public interface PhysicsCollisionListener
Interface to receive notifications whenever an object in a particular physics space collides.
This interface is shared between JBullet and Native Bullet.
(PhysicsCollisionEvent event)Invoked when a collision happened in the PhysicsSpace. Invoked on the render thread.
Do not retain the event object, as it will be reused after the collision() method returns. Copy any data you need during the collide() method.
event- the event that occurred (not null, reusable)