heightmaps for use with terrain
AbstractHeightMapprovides a base implementation of height data for terrain rendering.Generates a new height map based on two provided height maps.Creates a heightmap based on the fault algorithm.
FluidSimHeightMapgenerates a height map based using some sort of fluid simulation.Deprecated.in favor of TerrainGridTileLoader
HillHeightMapgenerates a height map base on the Hill Algorithm.
ImageBasedHeightMapis a height map created from the grayscale conversion of an image.
MidpointDisplacementHeightMapgenerates a heightmap based on the midpoint displacement algorithm.
ParticleDepositionHeightMapcreates a heightmap based on the Particle Deposition algorithm based on Jason Shankel's paper from "Game Programming Gems".
RawHeightMapcreates a height map from a RAW image file.