Class OpenVRViewManager

java.lang.Object
com.jme3.input.vr.AbstractVRViewManager
com.jme3.input.vr.openvr.OpenVRViewManager
All Implemented Interfaces:
VRViewManager

public class OpenVRViewManager extends AbstractVRViewManager
A VR view manager based on OpenVR. This class enable to submit 3D views to the VR compositor.
  • Constructor Details

    • OpenVRViewManager

      public OpenVRViewManager(VREnvironment environment)
      Create a new VR view manager attached to the given VR environment.
      Parameters:
      environment - the VR environment to which this view manager is attached.
  • Method Details

    • getLeftTexId

      protected int getLeftTexId()
      Get the identifier of the left eye texture.
      Returns:
      the identifier of the left eye texture.
      See Also:
    • getRightTexId

      protected int getRightTexId()
      Get the identifier of the right eye texture.
      Returns:
      the identifier of the right eye texture.
      See Also:
    • render

      public void render()
      Description copied from interface: VRViewManager
      This method contains action to be done during the rendering phase. This method should be called for example from the render method of an app state.
      See Also:
    • postRender

      public void postRender()
      Description copied from interface: VRViewManager
      Send the rendering result as textures to the two eyes. This method should be called after all the rendering operations (for example at the end of the postRender() method of the attached app state.)
      See Also:
    • initialize

      public void initialize()
      Description copied from interface: VRViewManager
      Initialize the VR view manager. This method should be called after the attachment of a VR environment to an application.
    • update

      public void update(float tpf)
      Description copied from interface: VRViewManager
      Update the VR view manager. This method is called by the attached app state and should not be called manually.
      Parameters:
      tpf - the time per frame.
    • setupDistortionMesh

      public static Mesh setupDistortionMesh(int eye, VRAPI api)
      Set up a distortion mesh for the stereo view.
      Parameters:
      eye - the eye to apply.
      api - the underlying VR api
      Returns:
      the distorted mesh.