Package com.jme3.input.vr.lwjgl_openvr
Class LWJGLOpenVR
java.lang.Object
com.jme3.input.vr.lwjgl_openvr.LWJGLOpenVR
- All Implemented Interfaces:
- VRAPI
A class that wraps an OpenVR system.
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Field SummaryFields
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Constructor SummaryConstructorsConstructorDescriptionLWJGLOpenVR(VREnvironment environment) Create a new OpenVR system attached to the givenVR environment.
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Method SummaryModifier and TypeMethodDescriptionstatic Matrix4fconvertSteamVRMatrix3ToMatrix4f(org.lwjgl.openvr.HmdMatrix34 hmdMatrix, Matrix4f mat) Convert specific OpenVRHmdMatrix34into JMEMatrix4fstatic Matrix4fconvertSteamVRMatrix4ToMatrix4f(org.lwjgl.openvr.HmdMatrix44 hmdMatrix, Matrix4f mat) Convert specific OpenVRHmdMatrix34_tinto JMEMatrix4fvoiddestroy()Close the link with underlying VR system and free all attached resources.Get the object that wraps natively the VR compositor.intGet the Head Mounted Device (HMD) display frequency.Returns the transform between the view space and left eye space.Returns the transform between the view space and right eye space.Get the Head Mounted Device (HMD) left eye projection matrix.Get the Head Mounted Device (HMD) right eye projection matrix.Get the Head Mounted Device (HMD) left eye pose (position of the eye from the head) as avector.Get the Head Mounted Device (HMD) right eye pose (position of the eye from the head) as avector.floatGet the Head Mounted Device (HMD) interpupilar distance in meters.getName()Get the name of the underlying VR system.Get the Head Mounted Device (HMD) orientation.Matrix4f[]Get the Head Mounted Device (HMD) position.voidgetPositionAndOrientation(Vector3f storePos, Quaternion storeRot) Get the Head Mounted Device (HMD) position and orientation.voidgetRenderSize(Vector2f store) Get the size of a Head Mounted Device (HMD) rendering area in pixels.Get the seated to absolute position.getType()Get the Head Mounted Device (HMD) type.Get the input provided by the underlying VR system.Get the object that wraps natively the VR system.longinitCamera(boolean allowed) Initialize the headset camera.booleanInitialize this object from a VR system.booleaninitVRCompositor(boolean allowed) Initialize the VR compositor that will be used for rendering.booleanCheck if the VR API is initialized.voidprintLatencyInfoToConsole(boolean set) Set if latency information has to be logged.voidreset()Reset the VR system.voidsetFlipEyes(boolean set) Flip the left and right eye.voidsetTrackingSpace(boolean isSeated) voidUpdate Head Mounted Device (HMD) pose internal storage.
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Field Details- 
hmdTrackedDevicePosesprotected org.lwjgl.openvr.TrackedDevicePose[] hmdTrackedDevicePoses
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hmdErrorStore
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poseMatrices
 
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Constructor Details- 
LWJGLOpenVRCreate a new OpenVR system attached to the givenVR environment.- Parameters:
- environment- the VR environment to which this API is attached.
 
 
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Method Details- 
convertSteamVRMatrix3ToMatrix4fpublic static Matrix4f convertSteamVRMatrix3ToMatrix4f(org.lwjgl.openvr.HmdMatrix34 hmdMatrix, Matrix4f mat) Convert specific OpenVRHmdMatrix34into JMEMatrix4f- Parameters:
- hmdMatrix- the input matrix
- mat- the converted matrix
- Returns:
- the converted matrix
 
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convertSteamVRMatrix4ToMatrix4fpublic static Matrix4f convertSteamVRMatrix4ToMatrix4f(org.lwjgl.openvr.HmdMatrix44 hmdMatrix, Matrix4f mat) Convert specific OpenVRHmdMatrix34_tinto JMEMatrix4f- Parameters:
- hmdMatrix- the input matrix
- mat- the converted matrix
- Returns:
- the converted matrix
 
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getVRinputDescription copied from interface:VRAPIGet the input provided by the underlying VR system.- Specified by:
- getVRinputin interface- VRAPI
- Returns:
- the input provided by the underlying VR system.
 
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getVRSystemDescription copied from interface:VRAPIGet the object that wraps natively the VR system.- Specified by:
- getVRSystemin interface- VRAPI
- Returns:
- the object that wraps natively the VR system.
 
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getCompositorDescription copied from interface:VRAPIGet the object that wraps natively the VR compositor.- Specified by:
- getCompositorin interface- VRAPI
- Returns:
- the object that wraps natively the VR system.
 
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getNameDescription copied from interface:VRAPIGet the name of the underlying VR system.
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setFlipEyespublic void setFlipEyes(boolean set) Description copied from interface:VRAPIFlip the left and right eye.- Specified by:
- setFlipEyesin interface- VRAPI
- Parameters:
- set-- trueif the eyes has to be flipped and- falseotherwise.
 
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printLatencyInfoToConsolepublic void printLatencyInfoToConsole(boolean set) Description copied from interface:VRAPISet if latency information has to be logged.- Specified by:
- printLatencyInfoToConsolein interface- VRAPI
- Parameters:
- set-- trueif latency information has to be logged and- falseotherwise.
 
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getDisplayFrequencypublic int getDisplayFrequency()Description copied from interface:VRAPIGet the Head Mounted Device (HMD) display frequency.- Specified by:
- getDisplayFrequencyin interface- VRAPI
- Returns:
- the Head Mounted Device (HMD) display frequency.
 
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initializepublic boolean initialize()Description copied from interface:VRAPIInitialize this object from a VR system. All the native bindings to underlying VR system should be done within this method.- Specified by:
- initializein interface- VRAPI
- Returns:
- trueif the initialization is a success and- falseotherwise.
 
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initVRCompositorpublic boolean initVRCompositor(boolean allowed) Description copied from interface:VRAPIInitialize the VR compositor that will be used for rendering.- Specified by:
- initVRCompositorin interface- VRAPI
- Parameters:
- allowed-- trueif the use of VR compositor is allowed and- falseotherwise.
- Returns:
- trueif the initialization is a success and- falseotherwise.
 
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initCamerapublic long initCamera(boolean allowed) Initialize the headset camera.- Parameters:
- allowed-- trueis the use of the headset camera is allowed and- falseotherwise.
- Returns:
- token for camera
 
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destroypublic void destroy()Description copied from interface:VRAPIClose the link with underlying VR system and free all attached resources.
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isInitializedpublic boolean isInitialized()Description copied from interface:VRAPICheck if the VR API is initialized.- Specified by:
- isInitializedin interface- VRAPI
- Returns:
- trueif the VR API is initialized and- falseotherwise.
- See Also:
 
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resetpublic void reset()Description copied from interface:VRAPIReset the VR system. After a call to this method, the current position of the HMD should be the origin (i-e the observer without any combined transformation).
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getRenderSizeDescription copied from interface:VRAPIGet the size of a Head Mounted Device (HMD) rendering area in pixels.- Specified by:
- getRenderSizein interface- VRAPI
- Parameters:
- store- the size of a Head Mounted Device (HMD) rendering area in pixels (modified).
 
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getInterpupillaryDistancepublic float getInterpupillaryDistance()Description copied from interface:VRAPIGet the Head Mounted Device (HMD) interpupilar distance in meters.- Specified by:
- getInterpupillaryDistancein interface- VRAPI
- Returns:
- the Head Mounted Device (HMD) interpupilar distance in meters.
 
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getOrientationDescription copied from interface:VRAPIGet the Head Mounted Device (HMD) orientation.- Specified by:
- getOrientationin interface- VRAPI
- Returns:
- the Head Mounted Device (HMD) orientation.
 
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getPositionDescription copied from interface:VRAPIGet the Head Mounted Device (HMD) position.- Specified by:
- getPositionin interface- VRAPI
- Returns:
- the Head Mounted Device (HMD) orientation.
 
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getPositionAndOrientationDescription copied from interface:VRAPIGet the Head Mounted Device (HMD) position and orientation.- Specified by:
- getPositionAndOrientationin interface- VRAPI
- Parameters:
- storePos- the Head Mounted Device (HMD) position (modified).
- storeRot- the Head Mounted Device (HMD) rotation (modified).
 
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updatePosepublic void updatePose()Description copied from interface:VRAPIUpdate Head Mounted Device (HMD) pose internal storage. This method should be called before other calls to HMD position/orientation access.- Specified by:
- updatePosein interface- VRAPI
 
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getHMDMatrixProjectionLeftEyeDescription copied from interface:VRAPIGet the Head Mounted Device (HMD) left eye projection matrix.- Specified by:
- getHMDMatrixProjectionLeftEyein interface- VRAPI
- Parameters:
- cam- the camera attached to the left eye.
- Returns:
- the Head Mounted Device (HMD) left eye projection matrix.
 
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getHMDMatrixProjectionRightEyeDescription copied from interface:VRAPIGet the Head Mounted Device (HMD) right eye projection matrix.- Specified by:
- getHMDMatrixProjectionRightEyein interface- VRAPI
- Parameters:
- cam- the camera attached to the right eye.
- Returns:
- the Head Mounted Device (HMD) right eye projection matrix.
 
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getHMDVectorPoseLeftEyeDescription copied from interface:VRAPIGet the Head Mounted Device (HMD) left eye pose (position of the eye from the head) as avector.- Specified by:
- getHMDVectorPoseLeftEyein interface- VRAPI
- Returns:
- the Head Mounted Device (HMD) left eye pose as a vector.
 
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getHMDVectorPoseRightEyeDescription copied from interface:VRAPIGet the Head Mounted Device (HMD) right eye pose (position of the eye from the head) as avector.- Specified by:
- getHMDVectorPoseRightEyein interface- VRAPI
- Returns:
- the Head Mounted Device (HMD) right eye pose as a vector.
 
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getSeatedToAbsolutePositionDescription copied from interface:VRAPIGet the seated to absolute position.- Specified by:
- getSeatedToAbsolutePositionin interface- VRAPI
- Returns:
- the seated to absolute position.
 
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getHMDMatrixPoseLeftEyeDescription copied from interface:VRAPIReturns the transform between the view space and left eye space. Eye space is the per-eye flavor of view space that provides stereo disparity. Instead of Model * View * Projection the model is Model * View * Eye * Projection. Normally View and Eye will be multiplied together and treated as View. This matrix incorporates the user's interpupillary distance (IPD).- Specified by:
- getHMDMatrixPoseLeftEyein interface- VRAPI
- Returns:
- the transform between the view space and eye space.
 
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getHMDMatrixPoseRightEyeDescription copied from interface:VRAPIReturns the transform between the view space and right eye space. Eye space is the per-eye flavor of view space that provides stereo disparity. Instead of Model * View * Projection the model is Model * View * Eye * Projection. Normally View and Eye will be multiplied together and treated as View. This matrix incorporates the user's interpupillary distance (IPD).- Specified by:
- getHMDMatrixPoseRightEyein interface- VRAPI
- Returns:
- the transform between the view space and eye space.
 
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getTypeDescription copied from interface:VRAPIGet the Head Mounted Device (HMD) type.
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setTrackingSpacepublic void setTrackingSpace(boolean isSeated) 
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getPoseMatrices
 
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