFS
- breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Geometry
- breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Node
- breadthFirstTraversal(SceneGraphVisitor, Queue<Spatial>) - Method in class com.jme3.scene.Spatial
- BresenhamTerrainPicker - Class in com.jme3.terrain.geomipmap.picking
-
It basically works by casting a pick ray against the bounding volumes of the TerrainQuad and its children, gathering all of the TerrainPatches hit (in distance order.) The triangles of each patch are then tested using the BresenhamYUpGridTracer to determine which triangles to test and in what order.
- BresenhamTerrainPicker(TerrainQuad) - Constructor for class com.jme3.terrain.geomipmap.picking.BresenhamTerrainPicker
- BresenhamYUpGridTracer - Class in com.jme3.terrain.geomipmap.picking
-
Works on the XZ plane, with positive Y as up.
- BresenhamYUpGridTracer() - Constructor for class com.jme3.terrain.geomipmap.picking.BresenhamYUpGridTracer
- BresenhamYUpGridTracer.Direction - Enum Class in com.jme3.terrain.geomipmap.picking
- bResetBySystemMenu - Variable in class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t
- broadcast(int, Filter<? super HostedConnection>, Message) - Method in class com.jme3.network.base.DefaultServer
- broadcast(int, Filter<? super HostedConnection>, Message) - Method in interface com.jme3.network.Server
-
Sends the specified message over the specified alternate channel to all connected clients that match the filter.
- broadcast(Filter<? super HostedConnection>, Message) - Method in class com.jme3.network.base.DefaultServer
- broadcast(Filter<? super HostedConnection>, Message) - Method in interface com.jme3.network.Server
-
Sends the specified message to all connected clients that match the filter.
- broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.base.KernelAdapter
- broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in interface com.jme3.network.kernel.Kernel
-
Dispatches the data to all endpoints managed by the kernel that match the specified endpoint filter.
- broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.kernel.tcp.SelectorKernel
- broadcast(Filter<? super Endpoint>, ByteBuffer, boolean, boolean) - Method in class com.jme3.network.kernel.udp.UdpKernel
-
Dispatches the data to all endpoints managed by the kernel.
- broadcast(Message) - Method in class com.jme3.network.base.DefaultServer
- broadcast(Message) - Method in interface com.jme3.network.Server
-
Sends the specified message to all connected clients.
- broadphaseType - Variable in class com.jme3.bullet.BulletAppState
-
broadphase collision-detection algorithm for the physics space to use (not null)
- Brown - Static variable in class com.jme3.math.ColorRGBA
-
The color brown (65/255, 40/255, 25/255).
- brtf - Variable in class com.jme3.environment.baker.IBLGLEnvBaker
- bScrollWheelVisible - Variable in class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t
- bState - Variable in class com.jme3.system.jopenvr.InputDigitalActionData_t
- buffer - Variable in class com.jme3.opencl.Buffer.AsyncMapping
- buffer - Variable in class com.jme3.opencl.Image.ImageMapping
-
The raw byte buffer
- buffer() - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the
ByteBuffer
that backs thisAPIBuffer
. - Buffer - Class in com.jme3.opencl
-
Wrapper for an OpenCL buffer object.
- Buffer - Enum constant in enum class com.jme3.audio.AudioData.DataType
- Buffer(OpenCLObject.ObjectReleaser) - Constructor for class com.jme3.opencl.Buffer
- Buffer.AsyncMapping - Class in com.jme3.opencl
-
Result of an async mapping operation, contains the event and the target byte buffer.
- BufferAllocator - Interface in com.jme3.util
-
Interface to create/destroy direct buffers.
- BufferAllocatorFactory - Class in com.jme3.util
-
The factory of buffer allocators.
- BufferLayout - Class in com.jme3.shader.bufferobject.layout
-
Layout serializer for buffers
- BufferLayout() - Constructor for class com.jme3.shader.bufferobject.layout.BufferLayout
- BufferLayout.ObjectSerializer<T> - Class in com.jme3.shader.bufferobject.layout
- bufferObject - Variable in class com.jme3.shader.ShaderBufferBlock
-
Current used buffer object.
- BufferObject - Class in com.jme3.shader.bufferobject
-
A generic memory buffer that can be divided in logical regions
- BufferObject() - Constructor for class com.jme3.shader.bufferobject.BufferObject
- BufferObject(int) - Constructor for class com.jme3.shader.bufferobject.BufferObject
- BufferObject.AccessHint - Enum Class in com.jme3.shader.bufferobject
-
Hint to suggest the renderer how to access this buffer
- BufferObject.NatureHint - Enum Class in com.jme3.shader.bufferobject
-
Hint to suggest the renderer how the data should be used
- bufferObjectRef - Variable in class com.jme3.shader.ShaderBufferBlock
- bufferParam(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional buffer with the specified size (in bytes) and returns the address offset.
- BufferRegion - Class in com.jme3.shader.bufferobject
-
A slice of a buffer
- BufferRegion() - Constructor for class com.jme3.shader.bufferobject.BufferRegion
- BufferRegion(int, int) - Constructor for class com.jme3.shader.bufferobject.BufferRegion
- buffers - Variable in class com.jme3.environment.EnvironmentCamera
- buffers - Variable in class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL
-
C type : OSVR_RenderBufferOpenGL
- bufferUnit - Variable in class com.jme3.material.Material.BindUnits
- BufferUtils - Class in com.jme3.util
-
BufferUtils
is a helper class for generating nio buffers from jME data classes such as Vectors and ColorRGBA. - bufType - Variable in class com.jme3.scene.VertexBuffer
- build() - Method in class com.jme3.opencl.Program
-
Builds this program without additional arguments
- build(String, Device...) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
- build(String, Device...) - Method in class com.jme3.opencl.Program
-
Builds this program with the specified argument string on the specified devices.
- BUILD_DATE - Static variable in class com.jme3.system.JmeVersion
- buildAnimation() - Method in class com.jme3.animation.AnimationFactory
-
Deprecated.Creates an Animation based on the keyFrames previously added to the factory.
- buildAnimation(HasLocalTransform) - Method in class com.jme3.anim.AnimFactory
-
Create an AnimClip based on the keyframes added to this factory.
- buildBindPoseBoneTransform() - Method in class com.jme3.scene.plugins.fbx.objects.FbxNode
- buildObject() - Method in class com.jme3.bullet.objects.PhysicsCharacter
- buildObject() - Method in class com.jme3.bullet.objects.PhysicsGhostObject
- buildPointMap(Spatial) - Static method in class com.jme3.bullet.control.ragdoll.RagdollUtils
-
Build a map of mesh vertices in a subtree of the scene graph.
- buildShader(List<ShaderNode>, ShaderGenerationInfo, Shader.ShaderType) - Method in class com.jme3.shader.ShaderGenerator
-
This method is responsible for the shader generation.
- BulletAppState - Class in com.jme3.bullet
-
An app state to manage a single Bullet physics space.
- BulletAppState() - Constructor for class com.jme3.bullet.BulletAppState
-
Instantiate an app state to manage a new PhysicsSpace with DBVT collision detection.
- BulletAppState(PhysicsSpace.BroadphaseType) - Constructor for class com.jme3.bullet.BulletAppState
-
Instantiate an app state to manage a new PhysicsSpace.
- BulletAppState(Vector3f, Vector3f) - Constructor for class com.jme3.bullet.BulletAppState
-
Instantiate an app state to manage a new PhysicsSpace with AXIS_SWEEP_3 collision detection.
- BulletAppState(Vector3f, Vector3f, PhysicsSpace.BroadphaseType) - Constructor for class com.jme3.bullet.BulletAppState
-
Instantiate an app state to manage a new PhysicsSpace.
- BulletAppState.ThreadingType - Enum Class in com.jme3.bullet
-
Enumerate threading modes.
- BulletCharacterDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsCharacter.
- BulletCharacterDebugControl(BulletDebugAppState, PhysicsCharacter) - Constructor for class com.jme3.bullet.debug.BulletCharacterDebugControl
-
Instantiate an enabled control to visualize the specified character.
- BulletDebugAppState - Class in com.jme3.bullet.debug
-
An app state to manage a debug visualization of a physics space.
- BulletDebugAppState(PhysicsSpace) - Constructor for class com.jme3.bullet.debug.BulletDebugAppState
-
Instantiate an app state to visualize the specified space.
- BulletDebugAppState.DebugAppStateFilter - Interface in com.jme3.bullet.debug
-
Interface to restrict which physics objects are visualized.
- BulletGhostObjectDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsGhostObject.
- BulletGhostObjectDebugControl(BulletDebugAppState, PhysicsGhostObject) - Constructor for class com.jme3.bullet.debug.BulletGhostObjectDebugControl
-
Instantiate an enabled control to visualize the specified ghost object.
- BulletJme - Enum constant in enum class com.jme3.system.NativeLibraries
-
Native bullet physics libraries required by Minie library.
- BulletJointDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsJoint.
- BulletJointDebugControl(BulletDebugAppState, PhysicsJoint) - Constructor for class com.jme3.bullet.debug.BulletJointDebugControl
-
Instantiate an enabled control to visualize the specified joint.
- bulletMesh - Variable in class com.jme3.bullet.collision.shapes.GImpactCollisionShape
- bulletMesh - Variable in class com.jme3.bullet.collision.shapes.MeshCollisionShape
- BulletRigidBodyDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsRigidBody.
- BulletRigidBodyDebugControl(BulletDebugAppState, PhysicsRigidBody) - Constructor for class com.jme3.bullet.debug.BulletRigidBodyDebugControl
-
Instantiate an enabled control to visualize the specified body.
- BulletVehicleDebugControl - Class in com.jme3.bullet.debug
-
A physics-debug control used to visualize a PhysicsVehicle.
- BulletVehicleDebugControl(BulletDebugAppState, PhysicsVehicle) - Constructor for class com.jme3.bullet.debug.BulletVehicleDebugControl
-
Instantiate an enabled control to visualize the specified vehicle.
- button - Variable in class com.jme3.system.jopenvr.VREvent_Controller_t
- button - Variable in class com.jme3.system.jopenvr.VREvent_Mouse_t
- BUTTON_0 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_1 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_10 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_11 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_2 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_3 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_4 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_5 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_6 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_7 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_8 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_9 - Static variable in interface com.jme3.input.JoystickButton
- BUTTON_LEFT - Static variable in interface com.jme3.input.MouseInput
-
Left mouse button.
- BUTTON_MIDDLE - Static variable in interface com.jme3.input.MouseInput
-
Middle mouse button.
- BUTTON_RIGHT - Static variable in interface com.jme3.input.MouseInput
-
Right mouse button.
- ByEdge - Enum constant in enum class com.jme3.scene.plugins.fbx.mesh.FbxLayerElement.MappingInformationType
- ByPolygon - Enum constant in enum class com.jme3.scene.plugins.fbx.mesh.FbxLayerElement.MappingInformationType
- ByPolygonVertex - Enum constant in enum class com.jme3.scene.plugins.fbx.mesh.FbxLayerElement.MappingInformationType
- ByReference() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_CumulativeStats.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_FrameTiming.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.Compositor_OverlaySettings.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.COpenVRContext.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.CVRSettingHelper.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.D3D12TextureData_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.DistortionCoordinates_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.DriverDirectMode_FrameTiming.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HiddenAreaMesh_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdColor_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix33_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix34_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdMatrix44_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuad_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuaternion_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdQuaternionf_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdRect2_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector2_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector3_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector3d_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.HmdVector4_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.ImuSample_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputAnalogActionData_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputDigitalActionData_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputOriginInfo_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputPoseActionData_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.InputSkeletalActionData_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskCircle_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskRectangle_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.NotificationBitmap_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_ComponentState_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_TextureMap_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.RenderModel_Vertex_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.SpatialAnchorPose_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.Texture_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.TrackedDevicePose_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRApplications_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRInput_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRResources_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSettings_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRActiveActionSet_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRBoneTransform_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRControllerAxis_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRControllerState_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_ApplicationLaunch_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Chaperone_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Controller_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Data_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_DualAnalog_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_EditingCameraSurface_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_HapticVibration_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_InputActionManifestLoad_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_InputBindingLoad_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Ipd_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Keyboard_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_MessageOverlay_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Mouse_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Notification_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Overlay_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_PerformanceTest_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Process_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Property_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Reserved_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Screenshot_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_ScreenshotProgress_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Scroll_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_SpatialAnchor_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_Status_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_TouchPadMove_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VREvent_WebConsole_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_Data_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionParams_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionResults_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureBounds_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureDepthInfo_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithDepth_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPose_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPoseAndDepth_t.ByReference
- ByReference() - Constructor for class com.jme3.system.jopenvr.VRVulkanTextureData_t.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AnalogReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularAccelerationReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularVelocityReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_ButtonReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_DirectionReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker2DReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTrackerBlinkReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_IncrementalQuaternion.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearAccelerationReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearVelocityReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Location2DReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviPositionReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviVelocityReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_OrientationReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Pose3.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PoseReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PositionReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Quaternion.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec2.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec3.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityReport.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Pose3.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Quaternion.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Vec3.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RenderParams.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ViewportDescription.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_GraphicsLibraryOpenGL.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderBufferOpenGL.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderInfoOpenGL.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderParams.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ViewportDescription.ByReference
- ByReference() - Constructor for class com.jme3.system.osvr.osvrtimevalue.OSVR_TimeValue.ByReference
- Byte - Enum constant in enum class com.jme3.scene.VertexBuffer.Format
-
1 byte integer, signed.
- byteBuffer - Variable in class com.jme3.system.AWTComponentRenderer
-
The byte buffer.
- ByteOffsetImageCodec - Class in com.jme3.texture.image
- ByteOffsetImageCodec(int, int, int, int, int, int) - Constructor for class com.jme3.texture.image.ByteOffsetImageCodec
- byteParam() - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional byte value and returns the address offset.
- byteParam(byte) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Ensures space for an additional byte value, sets the specified value at the allocated offset and returns that offset.
- ByteSerializer - Class in com.jme3.network.serializing.serializers
-
Byte serializer.
- ByteSerializer() - Constructor for class com.jme3.network.serializing.serializers.ByteSerializer
- ByteUtils - Class in com.jme3.export.binary
-
ByteUtils
is a helper class for converting numeric primitives to and from byte representations. - byteValue(int) - Method in class com.jme3.lwjgl3.utils.APIBuffer
-
Returns the boolean value at the specified offset.
- ByValue() - Constructor for class com.jme3.system.jopenvr.AppOverrideKeys_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_CumulativeStats.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_FrameTiming.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.Compositor_OverlaySettings.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.COpenVRContext.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.CVRSettingHelper.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.D3D12TextureData_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.DistortionCoordinates_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.DriverDirectMode_FrameTiming.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HiddenAreaMesh_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdColor_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix33_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix34_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdMatrix44_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuad_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuaternion_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdQuaternionf_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdRect2_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector2_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector3_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector3d_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.HmdVector4_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.ImuSample_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputAnalogActionData_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputDigitalActionData_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputOriginInfo_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputPoseActionData_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.InputSkeletalActionData_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskCircle_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.IntersectionMaskRectangle_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.NotificationBitmap_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_ComponentState_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_ControllerMode_State_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_TextureMap_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.RenderModel_Vertex_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.SpatialAnchorPose_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.Texture_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.TrackedDevicePose_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRApplications_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperone_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRChaperoneSetup_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRDriverManager_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRExtendedDisplay_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRInput_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRIOBuffer_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRNotifications_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVROverlay_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRRenderModels_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRResources_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRScreenshots_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSettings_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSpatialAnchors_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRSystem_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VR_IVRTrackedCamera_FnTable.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRActiveActionSet_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRBoneTransform_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRControllerAxis_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRControllerState_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_ApplicationLaunch_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Chaperone_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Controller_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Data_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_DualAnalog_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_EditingCameraSurface_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_HapticVibration_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_InputActionManifestLoad_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_InputBindingLoad_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Ipd_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Keyboard_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_MessageOverlay_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Mouse_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Notification_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Overlay_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_PerformanceTest_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Process_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Property_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Reserved_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Screenshot_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_ScreenshotProgress_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Scroll_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_SeatedZeroPoseReset_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_SpatialAnchor_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_Status_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_TouchPadMove_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VREvent_WebConsole_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_Data_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionMaskPrimitive_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionParams_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VROverlayIntersectionResults_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureBounds_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureDepthInfo_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithDepth_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPose_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRTextureWithPoseAndDepth_t.ByValue
- ByValue() - Constructor for class com.jme3.system.jopenvr.VRVulkanTextureData_t.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AccelerationState.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AnalogReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularAccelerationReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_AngularVelocityReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_ButtonReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_DirectionReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker2DReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTracker3DState.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_EyeTrackerBlinkReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_IncrementalQuaternion.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearAccelerationReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_LinearVelocityReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Location2DReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviPositionReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_NaviVelocityReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_OrientationReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Pose3.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PoseReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_PositionReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Quaternion.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec2.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_Vec3.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityReport.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrclientreporttypes.OSVR_VelocityState.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Pose3.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Quaternion.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrmatrixconventions.OSVR_Vec3.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ProjectionMatrix.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RenderParams.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_RGB.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanager.OSVR_ViewportDescription.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_GraphicsLibraryOpenGL.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLContextParams.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenGLToolkitFunctions.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_OpenResultsOpenGL.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ProjectionMatrix.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderBufferOpenGL.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderInfoOpenGL.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RenderParams.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_RGB.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrrendermanageropengl.OSVR_ViewportDescription.ByValue
- ByValue() - Constructor for class com.jme3.system.osvr.osvrtimevalue.OSVR_TimeValue.ByValue
- ByVertex - Enum constant in enum class com.jme3.scene.plugins.fbx.mesh.FbxLayerElement.MappingInformationType
C
- c2i(float[]) - Static method in class com.jme3.terrain.noise.ShaderUtils
- cache - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
- CachedOggStream - Class in com.jme3.audio.plugins
-
Implementation of the
PhysicalOggStream
interface for reading and caching an Ogg stream from a URL. - CachedOggStream(InputStream) - Constructor for class com.jme3.audio.plugins.CachedOggStream
- cachedWorldBindPose - Variable in class com.jme3.scene.plugins.fbx.node.FbxNode
- cachedWorldMat - Variable in class com.jme3.scene.Geometry
- cacheExecutor - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
- cacheTerrainTransforms() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
-
Caches the transforms (except rotation) so the LOD calculator, which runs on a separate thread, can access them safely.
- cacheTerrainTransforms() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
Caches the transforms (except rotation) so the LOD calculator, which runs on a separate thread, can access them safely.
- calcHeight(float, Random, float, float) - Method in class com.jme3.terrain.heightmap.FaultHeightMap
- calcRotationMatrix(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
- calcScreenArea(BoundingVolume, float, float) - Static method in class com.jme3.scene.control.AreaUtils
-
Deprecated.Estimate the screen area of a bounding volume.
- calcScreenArea(BoundingVolume, float, float) - Static method in class com.jme3.util.AreaUtils
-
Estimate the screen area of a bounding volume.
- calculateCenter() - Method in class com.jme3.math.Triangle
-
Recalculates the stored centroid based on the current vertex locations.
- calculateD() - Method in class com.jme3.math.Rectangle
-
Returns the coordinates of the 4th corner, calculated by the formula D = (B + C) - A .
- calculateEigen(Matrix3f) - Method in class com.jme3.math.Eigen3f
-
Calculate the eigenvalues and eigenvectors of the specified matrix.
- calculateHeight(float, float, float) - Method in class com.jme3.terrain.heightmap.ImageBasedHeightMap
-
Get the grayscale value, or override in your own sub-classes
- calculateHeight(ColorRGBA) - Method in class com.jme3.terrain.heightmap.ImageBasedHeightMap
- calculateLocalInertia(float, Vector3f) - Method in class com.jme3.bullet.collision.shapes.CollisionShape
-
used internally, not safe
- calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
- calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodCalculator
- calculateLod(TerrainPatch, List<Vector3f>, HashMap<String, UpdatedTerrainPatch>) - Method in class com.jme3.terrain.geomipmap.lodcalc.PerspectiveLodCalculator
- calculateLod(List<Vector3f>, HashMap<String, UpdatedTerrainPatch>, LodCalculator) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
- calculateNewForward(Quaternion, Vector3f, Vector3f) - Method in class com.jme3.bullet.control.BetterCharacterControl
-
This method works similar to Camera.lookAt but where lookAt sets the priority on the direction, this method sets the priority on the up vector so that the result direction vector and rotation is guaranteed to be perpendicular to the up vector.
- calculateNormal() - Method in class com.jme3.math.Triangle
-
Recalculates the stored normal based on the current vertex locations.
- calculateNormal(Vector3f) - Method in class com.jme3.math.Rectangle
-
Returns a normal vector, calculated by the formula
- calculateTangent(Vector3f[], Vector2f[], Vector3f, Vector3f) - Static method in class com.jme3.terrain.geomipmap.LODGeomap
- calcWelzl(FloatBuffer) - Method in class com.jme3.bounding.BoundingSphere
-
Calculates a minimum bounding sphere for the set of points.
- calibrateCenter() - Method in class com.jme3.input.android.AndroidSensorJoyInput.AndroidSensorJoystickAxis
- calibrateCenter() - Method in interface com.jme3.input.SensorJoystickAxis
-
Calibrates the axis to the current value.
- call() - Method in class com.jme3.asset.ThreadingManager.LoadingTask
- call() - Method in class com.jme3.terrain.geomipmap.MultiTerrainLodControl.UpdateMultiLOD
- call() - Method in class com.jme3.terrain.geomipmap.TerrainLodControl.UpdateLOD
- call(RpcConnection, short, short, Object...) - Method in interface com.jme3.network.service.rpc.RpcHandler
-
Called when a remote procedure call request is received for a particular object from the other end of the network connection.
- callAndWait(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcClientService
-
Performs a synchronous call on the server against the specified object using the specified procedure ID.
- callAndWait(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcConnection
-
Performs a remote procedure call with the specified arguments and waits for the response.
- callAsync(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcClientService
-
Performs an asynchronous call on the server against the specified object using the specified procedure ID.
- callAsync(byte, short, short, Object...) - Method in class com.jme3.network.service.rpc.RpcConnection
-
Performs a remote procedure call with the specified arguments but does not wait for a response.
- callMethod(Object, String, Object...) - Static method in class com.jme3.anim.tween.Tweens
-
Creates a Tween that will call the specified method and optional arguments whenever supplied a time value greater than or equal to 0.
- callTweenMethod(double, Object, String, Object...) - Static method in class com.jme3.anim.tween.Tweens
-
Creates a Tween that will call the specified method and optional arguments, including the time value scaled between 0 and 1.
- CallType - Enum Class in com.jme3.network.service.rmi
-
Internal type denoting the type of call to make when remotely invoking methods.
- cam - Variable in class com.jme3.app.LegacyApplication
- cam - Variable in class com.jme3.environment.baker.GenericEnvBaker
- cam - Variable in class com.jme3.input.ChaseCamera
- cam - Variable in class com.jme3.input.FlyByCamera
-
camera controlled by this controller (not null)
- cam - Variable in class com.jme3.renderer.ViewPort
-
Camera used for rendering.
- CAM_NUMBER - Static variable in class com.jme3.shadow.PointLightShadowRenderer
- camera - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
-
The camera from render view port.
- Camera - Class in com.jme3.renderer
-
A standalone, purely mathematical class for doing camera-related computations.
- Camera - Enum constant in enum class com.jme3.scene.control.BillboardControl.Alignment
-
Aligns this Billboard to the camera position.
- Camera() - Constructor for class com.jme3.renderer.Camera
-
Serialization only.
- Camera(int, int) - Constructor for class com.jme3.renderer.Camera
-
Instantiates a new
Camera
object. - Camera.FrustumIntersect - Enum Class in com.jme3.renderer
-
The result of a culling check operation.
- CameraControl - Class in com.jme3.scene.control
-
This Control maintains a reference to a Camera, which will be synched with the position (worldTranslation) of the current spatial.
- CameraControl() - Constructor for class com.jme3.scene.control.CameraControl
-
Constructor used for Serialization.
- CameraControl(Camera) - Constructor for class com.jme3.scene.control.CameraControl
- CameraControl(Camera, CameraControl.ControlDirection) - Constructor for class com.jme3.scene.control.CameraControl
- CameraControl.ControlDirection - Enum Class in com.jme3.scene.control
- CameraDirection - Enum constant in enum class com.jme3.shader.UniformBinding
-
Direction of the camera.
- CameraEvent - Class in com.jme3.cinematic.events
- CameraEvent() - Constructor for class com.jme3.cinematic.events.CameraEvent
- CameraEvent(Cinematic, String) - Constructor for class com.jme3.cinematic.events.CameraEvent
- CameraInput - Class in com.jme3.input
-
This class defines all the constants used in camera handlers for registration with the inputManager
- CameraLeft - Enum constant in enum class com.jme3.shader.UniformBinding
-
Left vector of the camera.
- cameraLocations - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
- CameraNode - Class in com.jme3.scene
-
CameraNode
simply usesCameraControl
to implement linking of camera and node data. - CameraNode() - Constructor for class com.jme3.scene.CameraNode
-
Serialization only.
- CameraNode(String, Camera) - Constructor for class com.jme3.scene.CameraNode
- CameraNode(String, CameraControl) - Constructor for class com.jme3.scene.CameraNode
- CameraPosition - Enum constant in enum class com.jme3.shader.UniformBinding
-
Camera position in world space.
- cameras - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
-
The list of cameras for when terrain supports multiple cameras (ie split screen)
- CameraToSpatial - Enum constant in enum class com.jme3.scene.control.CameraControl.ControlDirection
-
Means, that the Camera's transform is "copied" to the Transform of the Spatial.
- CameraUp - Enum constant in enum class com.jme3.shader.UniformBinding
-
Up vector of the camera.
- CameraVideoStreamFrameHeader_t - Class in com.jme3.system.jopenvr
-
native declaration : headers\openvr_capi.h:1466
This file was autogenerated by JNAerator,
a tool written by Olivier Chafik that uses a few opensource projects..
For help, please visit NativeLibs4Java , Rococoa, or JNA. - CameraVideoStreamFrameHeader_t() - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
- CameraVideoStreamFrameHeader_t(int, int, int, int, int, TrackedDevicePose_t) - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
- CameraVideoStreamFrameHeader_t(Pointer) - Constructor for class com.jme3.system.jopenvr.CameraVideoStreamFrameHeader_t
- CameraVideoStreamFrameHeader_t.ByReference - Class in com.jme3.system.jopenvr
- CameraVideoStreamFrameHeader_t.ByValue - Class in com.jme3.system.jopenvr
- camLocations - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl.UpdateLOD
- camNode - Variable in class com.jme3.app.ChaseCameraAppState
- cancel(boolean) - Method in class com.jme3.app.AppTask
- cancel(NioEndpoint) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
- cancel(SelectionKey, SocketChannel) - Method in class com.jme3.network.kernel.tcp.SelectorKernel.SelectorThread
- CANCEL - Static variable in interface com.jme3.input.controls.SoftTextDialogInputListener
- CancelApplicationLaunch - Variable in class com.jme3.system.jopenvr.VR_IVRApplications_FnTable
-
C type : CancelApplicationLaunch_callback*
- CanRenderScene - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
-
C type : CanRenderScene_callback*
- canRotate - Variable in class com.jme3.app.ChaseCameraAppState
- canRotate - Variable in class com.jme3.input.ChaseCamera
- canRotate - Variable in class com.jme3.input.FlyByCamera
- canSerialize(Object) - Method in class com.jme3.shader.bufferobject.layout.BufferLayout.ObjectSerializer
- canUseFastBuffers() - Static method in class com.jme3.export.binary.BinaryImporter
- canvas - Variable in class com.jme3.app.AppletHarness
- Canvas - Enum constant in enum class com.jme3.system.JmeContext.Type
-
A canvas type context makes a rendering surface available as an AWT Canvas object that can be embedded in a Swing/AWT frame.
- Caps - Enum Class in com.jme3.renderer
-
Specifies a capability that the
Renderer
supports. - Capsule - Enum constant in enum class com.jme3.bounding.BoundingVolume.Type
-
Currently unsupported by jME3.
- CapsuleCollisionShape - Class in com.jme3.bullet.collision.shapes
-
Basic capsule collision shape
- CapsuleCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
- CapsuleCollisionShape(float, float) - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
-
Creates a new CapsuleCollisionShape with the given radius and height.
- CapsuleCollisionShape(float, float, int) - Constructor for class com.jme3.bullet.collision.shapes.CapsuleCollisionShape
-
Creates a capsule shape around the given axis (0=X,1=Y,2=Z).
- cartesianToSpherical(Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
-
Converts a point from Cartesian coordinates (using positive Y as up) to Spherical and stores the results in the store var.
- cartesianZToSpherical(Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
-
Converts a point from Cartesian coordinates (using positive Z as up) to Spherical and stores the results in the store var.
- CartoonEdgeFilter - Class in com.jme3.post.filters
-
Applies a cartoon-style edge detection filter to all objects in the scene.
- CartoonEdgeFilter() - Constructor for class com.jme3.post.filters.CartoonEdgeFilter
-
Creates a CartoonEdgeFilter
- CartoonSSAO - Class in com.jme3.post
-
Deprecated.The jme3-vr module is deprecated and will be removed in a future version (as it only supports OpenVR). For new Virtual Reality projects, use user libraries that provide OpenXR support. See Virtual Reality JME wiki section for more information.
- CartoonSSAO(boolean) - Constructor for class com.jme3.post.CartoonSSAO
-
Deprecated.Create a Screen Space Ambient Occlusion Filter.
- CartoonSSAO(float, boolean) - Constructor for class com.jme3.post.CartoonSSAO
-
Deprecated.Create a Screen Space Ambient Occlusion Filter.
- CartoonSSAO(CartoonSSAO) - Constructor for class com.jme3.post.CartoonSSAO
-
Deprecated.Create a Screen Space Ambient Occlusion Filter from the given one (by copy).
- Cast - Enum constant in enum class com.jme3.renderer.queue.RenderQueue.ShadowMode
-
Enable casting of shadows but not receiving them.
- CastAndReceive - Enum constant in enum class com.jme3.renderer.queue.RenderQueue.ShadowMode
-
Enable both receiving and casting of shadows.
- casterCount - Variable in class com.jme3.shadow.ShadowUtil.OccludersExtractor
- CatmullRom - Enum constant in enum class com.jme3.math.Spline.SplineType
- CatmullRom - Static variable in class com.jme3.anim.interpolator.AnimInterpolators
-
CatmullRom interpolation
- CatmullRomInterpolator() - Constructor for class com.jme3.anim.interpolator.AnimInterpolators.CatmullRomInterpolator
- CatmullRomInterpolator(float) - Constructor for class com.jme3.anim.interpolator.AnimInterpolators.CatmullRomInterpolator
- CatRom2 - Class in com.jme3.terrain.noise.modulator
- CatRom2(int) - Constructor for class com.jme3.terrain.noise.modulator.CatRom2
- Cavern - Static variable in class com.jme3.audio.Environment
- ceil(float) - Static method in class com.jme3.math.FastMath
-
Rounds a fValue up.
- ceil(float) - Static method in class com.jme3.terrain.noise.ShaderUtils
- cellsLoaded - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
- center - Variable in class com.jme3.bounding.BoundingVolume
- center - Variable in class com.jme3.scene.shape.AbstractBox
- center() - Method in class com.jme3.scene.Spatial
-
Centers the spatial in the origin of the world bound.
- Center - Enum constant in enum class com.jme3.font.BitmapFont.Align
-
Align text in the center of the text block
- Center - Enum constant in enum class com.jme3.font.BitmapFont.VAlign
-
Align text in the center of the text block
- centerMouse() - Method in class com.jme3.input.vr.AbstractVRMouseManager
- centerMouse() - Method in interface com.jme3.input.vr.VRMouseManager
-
Center the mouse on the display.
- centerOfMass(Vector3f, Vector3f) - Method in class com.jme3.bullet.animation.DynamicAnimControl
-
Calculate the ragdoll's total mass and center of mass.
- CenterQuad - Class in com.jme3.scene
-
Deprecated.use com.jme3.scene.shape.CenterQuad
- CenterQuad - Class in com.jme3.scene.shape
-
A static, indexed, Triangles-mode mesh for an axis-aligned rectangle in the X-Y plane.
- CenterQuad() - Constructor for class com.jme3.scene.CenterQuad
-
Deprecated.For serialization only.
- CenterQuad() - Constructor for class com.jme3.scene.shape.CenterQuad
-
For serialization only.
- CenterQuad(float, float) - Constructor for class com.jme3.scene.CenterQuad
-
Deprecated.Create a quad with the given width and height.
- CenterQuad(float, float) - Constructor for class com.jme3.scene.shape.CenterQuad
-
Instantiate an unflipped quad in the X-Y plane with the specified width and height.
- CenterQuad(float, float, boolean) - Constructor for class com.jme3.scene.CenterQuad
-
Deprecated.Create a quad with the given width and height.
- CenterQuad(float, float, boolean) - Constructor for class com.jme3.scene.shape.CenterQuad
-
Instantiate a quad in the X-Y plane with the specified width and height.
- CenterSplitQuad - Static variable in class com.jme3.scene.CenterQuad
-
Deprecated.
- CgcValidator - Class in jme3tools.shadercheck
- CgcValidator() - Constructor for class jme3tools.shadercheck.CgcValidator
- changed - Variable in class com.jme3.input.vr.DigitalActionState
-
Deprecated.If since the last loop the value of this action has changed
- channel - Variable in class com.jme3.audio.AudioNode
- channel - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- CHANNEL_DEFAULT_RELIABLE - Static variable in interface com.jme3.network.MessageConnection
-
Indicates the default reliable channel that is used when calling the channel-less send() with a reliable message.
- CHANNEL_DEFAULT_UNRELIABLE - Static variable in interface com.jme3.network.MessageConnection
-
Indicates the default unreliable channel that is used when calling the channel-less send() with a reliable=false message.
- channelIndex - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- ChannelInfoMessage - Class in com.jme3.network.message
-
Contains information about any extra server channels (if they exist).
- ChannelInfoMessage() - Constructor for class com.jme3.network.message.ChannelInfoMessage
- ChannelInfoMessage(long, List<Integer>) - Constructor for class com.jme3.network.message.ChannelInfoMessage
- channelOrder - Variable in class com.jme3.opencl.Image.ImageFormat
- channels - Variable in class com.jme3.audio.AudioData
- channels - Variable in class com.jme3.audio.plugins.NativeVorbisFile
- channelType - Variable in class com.jme3.opencl.Image.ImageFormat
- chaperone - Variable in class com.jme3.system.jopenvr.VREvent_Data_t
-
C type : VREvent_Chaperone_t
- ChaperoneCalibrationState_Error - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:972
- ChaperoneCalibrationState_Error_BaseStationConflict - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:974
- ChaperoneCalibrationState_Error_BaseStationUninitialized - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:973
- ChaperoneCalibrationState_Error_CollisionBoundsInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:976
- ChaperoneCalibrationState_Error_PlayAreaInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:975
- ChaperoneCalibrationState_OK - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:967
- ChaperoneCalibrationState_Warning - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:968
- ChaperoneCalibrationState_Warning_BaseStationMayHaveMoved - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:969
- ChaperoneCalibrationState_Warning_BaseStationRemoved - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:970
- ChaperoneCalibrationState_Warning_SeatedBoundsInvalid - Static variable in interface com.jme3.system.jopenvr.JOpenVRLibrary.ChaperoneCalibrationState
-
native declaration : headers\openvr_capi.h:971
- character - Variable in class com.jme3.bullet.objects.PhysicsCharacter
- Character - Enum constant in enum class com.jme3.font.LineWrapMode
- CharacterControl - Class in com.jme3.bullet.control
-
You might want to try
BetterCharacterControl
as well. - CharacterControl() - Constructor for class com.jme3.bullet.control.CharacterControl
- CharacterControl(CollisionShape, float) - Constructor for class com.jme3.bullet.control.CharacterControl
- characters - Variable in class com.jme3.bullet.debug.BulletDebugAppState
-
map physics characters to visualizations
- characters(char[], int, int) - Method in class com.jme3.scene.plugins.ogre.MeshLoader
- characters(char[], int, int) - Method in class com.jme3.scene.plugins.ogre.SceneLoader
- CharSerializer - Class in com.jme3.network.serializing.serializers
-
Char serializer.
- CharSerializer() - Constructor for class com.jme3.network.serializing.serializers.CharSerializer
- CHASECAM_DOWN - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for moving down.
- CHASECAM_MOVELEFT - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for moving left.
- CHASECAM_MOVERIGHT - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for moving right.
- CHASECAM_TOGGLEROTATE - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping to initiate the rotation of the cam.
- CHASECAM_UP - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for moving up.
- CHASECAM_ZOOMIN - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for zooming in.
- CHASECAM_ZOOMOUT - Static variable in class com.jme3.input.CameraInput
-
Chase camera mapping for zooming out.
- ChaseCamDown - Static variable in class com.jme3.input.ChaseCamera
-
Deprecated.
- ChaseCamera - Class in com.jme3.input
-
A camera that follows a spatial and can turn around it by dragging the mouse
- ChaseCamera(Camera) - Constructor for class com.jme3.input.ChaseCamera
-
Constructs the chase camera if you use this constructor you have to attach the cam later to a spatial doing spatial.addControl(chaseCamera);
- ChaseCamera(Camera, InputManager) - Constructor for class com.jme3.input.ChaseCamera
-
Constructs the chase camera, and registers inputs if you use this constructor you have to attach the cam later to a spatial doing spatial.addControl(chaseCamera);
- ChaseCamera(Camera, Spatial) - Constructor for class com.jme3.input.ChaseCamera
-
Constructs the chase camera
- ChaseCamera(Camera, Spatial, InputManager) - Constructor for class com.jme3.input.ChaseCamera
-
Constructs the chase camera, and registers inputs
- ChaseCameraAppState - Class in com.jme3.app
-
This class is a camera controller that allow the camera to follow a target Spatial.
- ChaseCameraAppState() - Constructor for class com.jme3.app.ChaseCameraAppState
- ChaseCamMoveLeft - Static variable in class com.jme3.input.ChaseCamera
-
Deprecated.
- ChaseCamMoveRight - Static variable in class com.jme3.input.ChaseCamera
-
Deprecated.
- ChaseCamToggleRotate - Static variable in class com.jme3.input.ChaseCamera
-
Deprecated.
- ChaseCamUp - Static variable in class com.jme3.input.ChaseCamera
-
Deprecated.
- ChaseCamZoomIn - Static variable in class com.jme3.input.ChaseCamera
-
Deprecated.
- ChaseCamZoomOut - Static variable in class com.jme3.input.ChaseCamera
-
Deprecated.
- chasing - Variable in class com.jme3.input.ChaseCamera
- chasingSensitivity - Variable in class com.jme3.input.ChaseCamera
- checkALError(AL) - Static method in class com.jme3.audio.openal.ALUtil
- checkCanUnDuck() - Method in class com.jme3.bullet.control.BetterCharacterControl
-
This checks if the character can go from ducked to unducked state by doing a ray test.
- checkChannel(int) - Method in class com.jme3.network.base.DefaultServer
- checkClass(Class) - Method in class com.jme3.network.serializing.serializers.FieldSerializer
- checkCLError(int) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
- checkCLError(ByteBuffer) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
-
Checks the
errcode
present in the current position of the specifiederrcode_ret
buffer and throws anOpenCLException
if it's not equal toCL10.CL_SUCCESS
. - checkCLError(IntBuffer) - Static method in class com.jme3.opencl.lwjgl.info.CLUtil
-
Checks the
errcode
present in the current position of the specifiederrcode_ret
buffer and throws anOpenCLException
if it's not equal toCL10.CL_SUCCESS
. - checkClosed() - Method in class com.jme3.network.kernel.tcp.SocketConnector
- checkClosed() - Method in class com.jme3.network.kernel.udp.UdpConnector
- checkCulling(Camera) - Method in class com.jme3.scene.Geometry
- checkCulling(Camera) - Method in class com.jme3.scene.instancing.InstancedGeometry
- checkCulling(Camera) - Method in class com.jme3.scene.Spatial
-
checkCulling
checks the spatial with the camera to see if it should be culled. - checkCulling(Camera) - Method in class com.jme3.shadow.AbstractShadowRenderer
- checkCulling(Camera) - Method in class com.jme3.shadow.AbstractShadowRendererVR
-
Deprecated.returns true if the light source bounding box is in the view frustum
- checkCulling(Camera) - Method in class com.jme3.shadow.DirectionalLightShadowRenderer
-
Directional light are always in the view frustum
- checkCulling(Camera) - Method in class com.jme3.shadow.DirectionalLightShadowRendererVR
-
Deprecated.Directional light is always in the view frustum
- checkCulling(Camera) - Method in class com.jme3.shadow.PointLightShadowRenderer
- checkCulling(Camera) - Method in class com.jme3.shadow.SpotLightShadowRenderer
- checkEGLError(EGL10) - Static method in class com.jme3.renderer.android.RendererUtil
-
Checks for an EGL error and throws a
RendererException
if there is one. - checkError() - Method in class com.jme3.renderer.opengl.GLDebug
- checkError(int, String) - Static method in class com.jme3.opencl.lwjgl.Utils
- checkError(IntBuffer, String) - Static method in class com.jme3.opencl.lwjgl.Utils
- checkers.quals - package checkers.quals
-
Contains the basic annotations to be used by all type systems and meta-annotations to qualify annotations (qualifiers).
- checkGLError() - Static method in class com.jme3.renderer.android.RendererUtil
-
Checks for an OpenGL error and throws a
RendererException
if there is one. - checkGLError() - Static method in class com.jme3.renderer.ios.JmeIosGLES
- checkGLError() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- checkGLError() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- checkGLErrorForced() - Static method in class com.jme3.renderer.android.RendererUtil
-
Checks for an OpenGL error and throws a
RendererException
if there is one. - checkLimit(Buffer) - Static method in class com.jme3.renderer.lwjgl.LwjglRender
- checkMappingFormat(String[], Statement) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
Checks if once a mapping expression is split by "=" the resulting array have 2 elements.
- checkMinMax(Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.bounding.BoundingBox
- checkMotionAllowed(Vector3f, Vector3f) - Method in interface com.jme3.collision.MotionAllowedListener
-
Check if motion allowed.
- checkOnGround() - Method in class com.jme3.bullet.control.BetterCharacterControl
-
Test whether the character is on the ground, by means of a ray test.
- checkPlane - Variable in class com.jme3.bounding.BoundingVolume
- checkRunning() - Method in class com.jme3.network.base.DefaultClient
- checkTimesConsistantcy() - Method in class com.jme3.scene.plugins.gltf.TrackData
-
Deprecated.
- checkTimesConsistency() - Method in class com.jme3.scene.plugins.gltf.TrackData
-
Verify that the
TrackData.times
,TrackData.translations
,TrackData.rotations
, andTrackData.scales
vectors all have the same length, if present. - checkTriangles(float, float, Ray, Vector3f, TerrainPatch, Triangle) - Method in class com.jme3.terrain.geomipmap.picking.BresenhamTerrainPicker
- checkTypes(VariableMapping, Statement) - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
-
check the types of a mapping, left type must match right type take the swizzle into account
- checkValues() - Method in class com.jme3.app.state.ConstantVerifierState
- checkVisibilityState() - Method in class com.jme3.system.awt.AwtPanel
- checkWayPoint(MotionEvent, float) - Method in class com.jme3.cinematic.MotionPath
- ChildCollisionShape - Class in com.jme3.bullet.collision.shapes.infos
-
An element of a CompoundCollisionShape, consisting of a (non-compound) child shape, offset and rotated with respect to its parent.
- ChildCollisionShape() - Constructor for class com.jme3.bullet.collision.shapes.infos.ChildCollisionShape
-
No-argument constructor needed by SavableClassUtil.
- ChildCollisionShape(Vector3f, Matrix3f, CollisionShape) - Constructor for class com.jme3.bullet.collision.shapes.infos.ChildCollisionShape
-
Instantiate a child shape for use in a compound shape.
- children - Variable in class com.jme3.bullet.collision.shapes.CompoundCollisionShape
- children - Variable in class com.jme3.scene.Node
-
This node's children.
- children - Variable in class com.jme3.scene.plugins.fbx.file.FbxElement
- children - Variable in class com.jme3.scene.plugins.fbx.node.FbxNode
- chooseConfig(EGL10, EGLDisplay) - Method in class com.jme3.system.android.AndroidConfigChooser
-
Gets called by the GLSurfaceView class to return the best config
- chooseDevices(List<? extends Platform>) - Method in class com.jme3.opencl.DefaultPlatformChooser
- chooseDevices(List<? extends Platform>) - Method in interface com.jme3.opencl.PlatformChooser
-
Chooses one or more devices for the opencl context.
- cinematic - Variable in class com.jme3.cinematic.events.AnimationEvent
-
Deprecated.
- Cinematic - Class in com.jme3.cinematic
-
An appstate for composing and playing cutscenes in a game.
- Cinematic() - Constructor for class com.jme3.cinematic.Cinematic
-
Used for serialization creates a cinematic, don't use this constructor directly
- Cinematic(float) - Constructor for class com.jme3.cinematic.Cinematic
- Cinematic(float, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
- Cinematic(LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
- Cinematic(Node) - Constructor for class com.jme3.cinematic.Cinematic
-
creates a cinematic
- Cinematic(Node, float) - Constructor for class com.jme3.cinematic.Cinematic
-
creates a cinematic
- Cinematic(Node, float, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
-
creates a cinematic
- Cinematic(Node, LoopMode) - Constructor for class com.jme3.cinematic.Cinematic
-
creates a cinematic
- CinematicEvent - Interface in com.jme3.cinematic.events
- CinematicEventListener - Interface in com.jme3.cinematic.events
- Circular - Enum constant in enum class com.jme3.water.WaterFilter.AreaShape
- clamp() - Method in class com.jme3.math.ColorRGBA
-
Saturate that color ensuring all channels have a value between 0 and 1
- clamp(float, float, float) - Static method in class com.jme3.math.FastMath
-
Take a float input and clamp it between min and max.
- clamp(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
- Clamp - Enum constant in enum class com.jme3.texture.Texture.WrapMode
-
Deprecated.Not supported by OpenGL 3
- clampWrapTime(float, float, LoopMode) - Static method in class com.jme3.animation.AnimationUtils
-
Clamps the time according to duration and loopMode
- ClassInfo - Class in com.jme3.network.service.rmi
-
Internal information about a shared class.
- ClassInfo() - Constructor for class com.jme3.network.service.rmi.ClassInfo
-
For serialization only.
- ClassInfo(short, Class) - Constructor for class com.jme3.network.service.rmi.ClassInfo
- ClassInfoRegistry - Class in com.jme3.network.service.rmi
-
Internal registry of shared types and their ClassInfo and MethodInfo objects.
- ClassInfoRegistry() - Constructor for class com.jme3.network.service.rmi.ClassInfoRegistry
- className - Variable in class com.jme3.scene.plugins.fbx.obj.FbxObject
- ClasspathLocator - Class in com.jme3.asset.plugins
-
The
ClasspathLocator
looks up an asset in the classpath. - ClasspathLocator() - Constructor for class com.jme3.asset.plugins.ClasspathLocator
- clContext - Variable in class com.jme3.system.lwjgl.LwjglContext
- clean() - Method in class com.jme3.bullet.collision.PhysicsCollisionEvent
-
used by event factory, called when event is destroyed
- clean() - Method in interface com.jme3.environment.baker.EnvBaker
-
Cleans the environment baker This method should be called when the baker is no longer needed It will clean up all the resources.
- clean() - Method in class com.jme3.environment.baker.GenericEnvBaker
- cleanup() - Method in class com.jme3.app.DebugKeysAppState
- cleanup() - Method in class com.jme3.app.FlyCamAppState
- cleanup() - Method in class com.jme3.app.state.AbstractAppState
- cleanup() - Method in interface com.jme3.app.state.AppState
-
Called by
AppStateManager
when transitioning thisAppState
from terminating to detached. - cleanup() - Method in class com.jme3.app.state.AppStateManager
-
Calls cleanup on attached states, do not call directly.
- cleanup() - Method in class com.jme3.app.state.AWTComponentAppState
- cleanup() - Method in class com.jme3.app.state.BaseAppState
-
Do not call directly: Called by the state manager to terminate this state post-detachment or during state manager termination.
- cleanup() - Method in class com.jme3.app.state.RootNodeAppState
- cleanup() - Method in class com.jme3.app.state.ScreenshotAppState
-
Clean up this AppState during the first update after it gets detached.
- cleanup() - Method in class com.jme3.app.state.VideoRecorderAppState
- cleanup() - Method in class com.jme3.app.StatsAppState
- cleanup() - Method in class com.jme3.app.VRAppState
-
Deprecated.
- cleanup() - Method in interface com.jme3.audio.AudioRenderer
-
Cleanup/destroy the audio system.
- cleanup() - Method in class com.jme3.audio.openal.ALAudioRenderer
- cleanup() - Method in class com.jme3.bullet.BulletAppState
-
Transition this state from terminating to detached.
- cleanup() - Method in class com.jme3.bullet.debug.BulletDebugAppState
-
Transition this state from terminating to detached.
- cleanup() - Method in class com.jme3.cinematic.Cinematic
-
called internally
- cleanup() - Method in class com.jme3.niftygui.NiftyJmeDisplay
- cleanup() - Method in class com.jme3.post.FilterPostProcessor
- cleanup() - Method in class com.jme3.post.HDRRenderer
-
Deprecated.
- cleanup() - Method in class com.jme3.post.PreDepthProcessor
- cleanup() - Method in interface com.jme3.post.SceneProcessor
-
Called when the SP is removed from the RM.
- cleanup() - Method in class com.jme3.renderer.opengl.GLRenderer
- cleanup() - Method in interface com.jme3.renderer.Renderer
-
Deletes all previously used
Native Objects
on this Renderer, and then resets the native objects. - cleanup() - Method in class com.jme3.scene.instancing.InstancedGeometry
-
Destroy internal buffers.
- cleanup() - Method in class com.jme3.shadow.AbstractShadowRenderer
- cleanup() - Method in class com.jme3.shadow.AbstractShadowRendererVR
-
Deprecated.
- cleanup() - Method in class com.jme3.shadow.BasicShadowRenderer
-
Deprecated.
- cleanup() - Method in class com.jme3.shadow.PssmShadowRenderer
-
Deprecated.
- cleanup() - Method in class com.jme3.system.awt.AwtPanel
- cleanup() - Method in class com.jme3.system.AWTFrameProcessor
- cleanup() - Method in class com.jme3.system.NullRenderer
- cleanup() - Method in class com.jme3.water.ReflectionProcessor
- cleanup() - Method in class com.jme3.water.SimpleWaterProcessor
- cleanup() - Method in class com.jme3.water.SimpleWaterProcessor.RefractionProcessor
- cleanup(Application) - Method in class com.jme3.app.BasicProfilerState
- cleanup(Application) - Method in class com.jme3.app.DetailedProfilerState
- cleanup(Application) - Method in class com.jme3.app.state.BaseAppState
-
Called after the app state is detached or during application shutdown if the state is still attached.
- cleanup(Application) - Method in class com.jme3.app.state.CompositeAppState
- cleanup(Application) - Method in class com.jme3.app.state.ConstantVerifierState
- cleanup(Application) - Method in class com.jme3.audio.AudioListenerState
- cleanup(Application) - Method in class com.jme3.environment.EnvironmentCamera
- cleanup(Application) - Method in class com.jme3.environment.util.LightsDebugState
- cleanup(Application) - Method in class com.jme3.scene.debug.custom.ArmatureDebugAppState
- cleanup(Renderer) - Method in class com.jme3.post.Filter
-
cleanup this filter
- cleanup(Renderer) - Method in class com.jme3.post.Filter.Pass
- cleanUp() - Method in class com.jme3.animation.AudioTrack
-
Deprecated.
- cleanUp() - Method in interface com.jme3.animation.ClonableTrack
-
Deprecated.Method responsible for cleaning UserData on referenced Spatials when the Track is deleted
- cleanUp() - Method in class com.jme3.animation.EffectTrack
-
Deprecated.
- cleanUpFilter(Renderer) - Method in class com.jme3.post.Filter
-
override this method if you have some cleanup to do
- cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.BloomFilter
- cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.CartoonEdgeFilter
- cleanUpFilter(Renderer) - Method in class com.jme3.post.filters.TranslucentBucketFilter
- cleanUpFilter(Renderer) - Method in class com.jme3.post.ssao.SSAOFilter
- cleanUpFilter(Renderer) - Method in class com.jme3.water.WaterFilter
- cleanupWithInput(InputManager) - Method in class com.jme3.input.ChaseCamera
-
Cleans up the input mappings from the input manager.
- clear() - Method in class com.jme3.cinematic.Cinematic
-
Remove all events from the Cinematic.
- clear() - Method in class com.jme3.collision.CollisionResults
-
Clears all collision results added to this list
- clear() - Method in class com.jme3.light.LightList
-
Resets list size to 0.
- clear() - Method in class com.jme3.material.plugin.export.material.J3MOutputCapsule
- clear() - Method in class com.jme3.material.plugin.export.material.J3MRenderStateOutputCapsule
- clear() - Method in class com.jme3.material.plugin.export.material.J3MRootOutputCapsule
- clear() - Method in class com.jme3.material.plugins.ShaderNodeLoaderDelegate
- clear() - Method in class com.jme3.niftygui.JmeBatchRenderBackend
- clear() - Method in class com.jme3.niftygui.RenderDeviceJme
- clear() - Method in class com.jme3.renderer.queue.GeometryList
-
Resets list size to 0.
- clear() - Method in class com.jme3.renderer.queue.RenderQueue
- clear() - Method in class com.jme3.shader.DefineList
- clear() - Method in class com.jme3.terrain.geomipmap.LRUCache
-
Clears the cache.
- clear() - Method in class com.jme3.util.IntMap
- clear() - Method in class com.jme3.util.ListMap
- clear() - Method in class com.jme3.util.SafeArrayList
- clearAssetEventListeners() - Method in interface com.jme3.asset.AssetManager
-
Removes all asset event listeners.
- clearAssetEventListeners() - Method in class com.jme3.asset.DesktopAssetManager
- clearBuffer(VertexBuffer.Type) - Method in class com.jme3.scene.Mesh
-
Unsets the
VertexBuffer
set on this mesh with the given type. - clearBuffers(boolean, boolean, boolean) - Method in class com.jme3.renderer.opengl.GLRenderer
- clearBuffers(boolean, boolean, boolean) - Method in interface com.jme3.renderer.Renderer
-
Clears certain channels of the currently bound framebuffer.
- clearBuffers(boolean, boolean, boolean) - Method in class com.jme3.system.NullRenderer
- clearCache() - Method in interface com.jme3.asset.AssetManager
-
Clears the asset cache.
- clearCache() - Method in interface com.jme3.asset.cache.AssetCache
-
Deletes all assets from the cache.
- clearCache() - Method in class com.jme3.asset.cache.SimpleAssetCache
- clearCache() - Method in class com.jme3.asset.cache.WeakRefAssetCache
- clearCache() - Method in class com.jme3.asset.cache.WeakRefCloneAssetCache
- clearCache() - Method in class com.jme3.asset.DesktopAssetManager
- clearCache() - Method in class com.jme3.opencl.ProgramCache
-
Clears the cache.
- clearCaches() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
-
Removes any references when the terrain is being removed.
- clearCaches() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
-
Removes any cached references this terrain is holding, in particular the TerrainPatch's neighbour references.
- clearChannels() - Method in class com.jme3.animation.AnimControl
-
Deprecated.Clears all the channels that were created.
- clearChildren() - Method in class com.jme3.app.state.CompositeAppState
- clearClipRect() - Method in class com.jme3.renderer.opengl.GLRenderer
- clearClipRect() - Method in interface com.jme3.renderer.Renderer
-
Clears the clipping rectangle set with
Renderer.setClipRect(int, int, int, int)
. - clearClipRect() - Method in class com.jme3.system.NullRenderer
- clearCollisionData() - Method in class com.jme3.scene.Mesh
-
Clears any previously generated collision data.
- clearColor - Variable in class com.jme3.renderer.RenderContext
-
Color applied when a color buffer is cleared.
- clearColor - Variable in class com.jme3.renderer.ViewPort
-
Enables clearing the color buffer.
- clearColorTargets() - Method in class com.jme3.texture.FrameBuffer
-
Clears all color targets that were set or added previously.
- clearControlPoints() - Method in class com.jme3.math.Spline
- clearDeltas() - Method in class com.jme3.input.lwjgl.GlfwMouseInputVR
-
Clear the last x and y deltas.
- clearDepth - Variable in class com.jme3.renderer.ViewPort
-
Enables clearing the depth buffer.
- clearDirty() - Method in class com.jme3.shader.bufferobject.BufferRegion
-
Clear this region mark
- clearForces() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
-
Clear all forces from the PhysicsRigidBody
- clearForces() - Method in class com.jme3.bullet.PhysicsSpace
-
clears forces of all objects
- clearFrame() - Method in class com.jme3.renderer.Statistics
-
Clears all frame-specific statistics such as objects used per frame.
- clearIndex() - Method in class com.jme3.util.clone.Cloner
-
Clears the object index allowing the cloner to be reused for a brand-new cloning operation.
- clearJoystickConnectionListeners() - Method in class com.jme3.input.InputManager
-
Remove all joystick connection listeners.
- ClearLastSubmittedFrame - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
-
C type : ClearLastSubmittedFrame_callback*
- clearListeners() - Method in class com.jme3.animation.AnimControl
-
Deprecated.Clears all the listeners added to this
AnimControl
- clearMappings() - Method in class com.jme3.input.InputManager
-
Clears all the input mappings from this InputManager.
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.AbstractShadowRenderer
-
This method is called once per frame and is responsible for clearing any material parameters that subclasses may need to clear on the post material.
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.AbstractShadowRendererVR
-
Deprecated.This method is called once per frame and is responsible for clearing any material parameters that subclasses may need to clear on the post material.
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.DirectionalLightShadowRenderer
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.DirectionalLightShadowRendererVR
-
Deprecated.
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.PointLightShadowRenderer
- clearMaterialParameters(Material) - Method in class com.jme3.shadow.SpotLightShadowRenderer
- clearMaterials() - Method in class com.jme3.scene.plugins.fbx.objects.FbxMesh
- clearMatParamOverrides() - Method in class com.jme3.scene.Spatial
-
Remove all local material parameter overrides.
- clearMemory() - Method in class com.jme3.renderer.Statistics
-
Called when video memory is cleared.
- ClearOverlayTexture - Variable in class com.jme3.system.jopenvr.VR_IVROverlay_FnTable
-
C type : ClearOverlayTexture_callback*
- clearParam(String) - Method in class com.jme3.material.Material
-
Clear a parameter from this material.
- clearProcessors() - Method in class com.jme3.renderer.ViewPort
-
Removes all
scene processors
from this ViewPort. - clearQueue(ViewPort) - Method in class com.jme3.renderer.RenderManager
-
Clears the queue of the given ViewPort.
- clearRawInputListeners() - Method in class com.jme3.input.InputManager
-
Clears all
RawInputListener
s. - clearResources() - Method in class com.jme3.audio.plugins.NativeVorbisFile
-
Clears the native resources and destroys the buffer
NativeVorbisFile.ovf
reference. - clearScenes() - Method in class com.jme3.renderer.ViewPort
-
Removes all attached scenes.
- clearSetByCurrentMaterial() - Method in class com.jme3.shader.Uniform
- ClearSkyboxOverride - Variable in class com.jme3.system.jopenvr.VR_IVRCompositor_FnTable
-
C type : ClearSkyboxOverride_callback*
- clearSpeedFactors() - Method in class com.jme3.anim.tween.action.BlendAction
- clearStencil - Variable in class com.jme3.renderer.ViewPort
-
Enables clearing the stencil buffer.
- clearTextureAtlas(int) - Method in class com.jme3.niftygui.JmeBatchRenderBackend
- clearUniformsSetByCurrentFlag() - Method in class com.jme3.shader.Shader
-
Removes the "set-by-current-material" flag from all uniforms.
- clearUpdateNeeded() - Method in class com.jme3.scene.VertexBuffer
- clearUpdateNeeded() - Method in class com.jme3.shader.ShaderBufferBlock
-
Clear the flag
ShaderBufferBlock.isUpdateNeeded()
. - clearUpdateNeeded() - Method in class com.jme3.shader.Uniform
- clearUpdateNeeded() - Method in class com.jme3.util.NativeObject
-
Internal use only.
- clearUpdateNeeded() - Method in class com.jme3.util.struct.StructField
-
Clear update needed used internally
- clearValue() - Method in class com.jme3.shader.Uniform
- clearVertexAttribs() - Method in class com.jme3.renderer.opengl.GLRenderer
- clearViewportChanged() - Method in class com.jme3.renderer.Camera
-
Clears the viewport changed flag once it has been updated inside the renderer.
- clearWayPoints() - Method in class com.jme3.cinematic.MotionPath
- clGetCommandQueueInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of CL10#clGetCommandQueueInfo
- clGetCommandQueueInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of CL10#clGetCommandQueueInfo
- clGetCommandQueueInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of CL10#clGetCommandQueueInfo
- clGetContextInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of CL10#clGetContextInfo
- clGetContextInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of CL10#clGetContextInfo
- clGetContextInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of CL10#clGetContextInfo
- clGetDeviceInfoBoolean(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single boolean value version of CL10#clGetDeviceInfo
- clGetDeviceInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of CL10#clGetDeviceInfo
- clGetDeviceInfoLong(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of CL10#clGetDeviceInfo
- clGetDeviceInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of CL10#clGetDeviceInfo
- clGetDeviceInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of CL10#clGetDeviceInfo
- clGetDeviceInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of CL10#clGetDeviceInfo
- clGetDeviceInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of CL10#clGetDeviceInfo
- clGetDeviceInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of CL10#clGetDeviceInfo
- clGetDeviceInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of CL10#clGetDeviceInfo
- clGetEventInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetEventInfo
- clGetEventInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetEventInfo
- clGetEventInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of:
GetEventInfo
- clGetEventProfilingInfoLong(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of:
GetEventProfilingInfo
- clGetGLTextureInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetGLTextureInfo
- clGetImageInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of org.lwjgl.opencl.CL10#clGetImageInfo
- clGetImageInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of org.lwjgl.opencl.CL10#clGetImageInfo
- clGetImageInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of org.lwjgl.opencl.CL10#clGetImageInfo
- clGetKernelArgInfoInt(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetKernelArgInfo
- clGetKernelArgInfoLong(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of:
GetKernelArgInfo
- clGetKernelArgInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of:
GetKernelArgInfo
- clGetKernelArgInfoStringASCII(long, int, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of:
GetKernelArgInfo
- clGetKernelArgInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of:
GetKernelArgInfo
- clGetKernelArgInfoStringUTF8(long, int, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of:
GetKernelArgInfo
- clGetKernelInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetKernelInfo
- clGetKernelInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetKernelInfo
- clGetKernelInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of:
GetKernelInfo
- clGetKernelInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of:
GetKernelInfo
- clGetKernelInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of:
GetKernelInfo
- clGetKernelInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of:
GetKernelInfo
- clGetKernelInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of:
GetKernelInfo
- clGetKernelWorkGroupInfoLong(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of:
GetKernelWorkGroupInfo
- clGetKernelWorkGroupInfoPointer(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetKernelWorkGroupInfo
- clGetKernelWorkGroupInfoPointers(long, long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of:
GetKernelWorkGroupInfo
- clGetMemObjectInfoBoolean(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single boolean value version of CL10#clGetMemObjectInfo
- clGetMemObjectInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of org.lwjgl.opencl.CL10#clGetMemObjectInfo
- clGetMemObjectInfoLong(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single long value version of org.lwjgl.opencl.CL10#clGetMemObjectInfo
- clGetMemObjectInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of org.lwjgl.opencl.CL10#clGetMemObjectInfo
- clGetMemObjectInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of org.lwjgl.opencl.CL10#clGetMemObjectInfo
- clGetPipeInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of org.lwjgl.opencl.CL20#clGetPipeInfo
- clGetPlatformInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of CL10#clGetPlatformInfo
- clGetPlatformInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of CL10#clGetPlatformInfo
- clGetPlatformInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of CL10#clGetPlatformInfo
- clGetPlatformInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of CL10#clGetPlatformInfo
- clGetProgramBuildInfoInt(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetProgramBuildInfo
- clGetProgramBuildInfoPointer(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetProgramBuildInfo
- clGetProgramBuildInfoPointers(long, long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of:
GetProgramBuildInfo
- clGetProgramBuildInfoStringASCII(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of:
GetProgramBuildInfo
- clGetProgramBuildInfoStringASCII(long, long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of:
GetProgramBuildInfo
- clGetProgramBuildInfoStringUTF8(long, long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of:
GetProgramBuildInfo
- clGetProgramBuildInfoStringUTF8(long, long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of:
GetProgramBuildInfo
- clGetProgramInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoStringASCII(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoStringASCII(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
String with explicit length version of org.lwjgl.opencl.CL10#clGetProgramInfo
- clGetProgramInfoStringUTF8(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string version of:
GetProgramInfo
- clGetProgramInfoStringUTF8(long, int, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
UTF-8 string with explicit length version of:
GetProgramInfo
- clGetSamplerInfoBoolean(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single boolean value version of:
GetSamplerInfo
- clGetSamplerInfoInt(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single int value version of:
GetSamplerInfo
- clGetSamplerInfoPointer(long, int) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
Single pointer value version of:
GetSamplerInfo
- clGetSamplerInfoPointers(long, int, PointerBuffer) - Static method in class com.jme3.opencl.lwjgl.info.Info
-
PointBuffer version of:
GetSamplerInfo
- CLICK_MAX_DELAY - Static variable in class com.jme3.scene.debug.custom.ArmatureDebugAppState
- Client - Interface in com.jme3.network
-
Represents a remote connection to a server that can be used for sending and receiving messages.
- clientConnected(Client) - Method in interface com.jme3.network.ClientStateListener
-
Called when the specified client is fully connected to the remote server.
- clientConnected(Client) - Method in class com.jme3.network.rmi.ObjectStore.ClientEventHandler
- clientDisconnected(Client, ClientStateListener.DisconnectInfo) - Method in interface com.jme3.network.ClientStateListener
-
Called when the client has disconnected from the remote server.
- clientDisconnected(Client, ClientStateListener.DisconnectInfo) - Method in class com.jme3.network.rmi.ObjectStore.ClientEventHandler
- ClientEventHandler() - Constructor for class com.jme3.network.rmi.ObjectStore.ClientEventHandler
- ClientRegistrationMessage - Class in com.jme3.network.message
-
Client registration is a message that contains a unique ID.
- ClientRegistrationMessage() - Constructor for class com.jme3.network.message.ClientRegistrationMessage
- ClientRegistrationMessage.ClientRegistrationSerializer - Class in com.jme3.network.message
-
A message-specific serializer to avoid compatibility issues between versions.
- ClientRegistrationSerializer() - Constructor for class com.jme3.network.message.ClientRegistrationMessage.ClientRegistrationSerializer
- ClientSerializerRegistrationsService - Class in com.jme3.network.service.serializer
- ClientSerializerRegistrationsService() - Constructor for class com.jme3.network.service.serializer.ClientSerializerRegistrationsService
- ClientService - Interface in com.jme3.network.service
-
Interface implemented by Client-side services that augment a network Client's functionality.
- ClientServiceManager - Class in com.jme3.network.service
-
Manages ClientServices on behalf of a network Client object.
- ClientServiceManager(Client) - Constructor for class com.jme3.network.service.ClientServiceManager
-
Creates a new ClientServiceManager for the specified network Client.
- ClientStateListener - Interface in com.jme3.network
-
Listener that is notified about the connection state of a Client.
- ClientStateListener.DisconnectInfo - Class in com.jme3.network
-
Provided with the clientDisconnected() notification to include additional information about the disconnect.
- clip(FloatBuffer, int, int, int) - Method in class com.jme3.terrain.noise.basis.FilteredBasis
- Clip - Enum constant in enum class com.jme3.font.LineWrapMode
- ClipAction - Class in com.jme3.anim.tween.action
- ClipAction(AnimClip) - Constructor for class com.jme3.anim.tween.action.ClipAction
- clipRectEnabled - Variable in class com.jme3.renderer.RenderContext
-
Enables the clipping rectangle.
- ClonableTrack - Interface in com.jme3.animation
-
Deprecated.
- clone() - Method in class com.jme3.animation.Animation
-
Deprecated.This method creates a clone of the current object.
- clone() - Method in class com.jme3.animation.AudioTrack
-
Deprecated.Clone this track
- clone() - Method in class com.jme3.animation.BoneTrack
-
Deprecated.Create a deep clone of this track.
- clone() - Method in class com.jme3.animation.CompactArray
-
Create a deep clone of this array.
- clone() - Method in class com.jme3.animation.EffectTrack
-
Deprecated.Clone this track
- clone() - Method in class com.jme3.animation.Pose
-
Deprecated.This method creates a clone of the current object.
- clone() - Method in class com.jme3.animation.PoseTrack
-
Deprecated.This method creates a clone of the current object.
- clone() - Method in class com.jme3.animation.PoseTrack.PoseFrame
-
Deprecated.This method creates a clone of the current object.
- clone() - Method in class com.jme3.animation.SpatialTrack
-
Deprecated.Create a clone with the same track spatial.
- clone() - Method in interface com.jme3.animation.Track
-
Deprecated.This method creates a clone of the current object.
- clone() - Method in class com.jme3.asset.AssetKey
- clone() - Method in interface com.jme3.asset.CloneableSmartAsset
-
Creates a clone of the asset.
- clone() - Method in class com.jme3.audio.AudioNode
- clone() - Method in class com.jme3.bounding.BoundingVolume
- clone() - Method in class com.jme3.effect.influencers.DefaultParticleInfluencer
- clone() - Method in class com.jme3.effect.influencers.EmptyParticleInfluencer
- clone() - Method in class com.jme3.effect.influencers.NewtonianParticleInfluencer
- clone() - Method in interface com.jme3.effect.influencers.ParticleInfluencer
-
This method clones the influencer instance.
- clone() - Method in class com.jme3.effect.ParticleEmitter
- clone() - Method in class com.jme3.font.BitmapCharacter
- clone() - Method in class com.jme3.font.BitmapText
- clone() - Method in class com.jme3.font.Rectangle
- clone() - Method in class com.jme3.light.DirectionalLight
- clone() - Method in class com.jme3.light.Light
- clone() - Method in class com.jme3.light.LightList
- clone() - Method in class com.jme3.light.OrientedBoxProbeArea
- clone() - Method in class com.jme3.light.PointLight
- clone() - Method in class com.jme3.light.SphereProbeArea
- clone() - Method in class com.jme3.light.SpotLight
- clone() - Method in class com.jme3.material.Material
-
Clones this material.
- clone() - Method in class com.jme3.material.MatParam
- clone() - Method in class com.jme3.material.RenderState
-
Create a clone of this
RenderState
- clone() - Method in class com.jme3.material.ShaderGenerationInfo
- clone() - Method in class com.jme3.material.TechniqueDef
- clone() - Method in class com.jme3.math.ColorRGBA
-
Create a copy of this color.
- clone() - Method in class com.jme3.math.Line
-
Create a copy of this line.
- clone() - Method in class com.jme3.math.LineSegment
-
Create a copy of this segment.
- clone() - Method in class com.jme3.math.Matrix3f
-
Creates a copy.
- clone() - Method in class com.jme3.math.Matrix4f
-
Creates a copy.
- clone() - Method in class com.jme3.math.Plane
-
Create a copy of this plane.
- clone() - Method in class com.jme3.math.Quaternion
-
Creates a copy.
- clone() - Method in class com.jme3.math.Ray
-
Create a copy of this ray.
- clone() - Method in class com.jme3.math.Rectangle
-
Create a copy of this rectangle.
- clone() - Method in class com.jme3.math.Ring
-
Create a copy of this ring.
- clone() - Method in class com.jme3.math.Transform
-
Creates a copy.
- clone() - Method in class com.jme3.math.Triangle
-
Creates a copy of this triangle.
- clone() - Method in class com.jme3.math.Vector2f
-
Creates a copy.
- clone() - Method in class com.jme3.math.Vector3f
-
Creates a copy.
- clone() - Method in class com.jme3.math.Vector4f
-
Create a copy of this vector.
- clone() - Method in class com.jme3.renderer.Camera
- clone() - Method in class com.jme3.scene.Geometry
-
This version of clone is a shallow clone, in other words, the same mesh is referenced as the original geometry.
- clone() - Method in class com.jme3.scene.instancing.InstancedNode
- clone() - Method in class com.jme3.scene.Mesh
-
Create a shallow clone of this Mesh.
- clone() - Method in class com.jme3.scene.plugins.IrBoneWeightIndex
- clone() - Method in class com.jme3.scene.shape.Box
-
Creates a clone of this box.
- clone() - Method in class com.jme3.scene.shape.StripBox
-
Creates a clone of this box.
- clone() - Method in class com.jme3.scene.Spatial
- clone() - Method in class com.jme3.scene.VertexBuffer
-
Creates a deep clone of the
VertexBuffer
. - clone() - Method in class com.jme3.shader.bufferobject.BufferObject
- clone() - Method in class com.jme3.shader.bufferobject.BufferRegion
- clone() - Method in class com.jme3.shader.ShaderNode
- clone() - Method in class com.jme3.shader.ShaderNodeVariable
- clone() - Method in class com.jme3.shader.VariableMapping
- clone() - Method in class com.jme3.shadow.VRDirectionalLightShadowRenderer
-
Deprecated.
- clone() - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
- clone() - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodCalculator
- clone() - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodThreshold
- clone() - Method in class com.jme3.terrain.geomipmap.lodcalc.PerspectiveLodCalculator
- clone() - Method in class com.jme3.terrain.geomipmap.lodcalc.SimpleLodThreshold
- clone() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
- clone() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
- clone() - Method in class com.jme3.texture.Image
- clone() - Method in class com.jme3.texture.Texture
- clone() - Method in class com.jme3.util.IntMap
- clone() - Method in class com.jme3.util.IntMap.Entry
- clone() - Method in class com.jme3.util.ListMap
- clone() - Method in class com.jme3.util.NativeObject
-
This should create a deep clone.
- clone() - Method in class com.jme3.util.SafeArrayList
- clone() - Method in class com.jme3.util.struct.StructStd140BufferObject
- clone(boolean) - Method in class com.jme3.effect.ParticleEmitter
- clone(boolean) - Method in class com.jme3.scene.BatchNode
- clone(boolean) - Method in class com.jme3.scene.Geometry
-
This version of clone is a shallow clone, in other words, the same mesh is referenced as the original geometry.
- clone(boolean) - Method in class com.jme3.scene.instancing.InstancedNode
- clone(boolean) - Method in class com.jme3.scene.Node
- clone(boolean) - Method in class com.jme3.scene.