Package com.jme3.bullet.collision.shapes
package com.jme3.bullet.collision.shapes
collision shapes: standard shapes used in physics-based collision detection
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ClassDescriptionBasic box collision shapeBasic capsule collision shapeThis Object holds information about a jbullet CollisionShape to be able to reuse CollisionShapes (as suggested in bullet manuals) TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)A CompoundCollisionShape allows combining multiple base shapes to generate a more sophisticated shape.Cone collision shape represents a 3D cone with a radius, height, and axis (X, Y or Z).Basic cylinder collision shapeBasic mesh collision shapeUses Bullet Physics Heightfield terrain collision system.Basic mesh collision shapeA simple point, line, triangle or quad collisionShape based on one to four points-Basic sphere collision shape