Package com.jme3.scene.plugins.ogre
Class OgreMeshKey
OgreMeshKey is used to load Ogre3D mesh.xml models with a specific
material file or list. This allows customizing from where the materials
are retrieved, instead of loading the material file as the same
name as the model (the default).
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Field Summary
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Constructor Summary
ConstructorsConstructorDescriptionOgreMeshKey(String name) OgreMeshKey(String name, MaterialList materialList) OgreMeshKey(String name, String materialName) -
Method Summary
Modifier and TypeMethodDescriptionbooleaninthashCode()voidsetMaterialList(MaterialList materialList) voidsetMaterialName(String name) Methods inherited from class com.jme3.asset.ModelKey
getCacheType, getProcessorTypeMethods inherited from class com.jme3.asset.AssetKey
clone, getExtension, getExtension, getFolder, getFolder, getName, read, reducePath, toString, write