Class Converter

java.lang.Object
com.jme3.bullet.util.Converter

public class Converter extends Object
Nice convenience methods for conversion between javax.vecmath and com.jme3.math Objects, also some jme to jbullet mesh conversion.
  • Method Details

    • convert

      public static Vector3f convert(javax.vecmath.Vector3f oldVec)
    • convert

      public static Vector3f convert(javax.vecmath.Vector3f oldVec, Vector3f newVec)
    • convert

      public static javax.vecmath.Vector3f convert(Vector3f oldVec)
    • convert

      public static javax.vecmath.Vector3f convert(Vector3f oldVec, javax.vecmath.Vector3f newVec)
    • convert

      public static javax.vecmath.Quat4f convert(Quaternion oldQuat, javax.vecmath.Quat4f newQuat)
    • convert

      public static javax.vecmath.Quat4f convert(Quaternion oldQuat)
    • convert

      public static Quaternion convert(javax.vecmath.Quat4f oldQuat, Quaternion newQuat)
    • convert

      public static Quaternion convert(javax.vecmath.Quat4f oldQuat)
    • convert

      public static Quaternion convert(javax.vecmath.Matrix3f oldMatrix, Quaternion newQuaternion)
    • convert

      public static javax.vecmath.Matrix3f convert(Quaternion oldQuaternion, javax.vecmath.Matrix3f newMatrix)
    • convert

      public static Matrix3f convert(javax.vecmath.Matrix3f oldMatrix)
    • convert

      public static Matrix3f convert(javax.vecmath.Matrix3f oldMatrix, Matrix3f newMatrix)
    • convert

      public static javax.vecmath.Matrix3f convert(Matrix3f oldMatrix)
    • convert

      public static javax.vecmath.Matrix3f convert(Matrix3f oldMatrix, javax.vecmath.Matrix3f newMatrix)
    • convert

      public static com.bulletphysics.linearmath.Transform convert(Transform in, com.bulletphysics.linearmath.Transform out)
    • convert

      public static Transform convert(com.bulletphysics.linearmath.Transform in, Transform out)
    • convert

      public static com.bulletphysics.collision.shapes.IndexedMesh convert(Mesh mesh)
    • convert

      public static Mesh convert(com.bulletphysics.collision.shapes.IndexedMesh mesh)
    • convert

      public static Mesh convert(com.bulletphysics.dom.HeightfieldTerrainShape heightfieldShape)