Package com.jme3.texture
Class TextureProcessor
java.lang.Object
com.jme3.texture.TextureProcessor
- All Implemented Interfaces:
AssetProcessor
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptioncreateClone
(Object obj) Creates a clone of the given asset.postProcess
(AssetKey key, Object obj) Applies post-processing to an asset.
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Constructor Details
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TextureProcessor
public TextureProcessor()
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Method Details
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postProcess
Description copied from interface:AssetProcessor
Applies post-processing to an asset. The method may return an object that is not the same instance as the parameter object, and it could be from a different class.- Specified by:
postProcess
in interfaceAssetProcessor
- Parameters:
key
- the key used to load the assetobj
- The asset that was loaded from anAssetLoader
.- Returns:
- Either the same object with processing applied, or an instance of a new object.
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createClone
Description copied from interface:AssetProcessor
Creates a clone of the given asset. If no clone is desired, then the same instance can be returned, otherwise, a clone should be created. For example, a clone of aMaterial
should have its own set of unique parameters that can be changed just for that instance, but it may share certain other data if it sees fit (like theShader
).- Specified by:
createClone
in interfaceAssetProcessor
- Parameters:
obj
- The asset to clone- Returns:
- The cloned asset, or the same as the given argument if no clone is needed.
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