Package com.jme3.input
Class CameraInput
java.lang.Object
com.jme3.input.CameraInput
This class defines all the constants used in camera handlers for registration
with the inputManager
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Field Summary
Modifier and TypeFieldDescriptionstatic final String
Chase camera mapping for moving down.static final String
Chase camera mapping for moving left.static final String
Chase camera mapping for moving right.static final String
Chase camera mapping to initiate the rotation of the cam.static final String
Chase camera mapping for moving up.static final String
Chase camera mapping for zooming in.static final String
Chase camera mapping for zooming out.static final String
Fly camera mapping to move backward.static final String
Fly camera mapping to look down.static final String
Fly camera mapping to move forward.static final String
static final String
Fly camera mapping to look left.static final String
Fly camera mapping to move down.static final String
Fly camera mapping to look right.static final String
Fly camera mapping to move up.static final String
Fly camera mapping to toggle rotation.static final String
Fly camera mapping to move left.static final String
Fly camera mapping to move right.static final String
Fly camera mapping to look up.static final String
Fly camera mapping to zoom in.static final String
Fly camera mapping to zoom in. -
Method Summary
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Field Details
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CHASECAM_DOWN
Chase camera mapping for moving down. Default assigned to MouseInput.AXIS_Y direction depending on the invertYaxis configuration- See Also:
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CHASECAM_UP
Chase camera mapping for moving up. Default assigned to MouseInput.AXIS_Y direction depending on the invertYaxis configuration- See Also:
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CHASECAM_ZOOMIN
Chase camera mapping for zooming in. Default assigned to MouseInput.AXIS_WHEEL direction positive- See Also:
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CHASECAM_ZOOMOUT
Chase camera mapping for zooming out. Default assigned to MouseInput.AXIS_WHEEL direction negative- See Also:
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CHASECAM_MOVELEFT
Chase camera mapping for moving left. Default assigned to MouseInput.AXIS_X direction depending on the invertXaxis configuration- See Also:
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CHASECAM_MOVERIGHT
Chase camera mapping for moving right. Default assigned to MouseInput.AXIS_X direction depending on the invertXaxis configuration- See Also:
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CHASECAM_TOGGLEROTATE
Chase camera mapping to initiate the rotation of the cam. Default assigned to MouseInput.BUTTON_LEFT and MouseInput.BUTTON_RIGHT- See Also:
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FLYCAM_LEFT
Fly camera mapping to look left. Default assigned to MouseInput.AXIS_X, direction negative- See Also:
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FLYCAM_RIGHT
Fly camera mapping to look right. Default assigned to MouseInput.AXIS_X, direction positive- See Also:
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FLYCAM_UP
Fly camera mapping to look up. Default assigned to MouseInput.AXIS_Y, direction positive- See Also:
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FLYCAM_DOWN
Fly camera mapping to look down. Default assigned to MouseInput.AXIS_Y, direction negative- See Also:
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FLYCAM_STRAFELEFT
Fly camera mapping to move left. Default assigned to KeyInput.KEY_A- See Also:
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FLYCAM_STRAFERIGHT
Fly camera mapping to move right. Default assigned to KeyInput.KEY_D- See Also:
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FLYCAM_FORWARD
Fly camera mapping to move forward. Default assigned to KeyInput.KEY_W- See Also:
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FLYCAM_BACKWARD
Fly camera mapping to move backward. Default assigned to KeyInput.KEY_S- See Also:
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FLYCAM_ZOOMIN
Fly camera mapping to zoom in. Default assigned to MouseInput.AXIS_WHEEL, direction positive- See Also:
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FLYCAM_ZOOMOUT
Fly camera mapping to zoom in. Default assigned to MouseInput.AXIS_WHEEL, direction negative- See Also:
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FLYCAM_ROTATEDRAG
Fly camera mapping to toggle rotation. Default assigned to MouseInput.BUTTON_LEFT- See Also:
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FLYCAM_RISE
Fly camera mapping to move up. Default assigned to KeyInput.KEY_Q- See Also:
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FLYCAM_LOWER
Fly camera mapping to move down. Default assigned to KeyInput.KEY_W- See Also:
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FLYCAM_INVERTY
- See Also:
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