Requests that the TechniqueDefLogic renders the given geometry.
Fixed material functionality such as RenderState,
material parameters, and
have already been applied by the material, however,
RenderState, uniforms, textures,
can still be overriden.
renderManager - The render manager to perform the rendering against.
* @param shader The shader that was selected by this logic in
#makeCurrent(com.jme3.asset.AssetManager, com.jme3.renderer.RenderManager, java.util.EnumSet, com.jme3.shader.DefineList).