Package com.jme3.scene
Interface CollisionData
- All Known Implementing Classes:
BIHTree
CollisionData is an interface that can be used to
do triangle-accurate collision with bounding volumes and rays.-
Method Summary
Modifier and TypeMethodDescriptionintcollideWith(Collidable other, Matrix4f worldMatrix, BoundingVolume worldBound, CollisionResults results)
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Method Details
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collideWith
int collideWith(Collidable other, Matrix4f worldMatrix, BoundingVolume worldBound, CollisionResults results)
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