Package com.jme3.environment


package com.jme3.environment
generate lighting environments for physically-based rendering (PBR)
  • Classes
    Class
    Description
    A 360 camera that can capture a cube map of a scene, and then generate the Prefiltered Environment cube Map and the Irradiance cube Map needed for PBR indirect lighting
    Creates LightProbes within a scene, given an EnvironmentCamera.