Class ArmatureDebugAppState

java.lang.Object
com.jme3.app.state.BaseAppState
com.jme3.scene.debug.custom.ArmatureDebugAppState
All Implemented Interfaces:
AppState

public class ArmatureDebugAppState extends BaseAppState
  • Field Details

  • Constructor Details

    • ArmatureDebugAppState

      public ArmatureDebugAppState()
  • Method Details

    • initialize

      protected void initialize(Application app)
      Description copied from class: BaseAppState
      Called during initialization once the app state is attached and before onEnable() is called.
      Specified by:
      initialize in class BaseAppState
      Parameters:
      app - the application
    • cleanup

      protected void cleanup(Application app)
      Description copied from class: BaseAppState
      Called after the app state is detached or during application shutdown if the state is still attached. onDisable() is called before this cleanup() method if the state is enabled at the time of cleanup.
      Specified by:
      cleanup in class BaseAppState
      Parameters:
      app - the application
    • onEnable

      protected void onEnable()
      Description copied from class: BaseAppState
      Called when the state is fully enabled, ie: is attached and isEnabled() is true or when the setEnabled() status changes after the state is attached.
      Specified by:
      onEnable in class BaseAppState
    • onDisable

      protected void onDisable()
      Description copied from class: BaseAppState
      Called when the state was previously enabled but is now disabled either because setEnabled(false) was called or the state is being cleaned up.
      Specified by:
      onDisable in class BaseAppState
    • update

      public void update(float tpf)
      Description copied from interface: AppState
      Called to update the AppState. This method will be called every render pass if the AppState is both attached and enabled.
      Specified by:
      update in interface AppState
      Overrides:
      update in class BaseAppState
      Parameters:
      tpf - Time since the last call to update(), in seconds.
    • addArmatureFrom

      public ArmatureDebugger addArmatureFrom(SkinningControl skinningControl)
    • addArmatureFrom

      public ArmatureDebugger addArmatureFrom(Armature armature, Spatial forSpatial)
    • getDebugNode

      public Node getDebugNode()
    • setDebugNode

      public void setDebugNode(Node debugNode)