Package com.jme3.scene.debug.custom
Class ArmatureDebugAppState
java.lang.Object
com.jme3.app.state.BaseAppState
com.jme3.scene.debug.custom.ArmatureDebugAppState
- All Implemented Interfaces:
AppState
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionaddArmatureFrom
(Armature armature, Spatial forSpatial) addArmatureFrom
(SkinningControl skinningControl) protected void
cleanup
(Application app) Called after the app state is detached or during application shutdown if the state is still attached.protected void
initialize
(Application app) Called during initialization once the app state is attached and before onEnable() is called.protected void
Called when the state was previously enabled but is now disabled either because setEnabled(false) was called or the state is being cleaned up.protected void
onEnable()
Called when the state is fully enabled, ie: is attached and isEnabled() is true or when the setEnabled() status changes after the state is attached.void
setDebugNode
(Node debugNode) void
update
(float tpf) Called to update theAppState
.Methods inherited from class com.jme3.app.state.BaseAppState
cleanup, getApplication, getId, getState, getState, getState, getState, getStateManager, initialize, isEnabled, isInitialized, postRender, render, setEnabled, setId, stateAttached, stateDetached
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Field Details
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CLICK_MAX_DELAY
public static final float CLICK_MAX_DELAY- See Also:
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Constructor Details
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ArmatureDebugAppState
public ArmatureDebugAppState()
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Method Details
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initialize
Description copied from class:BaseAppState
Called during initialization once the app state is attached and before onEnable() is called.- Specified by:
initialize
in classBaseAppState
- Parameters:
app
- the application
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cleanup
Description copied from class:BaseAppState
Called after the app state is detached or during application shutdown if the state is still attached. onDisable() is called before this cleanup() method if the state is enabled at the time of cleanup.- Specified by:
cleanup
in classBaseAppState
- Parameters:
app
- the application
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onEnable
protected void onEnable()Description copied from class:BaseAppState
Called when the state is fully enabled, ie: is attached and isEnabled() is true or when the setEnabled() status changes after the state is attached.- Specified by:
onEnable
in classBaseAppState
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onDisable
protected void onDisable()Description copied from class:BaseAppState
Called when the state was previously enabled but is now disabled either because setEnabled(false) was called or the state is being cleaned up.- Specified by:
onDisable
in classBaseAppState
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update
public void update(float tpf) Description copied from interface:AppState
Called to update theAppState
. This method will be called every render pass if theAppState
is both attached and enabled.- Specified by:
update
in interfaceAppState
- Overrides:
update
in classBaseAppState
- Parameters:
tpf
- Time since the last call to update(), in seconds.
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addArmatureFrom
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addArmatureFrom
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getDebugNode
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setDebugNode
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