Package com.jme3.input.lwjgl
Class GlfwMouseInputVR
java.lang.Object
com.jme3.input.lwjgl.GlfwMouseInputVR
- All Implemented Interfaces:
Input,MouseInput
Captures mouse input using GLFW callbacks. It then temporarily stores these in event queues which are processed in the
This class support modifications dedicated to VR rendering.
update() method. Due to some of the GLFW button IDs, there is a conversion method in this class which will
convert the GLFW left, middle and right mouse button to JME3 left, middle and right button codes.This class support modifications dedicated to VR rendering.
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Field Summary
Fields inherited from interface com.jme3.input.MouseInput
AXIS_WHEEL, AXIS_X, AXIS_Y, BUTTON_LEFT, BUTTON_MIDDLE, BUTTON_RIGHT -
Constructor Summary
ConstructorsConstructorDescriptionGlfwMouseInputVR(LwjglWindowVR context) Create a new mouse input attached to the givencontext. -
Method Summary
Modifier and TypeMethodDescriptionvoidClear the last x and y deltas.voiddestroy()Ceases listening to events from the device.intReturns the number of buttons the mouse has.longintGet the last delta in x (pixel).intGet the last delta in y (pixel).voidHide the active cursor within the display.voidInitializes the native side to listen into events from the device.booleanCheck if the input is initialized.voidsetCursorPosition(int x, int y) Set the position of the cursor on the display.voidsetCursorVisible(boolean visible) Set whether the mouse cursor should be visible or not.voidsetInputListener(RawInputListener listener) Sets the input listener to receive events from this device.voidsetNativeCursor(JmeCursor jmeCursor) Sets the cursor to use.voidupdate()Queries the device for input.
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Constructor Details
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GlfwMouseInputVR
Create a new mouse input attached to the givencontext.- Parameters:
context- the context to which to attach the input.
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Method Details
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initialize
public void initialize()Description copied from interface:InputInitializes the native side to listen into events from the device.- Specified by:
initializein interfaceInput
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setCursorPosition
public void setCursorPosition(int x, int y) Set the position of the cursor on the display.- Parameters:
x- the x position of the cursor (pixel).y- the y position of the cursor (pixel).
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hideActiveCursor
public void hideActiveCursor()Hide the active cursor within the display. -
getLastDeltaX
public int getLastDeltaX()Get the last delta in x (pixel).- Returns:
- the last delta in x (pixel).
- See Also:
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getLastDeltaY
public int getLastDeltaY()Get the last delta in y (pixel).- Returns:
- the last delta in y (pixel).
- See Also:
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clearDeltas
public void clearDeltas()Clear the last x and y deltas.- See Also:
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isInitialized
public boolean isInitialized()Check if the input is initialized.- Specified by:
isInitializedin interfaceInput- Returns:
trueif the input is initialized andfalseotherwise.- See Also:
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getButtonCount
public int getButtonCount()Description copied from interface:MouseInputReturns the number of buttons the mouse has. Typically 3 for most mice.- Specified by:
getButtonCountin interfaceMouseInput- Returns:
- the number of buttons the mouse has.
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update
public void update()Description copied from interface:InputQueries the device for input. All events should be sent to the RawInputListener set with setInputListener. -
destroy
public void destroy()Description copied from interface:InputCeases listening to events from the device. -
setCursorVisible
public void setCursorVisible(boolean visible) Description copied from interface:MouseInputSet whether the mouse cursor should be visible or not.- Specified by:
setCursorVisiblein interfaceMouseInput- Parameters:
visible- Whether the mouse cursor should be visible or not.
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setInputListener
Description copied from interface:InputSets the input listener to receive events from this device. The appropriate events should be dispatched through the callbacks in RawInputListener.- Specified by:
setInputListenerin interfaceInput- Parameters:
listener- the desired listener
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getInputTimeNanos
public long getInputTimeNanos()- Specified by:
getInputTimeNanosin interfaceInput- Returns:
- The current absolute time as nanoseconds. This time is expected to be relative to the time given in InputEvents time property.
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setNativeCursor
Description copied from interface:MouseInputSets the cursor to use.- Specified by:
setNativeCursorin interfaceMouseInput- Parameters:
jmeCursor- The cursor to use.
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