Package com.jme3.bullet.util
Class Converter
java.lang.Object
com.jme3.bullet.util.Converter
Nice convenience methods for conversion between javax.vecmath and com.jme3.math
Objects, also some jme to jbullet mesh conversion.
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Method Summary
Modifier and TypeMethodDescriptionstatic Meshconvert(com.bulletphysics.collision.shapes.IndexedMesh mesh) static Meshconvert(com.bulletphysics.dom.HeightfieldTerrainShape heightfieldShape) static Transformstatic javax.vecmath.Matrix3fstatic javax.vecmath.Matrix3fstatic javax.vecmath.Quat4fconvert(Quaternion oldQuat) static javax.vecmath.Matrix3fconvert(Quaternion oldQuaternion, javax.vecmath.Matrix3f newMatrix) static javax.vecmath.Quat4fconvert(Quaternion oldQuat, javax.vecmath.Quat4f newQuat) static com.bulletphysics.linearmath.Transformstatic javax.vecmath.Vector3fstatic javax.vecmath.Vector3fstatic com.bulletphysics.collision.shapes.IndexedMeshstatic Matrix3fconvert(javax.vecmath.Matrix3f oldMatrix) static Matrix3fstatic Quaternionconvert(javax.vecmath.Matrix3f oldMatrix, Quaternion newQuaternion) static Quaternionconvert(javax.vecmath.Quat4f oldQuat) static Quaternionconvert(javax.vecmath.Quat4f oldQuat, Quaternion newQuat) static Vector3fconvert(javax.vecmath.Vector3f oldVec) static Vector3f
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Method Details
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convert
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convert
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convert
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convert
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convert
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convert
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convert
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convert
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convert
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convert
public static javax.vecmath.Matrix3f convert(Quaternion oldQuaternion, javax.vecmath.Matrix3f newMatrix) -
convert
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convert
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convert
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convert
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convert
public static com.bulletphysics.linearmath.Transform convert(Transform in, com.bulletphysics.linearmath.Transform out) -
convert
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convert
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convert
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convert
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