Class SimpleLodThreshold

All Implemented Interfaces:
Savable, LodThreshold, Cloneable

public class SimpleLodThreshold extends Object implements LodThreshold
Just multiplies the terrain patch size by 2. So every two patches away the camera is, the LOD changes. Set it higher to have the LOD change less frequently.
  • Constructor Details

    • SimpleLodThreshold

      public SimpleLodThreshold()
    • SimpleLodThreshold

      public SimpleLodThreshold(Terrain terrain)
    • SimpleLodThreshold

      public SimpleLodThreshold(int patchSize, float lodMultiplier)
  • Method Details