Class RendererUtil

java.lang.Object
com.jme3.renderer.android.RendererUtil

public class RendererUtil extends Object
Utility class used by the OGLESShaderRenderer and sister classes.
  • Field Details

    • ENABLE_ERROR_CHECKING

      public static boolean ENABLE_ERROR_CHECKING
      When set to true, every OpenGL call will check for errors and throw an exception if there is one, if false, no error checking is performed.
  • Method Details

    • checkGLErrorForced

      public static void checkGLErrorForced()
      Checks for an OpenGL error and throws a RendererException if there is one. Ignores the value of ENABLE_ERROR_CHECKING.
    • checkEGLError

      public static void checkEGLError(javax.microedition.khronos.egl.EGL10 egl)
      Checks for an EGL error and throws a RendererException if there is one. Ignores the value of ENABLE_ERROR_CHECKING.
      Parameters:
      egl - (not null)
    • checkGLError

      public static void checkGLError()
      Checks for an OpenGL error and throws a RendererException if there is one. Does nothing if ENABLE_ERROR_CHECKING is set to false.