Package com.jme3.scene.plugins.fbx
Class SceneLoader
java.lang.Object
com.jme3.scene.plugins.fbx.SceneLoader
- All Implemented Interfaces:
AssetLoader
FBX file format loader
Loads scene meshes, materials, textures, skeleton and skeletal animation.
Multiple animations can be defined with AnimationList
passing into SceneKey
or loaded from different animation layer.
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Field Summary
Modifier and TypeFieldDescriptionfloat
static final boolean
int
int
int
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Constructor Summary
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Method Summary
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Field Details
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WARN_IGNORED_ATTRIBUTES
public static final boolean WARN_IGNORED_ATTRIBUTES- See Also:
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sceneFilename
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sceneFolderName
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assetManager
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currentAssetInfo
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unitSize
public float unitSize -
xAxis
public int xAxis -
yAxis
public int yAxis -
zAxis
public int zAxis -
modelMap
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sceneNode
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Constructor Details
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SceneLoader
public SceneLoader()
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Method Details
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warning
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load
Description copied from interface:AssetLoader
Loads asset from the given input stream, parsing it into an application-usable object.- Specified by:
load
in interfaceAssetLoader
- Parameters:
assetInfo
- the located asset- Returns:
- An object representing the resource.
- Throws:
IOException
- If an I/O error occurs while loading
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