public interface AssetProcessor
AssetProcessor is used to apply processing to assets
after they have been loaded. They are assigned to a particular
asset type (which is represented by a
Class) and any assets
loaded that are of that class will be processed by the assigned
postProcessApplies post-processing to an asset. The method may return an object that is not the same instance as the parameter object, and it could be from a different class.
key- the key used to load the asset
obj- The asset that was loaded from an
- Either the same object with processing applied, or an instance of a new object.
createCloneCreates a clone of the given asset. If no clone is desired, then the same instance can be returned, otherwise, a clone should be created. For example, a clone of a
Materialshould have its own set of unique parameters that can be changed just for that instance, but it may share certain other data if it sees fit (like the
obj- The asset to clone
- The cloned asset, or the same as the given argument if no clone is needed.