Class SocketConnector

All Implemented Interfaces:

public class SocketConnector extends Object implements Connector
A straight forward socket-based connector implementation that does not use any separate threading. It relies completely on the buffering in the OS network layer.
  • Constructor Details

  • Method Details

    • checkClosed

      protected void checkClosed()
    • isConnected

      public boolean isConnected()
      Description copied from interface: Connector
      Returns true if this connector is currently connected.
      Specified by:
      isConnected in interface Connector
    • close

      public void close()
      Description copied from interface: Connector
      Closes the connection. Any subsequent attempts to read or write will fail with an exception.
      Specified by:
      close in interface Connector
    • available

      public boolean available()
      Description copied from interface: Connector
      Returns true if there is currently data available for reading. Some connector implementations may not be able to answer this question accurately and will always return false.
      Specified by:
      available in interface Connector
    • read

      public ByteBuffer read()
      Description copied from interface: Connector
      Reads a chunk of data from the connection, blocking if there is no data available. The buffer may only be valid until the next read() call is made. Callers should copy the data if they need it for longer than that.
      Specified by:
      read in interface Connector
      The data read or null if there is no more data because the connection is closed.
    • write

      public void write(ByteBuffer data)
      Description copied from interface: Connector
      Writes a chunk of data to the connection from data.position() to data.limit().
      Specified by:
      write in interface Connector